- Death & Taxes EA Roadmap - 14 September 2026
December will be here before we know it and Death & Taxes will be officially launching in Early Access. But that's not the end for us! Here is the gameplan for EA through the official 1.0 release in December 2027. For questions or feedback, join us on Discord.Steam Next Fest - Oct. 19--EA Launch - Stone Age - Dec 2026(Remaining Development)Map: Zone 5Runes: Fire, Water, Light, Fury, Enduring, FurorEquipment: Stone, Bone weapons and equipment, Cotton, Silk, Mammal Leather, Fish LeatherItems: Zone Monuments and TabletsBuildings: Palisade, Hospitality, BankSystems: Durability, Brewing, MeditationSkills: Repair, Chemistry, Culinary, Meditation, First Aid--Copper Age - Mar. 2027Map: Zones 2, 4, 6Runes: Earth, CunningEquipment: Copper weapons and equipment, Bird LeatherItems: Zone Monuments and TabletsBuildings: Blacksmith, Skill Systems: Mounts, Herds, Stealth Expansion, Tracking/Trapping, N…
- Game Update 0.0.21 - Gear and Weapon Sets - 12 September 2026
We've finished the Stone Age gear sets and players can now craft and equip Stone and Bone weapons. Players can also craft and wear all 5 sets of gear; Cotton, Silk, Mammal/Fish/Bone Leather Armor. Use F12 to enter Dressing Room mode to get a preview of all the gear.Join us on Discord to get in on the game development and suggestions.Patch Notes 0.0.21Game World: Added dressing room mode (F12) for previewing gearInventory: - Added Mammal, Fish Leather and Bone Armor- Added Bone weapon set- Added Quiver- Added Wood and Bone Shield- Added Right Click to Equip from context menuBugs: - Fixed moving items between slots within inventory
- Game Update 0.0.20 - Taxes, Shops & Books - 6 September 2026
Now live, books, shops and yes...TAXES! I'll start with the good news. You can now create and write/read/copy books and your journal. This makes your writing and drawings world items! You can also make shops in town to sell, buy and auction. The number of slots available to you depends on your Merchant skill. And the not so popular news. Taxes have been added to the game. Now both the Death and the Taxes are here, the game officially lives up to it's name. Since this is not even EA, players are not going to be expected to pay for gold just yet, but we don't want to discourage support. Rest assured that any gold purchased now through the end of EA will be provided to you again after any wipes. Also good to keep in mind, your wallet and your bank belong to your "family line" and do not reset on death.Join us on Discord to get in on the game development and suggestions.Patch Notes 0.0.20Ga…
- Game Update 0.0.18 - Bug Fixes and QoL Suggestions - 31 August 2026
The latest patch 0.0.18 is live and the current patch notes are here. There was a nice group to join us on our latest test and we found some significant bugs. Those have been fixed in the latest build along with a number of suggestions added. Join us on Discord to get in on the game development and suggestions.Patch Notes 0.0.18 Player: Action Staff now fades when idleGame Menu (F11) moved to EscapePlayer no longer auto climbs climbable surfaces, you must now jump into a wall to initiate climbingOvercharge warning now in RED in Game LogChanged background for chat and game log to blackFixed first spawn in ocean Inventory: Torch can now ignite campfire and certain other flammable objects Bugs: Fixed Seeded resources savingFixed crash when upcasting with a tree targetedFixed naming issue that caused some skill rolls not to work
- Update 0.0.17 & Public multiplayer test #3! - 30 August 2026
We have another group playtest scheduled for tonight Aug 29 @ 10PM CST. Join us to help gather some footage for the Steam trailer. Along with this we have the latest Beta update 0.0.17 Patch Notes 0.0.17Game World: - Added additional terrain details- Added dead fish gather nodes that spawn near water- Caves are now completely dark zones, better bring some light- Added Local, Party, Faction chatPlayer: - Refactored the GM menu to an in game menu (instead of runtime)- Player save files split into multiple parts for performanceSkills:- Angling - Fishing addedInventory: - Added Small Fish, Large FishBugs: - Drawing/Erasing no longer gives skill every click- Fixed some movement buff mixups - Loot from corpses persists after multiple deaths- Fixed a UI update bug in the faction menuPlay with other players live and earn an Early Adopter title in discord! Join us on Discord and DM a Deity for y…
- Game Update 0.0.16 - Game World - 25 August 2026
The latest patch 0.0.16 is live and the current patch notes are here. We've added a lot this go around but most notable is the actual Game World. Get out there and explore! Patch Notes 0.0.16Game World: - Zone (0,0): The first 1km x 1km zone of many more to explore is in the game. It's not fully done being decorated, but most of the playable content is available. Just don't fall off the edge of the world. - Goblins!: The humanoid NPCs are now Goblins. Still the 2 classes (Dealer and Weaver)- Forest Guardian Bull: The bull is BACK and he's dangerous! But he gives some sweet skinning loot.- Runes: 6 Runes (3 Magic, 3 Upcast) are in this area to find. - Monuments: Added the 3 translation monuments from all the way back in the First Look!- Ancient Knowledge: The Random Event: Ancient Knowledge is finished. You can now stumble over and unearth Tablets with information from a society long pas…
- Public multiplayer test #2! - 8 August 2026
We have our second multiplayer test scheduled for Aug 8 @ 10PM CST. Join us to test out the gathering and crafting system and combat with NPCs. Play with other players live and earn an Early Adopter title in discord! Join us on Discord and DM a Deity for your server role.
- Server is Live and Test is Ready! - 11 July 2026
We have our first multiplayer test scheduled for TODAY @ 11AM CST. Join us to test out the action staff with other players live and earn an Early Adopter title in discord! Do you think you can kill me in my own game? Come find out. Join us on Discord and DM a Deity for your server role.
- First public multiplayer test is here! - 20 June 2026
We have our first multiplayer test scheduled for July 11 @ 11AM CST. Join us to test out the action staff with other players live and earn an Early Adopter title in discord! Join us on Discord and DM a Deity for your server role.
- Multiplayer is on the way! - 5 April 2026
We had our first multiplayer test on a live server recently and it went so much better than we expected. We're gearing up to have a community test this summer. Join us on Discord to be ready for an invite.
- New Year and New Build coming Soon! - 16 January 2026
What is a "D&D type" game without friends to join you on your quest? In the demo, we showed you the action staff, basic crafting system and the beginnings of the faction system. In our current in development build, we're bringing all that to MULTIPLAYER!Our goal is to have something multiplayer playable (but probably not pretty) by this summer! That gives us roughly 6 months to lock it down and we're excited to see what we can get done. For the quickest news and updates about the game, join us on Discord
- Death & Taxes Demo Update 0.0.061 - 8 October 2025
Of course, as things go, there were some bugs in that first build of the demo that just could not wait to be addressed. If you started the game tutorial and you were falling off the ship, we've fixed that. You may need to delete your save file to start over. You can find it here: C:\\Users\\YOURUSERNAME\\AppData\\LocalLow\\RedTigerPro\\Project Spellweaver 2 Please join us on Discord for news and announcements.Patch Notes 0.0.061 - Oct. 8, 2025Updates:Added 2 boards to beachMade boards 25% LargerMoved town hall to north edge of plateauCreated more visible road leading to town--Bug Fixes:Fixed Stone Dagger recipe issueFixed bug that caused player to sometimes not spawn on the boat during the tutorial--
- Death & Taxes Demo Update 0.0.06 - 5 October 2025
That's right, we've got our first demo update live and we've added some great stuff already. First is the brand new UI. Professionally designed menus, buttons and icons are looking pretty good. Next, we've started working on our AI NPC. As of right now he just talks to the player...and he really wants to trade with you. We have plans for an entire NPC faction so keep an eye on this space! Please join us on Discord for news and announcements. Patch Notes 0.0.06 - Oct. 5, 2025Updates:Ongoing work on Save SystemAdded Goblin NPCAdded Start Menu option to input ChatGPT KeyGoblin NPC controlled by AI to respond to playerUI Look updated with new icons, buttons and menu frames--Bug Fixes:--