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Rhombus

Rhombus Steam news

Axel Born | Nov 6, 2025 | game

Released

0players observed · 25 September 2026 - 01:02:36 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive

Rhombus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive
  • Total reviews49
  • Release dateNov 6, 2025
  • DeveloperAxel Born
  • PublisherAxel Born

Genres: Adventure, Indie

Company pages: Developer: Axel BornPublisher: Axel Born

Top Steam chartsTop 100 gamesGame directorySteam Store page

Rhombus Steam news

Rhombus news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update (v.d4) + TGD Quest - 24 September 2026

    ChangelogIt is now possible to move by holding the mouse’s right click. This means the game can now be played solely with the mouse (except for pausing the game which still requires a keyboard).Added Steam Rich Presence. The area you’re currently in will be shown in your Steam status.TGD QuestFrom 25th to 27th September, Rhombus will be part of TGD Quest, an event featuring over forty games all from Toulouse, France, that we’re organizing at Toulouse Game Dev. The game will be on sale at -40% during the event and the days after it.On friday evening at 7 PM (UTC+2), the event will start with a 2 hours livestream on Toulouse Game Dev’s Twitch channel featuring exclusive dev interviews, trailers and more (all in french though). Then, throughout the rest of the weekend, over forty french streamers will be playing those games on their Twitch channels.You can find all the participating games…

  • Update (v.d3) + Cerebral Puzzle Showcase - 28 May 2026

    ChangelogChanged the way certain panels were displayed.Added a few texts/labels in the ending area. It should also be clearer now that a certain thing there has no real use.Fixed d-pad not working correctly to move around on PS controllers.Cerebral Puzzle ShowcaseThis week is the Cerebral Puzzle Showcase, a festival dedicated to puzzle game of all kinds, and Rhombus is part of it!The game will be discounted at -30% for the week, but there are also many great games puzzles discounted as well as a lot of demos to discover. You can check them here: https://store.steampowered.com/sale/cerebralpuzzleshowcaseThe Glorious ColonyLouis, who did the music and sound design for Rhombus, has recently launched the Steam page for his own game: The Glorious Colony. If you like colony sims, automation games or ants, don't hesitate to check his game and drop him a wishlist.

  • Update (v.d2) - 14 November 2025

    Just a couple bug fixes & some minor optimizations.ChangelogFixed the Bloom setting not working.Fixed the texts in the End area not being localized.Fixed player's position not being reset properly upon launching a new game in certain situations.Fixed the central rhombus pillar being a couple meters too low.Optimized the weight of the game's build by 5-10%. For reference, on Windows it went from 140MB down to 127MB.

  • Rhombus is out now! - 6 November 2025

    Rhombus is finally out!There is also a launch discount of 10% for the upcoming 10 days (until November 16) to celebrate the release.Also, the game has a new trailer, which you can watch here:

  • Demo Update - b5 - 18 October 2025

    ChangelogAdded a confirmation screen on New Game to avoid deleting saves on a simple misinput.Added Music / Ambient Sounds.Added separate audio sliders for SFX & Music.Added a SFX upon starting the game and reaching the end of the demo.Changed the volume of a couple sounds. Mainly, UI SFXes are less loud.Some slight tweaks on the level design, especially for Area 4 to be a bit less confusing.Made climbing stairs smoother on the camera.Improved the Outline post-process effet again.Slight increase of the contrast on panels.

  • Demo Update - b4 - 11 October 2025

    ChangelogAdjusted the position of a few panels to prevent being able to skip some of the puzzles. Thanks to AdhdGaming for spotting two such skips.Slight tweak to Area 4 to prevent a possible soft-lock (which would have been possible in the full game).Panels' got a slight look overhaul and are now a bit fancier. They are also slightly higher, which should help with maintaining a good view on the platforms as you interact with the panels.Greatly improved shadows rendering.Improved the Outline post-process effect, making it a lot less prone to fail, especially when standing above stairs.Tweaked the central rhombus pillar, making it a lot more optimized and less performance-heavy.Added a couple settings to adjust the graphics quality, including the Shadow quality, Anti-aliasing and Bloom. A couple more settings might be implemented later on.Added a launch option to force DirectX 11 as outd…

Patch notes and updates

S.noRelease datePatch nameGID number
114 November 2025Update (v.d2)1816307528934502

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