- Update 1.1.2 - 13 September 2026
Hey everyone! This update brings a new balance for Endless mode, removes the Interest payout cap, and fixes several quest issues. Thanks for sharing your reports and feedback! Endless Mode Rebalanced Endless with consistent, compounding enemy growth throughout each run. Enemy health, damage, movement speed and travelling projectile speed increase every wave, putting much greater pressure on long runs. The curve is tuned to make reaching around wave 50 a major challenge for strong builds. Enemies keep getting stronger beyond that point; there is no fixed final wave. Regular enemies and bosses now follow the same wave-scaling rules, while retaining their individual base stats and attack patterns. New Endless leaderboards and personal bests keep results earned under this balance separate from previous runs. Existing records are preserved. Improved collision and destination handling for fas…
- Update 1.1.1 - 6 September 2026
Hey everyone! Update 1.1.1 is now live! This update brings Interest balancing, fresh Endless leaderboards, performance improvements, and fixes for saves, gear, UI, and achievements. Thank you for all your reports and feedback! Balance & Endless Mode Interest is now capped at 200 pickles per completed wave in all modes to curb runaway income in longer runs. Interest percentage upgrades still apply. Endless now uses fresh leaderboards and personal bests for the updated economy, keeping new results separate from previous records. Improved Interest payout handling and ensured earned Bandit Interest is preserved when resuming a Story run. Fixed the pickle counter jumping backward during the Interest payout animation. Improved mouse-wheel scrolling in the Endless Top 100 leaderboard, reducing large jumps and overscrolling. Fixed Pickle Plants failing to return after Endless boss waves. Perfor…
- Update 1.1.0 - 31 August 2026
Hey everyone!Update 1.1.0 is now live! Thank you for all your reports and suggestions. This update introduces the completely new Endless Mode alongside Story Mode balancing, quality-of-life improvements, and fixes.New Endless ModeAdded an entirely new Endless Mode, unlocked after completing Story Level 11.Each week features one of five themed map rotations, with the arena changing every 10 waves.Compete for the highest wave reached across Global Top 100, Friends, and Around Me Steam leaderboards.Added weekly and all-time personal-best tracking.Ranked runs use standardized starting power: characters, starting weapons, and Sidekicks use their base stats, while Talents are disabled.Equipped Mutations and active 4-piece set bonuses carry into Endless, and character Skills remain available.Endless can still be played if Steam services are unavailable, but the run will be unranked.Endless run…
- Update 1.0.4 - 27 August 2026
Thank you to everyone who reported issues! This update addresses controller movement, Endless Mode freezes, and text readability on Steam Deck. Controller Improvements Added an adjustable Movement Deadzone setting to address unwanted movement and cases where Pete continued walking after the stick was released. The setting ranges from 15–60, defaults to 20, and saves automatically. Endless Mode Fixes Fixed Endless runs occasionally freezing after a wave during loot collection or level-up processing. Fixed rare soft-locks during end-of-wave, shop, level-up, and fight-on/cash-out transitions. Fixed defeated enemies occasionally reactivating when killed during their spawn animation. Improved enemy, pickup, and object cleanup for better stability during longer Endless runs. Loot is no longer collected automatically when an Endless wave ends. Make sure to collect any drops you want to keep be…
- Update 1.0.3 - 27 August 2026
Fixed a minor regression that caused the "Continue?" button at the victory screen to not respond to mouse input
- Update 1.0.2 - 27 August 2026
Hey everyone! Update 1.0.2 is now live! This update brings another round of fixes and improvements to controls, UI, quests, audio, and Companions. Fixes & Improvements Button prompts now switch correctly between keyboard/mouse and controller input. Idle controller input or stick drift no longer hides the mouse cursor on level-up and shop screens. Made the mouse Override Aim marker larger and easier to see. Fixed music occasionally starting late and overlapping after quick transitions. Updated the Collector quest: it now requires 18 total items instead of 18 unique items, and duplicate copies count toward progress. Fixed localized fonts not displaying correctly in quest descriptions and several combat popups. Fixed a visual issue where an equipped Companion’s displayed level and progress would not refresh after leveling up until it was unequipped and re-equipped. Thank you for all your r…
- Update 1.0.1 - 26 August 2026
Hey everyone! Update 1.0.1 is now live, bringing several fixes and quality-of-life improvements to Pickle Pete. Localization Added full Polish language support. Improved localization across menus, items, stats, talents, levels, achievements, quests, and the Compendium. Fixed untranslated UI labels, tooltips, alerts, controller prompts, and combat messages across supported languages. Banker Set Fixed incorrect bonuses on the Banker Hat and Banker Back. Affected rarity bonuses now grant Interest instead of Patrol Earnings, as intended. Frame Rate Added configurable frame-rate limits: 30, 60, 90, 120, 144, 165, 240 FPS, or Unlimited. Your selected limit is saved and applied immediately when VSync is disabled. VSync now correctly takes priority over the manual frame-rate limit. Thank you for your reports and continued support! Please keep the feedback coming.
- Demo Update 0.1.5 - 2 March 2026
Optimizations for weapons with bounce properties, ie plasma gun, revolver, stun gun etcPassive items now retain their rarity color when placed in the inventoryUpdated visuals for the choices that appear when completing a trigger chest event
- Demo Update 0.1.4 - 16 February 2026
Bug fix for card highlightBug fix for race condition that could deadlock playersAdded tooltip when hovering items in lobby gear inventoryAdded gear sorting in the lobby
- Demo Update 0.1.3 - 11 February 2026
Fixed camera issues when playing Hayfield using a ultrawide monitorFixes for gameover menu: made it more clear what the stars are and you can hover rewards to see what they areSteamdeck fixes, dpad didn't work properly and some other minor UI changes
- Demo Update 0.1.2 - 9 February 2026
Optimizations for the quest trackerOptimizations for weapon targeting and projectilesThese fixes should reduce GC spikes which hopefully resolves the intermittent stuttering some people are experiencing.
- Demo Update 0.1.1 - 5 February 2026
Improved UI appearence on 16:10 resolutionAdded video settingsCan now see which wave you're on in the shopScrolling gear inventory list using mouse wheel is much quickerLocked items in the shop will no longer be affected by inflation
- Demo Update 0.1.0 - 30 January 2026
Various optimizations, the game should stutter much less but I'm not done yet..Lowered the goal for the infamous level up quest.Found a bug that would cause Space to not function as a UI submit action on map 2, 3, 4, 5.When killing a mob/crate while standing on top of it you would receive the loot instantly before, but that was kind of hard to realize, so we now always show the loot animation.Shackles ultimatum was bugged and did not apply the movement debuff.. it now works as it should.Added aim override functionality to take control of ranged weaponsNote: These changes have been applied over the last few days, so it's not only the most recent build. More fixes are being worked on, but please let us know if we have missed anything.