Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3961910 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Milton, Doan, Jon |
| Publisher | Milton |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
You wake up in a place that shouldn’t exist: endless corridors, flickering lights, and a hum that never stops. At the start of each level, you receive instructions from an unknown source. Who is sending them? What do they want from you?
About this game
Welcome to a place that feels familiar… but isn’t. In Backrooms: The Familiar Place , you won’t just walk through endless corridors: each level is a unique challenge, with clear objectives, instructions at the start, and mechanics that will test your wits and nerves. This isn’t the usual “walking simulator.” Each level includes puzzles, item and key hunting, and mechanics that go beyond mere survival. Constant evolution: I will listen to the community and their ideas to add new levels, entities, and experiences. You are part of the development. Unpredictable entities: some stalk you from a distance, others wait silently. You can’t always run… sometimes you’ll have to think. Immersive atmosphere: ambient sounds, flickering lights, and a design that reinforces the feeling of being trapped in a place that is familiar… yet unsettling. Mysterious instructions: at the start of each level, you will receive guidance, notes or audios… but you’ll never know if it’s meant to help you or lead you to your doom. Will you be able to find the exit, or will you become lost forever in the familiar?
Supported languages
English * , Spanish - Latin America * languages with full audio support
