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LYSA HORA: The Haunted Hill

LYSA HORA: The Haunted Hill Steam news

DENYS RUDYI GAMES | Apr 23, 2026 | game

Released

0players observed · 5 October 2026 - 19:41:38 UTC

AdventureSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak12
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive

LYSA HORA: The Haunted Hill news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak12
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score81% positive
  • Total reviews114
  • Release dateApr 23, 2026
  • DeveloperDENYS RUDYI GAMES
  • PublisherDENYS RUDYI GAMES

Genres: Adventure

Company pages: Developer: DENYS RUDYI GAMESPublisher: DENYS RUDYI GAMES

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LYSA HORA: The Haunted Hill Steam news

LYSA HORA: The Haunted Hill news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Changes and Fixes - 28 April 2026

    As many requested — the depth of field blur strength has been reduced. However, it's part of the intended visual style, so the value has been lowered from 2 to 1.2. Work is currently focused on fixing collisions, as they cause many things to function incorrectly.Fixed visual bugs. Fixed a rare bug with the ladder in the beekeeper's house — it couldn't be used due to a character speed node failure. Added an altar composition near the entrance to Fort #2 and a note about Slavic runes. Added additional documents and notes. Finally removed broken materials on three passages in the radio tower building. Thanks for your interest — I'm doing my best to polish everything up on top of the main development work!A big update is in the works that will greatly expand location content and make the horror elements more refined and immersive.

  • Day 3 Update - 26 April 2026

    Expanded and improved the lighting/art pass in the underground fort areas.Fixed minor bugs related to focus and collisions in certain spots. Ongoing work continues.Addressed visual issues such as object clipping, gaps between meshes, broken materials, and occasional floating meshes.Actively refining environmental visuals in small details — each texture is being manually adjusted to better match the setting (for example, drink and canned food labels).Significantly reduced the volume of the crawler jumpscare in the laboratory. Updated and improved the tank puzzle; puzzle items now disappear after completion.Removed invisible walls at one of the exits from the utility room where a tank puzzle item is located.Added new lore notes and photographs in the radio tower facility areas.Thank you for your support!

  • Day 2 Update - 25 April 2026

    A lot of work has been done improving navigation and level design. Locations have been optimized.Fixed bugs with repeated triggering of already-fired scripts. Removed an extra screamer at the altar — it was left over from an earlier stage of development, before Mavka (the Forest Maiden) became an ally in the story.Localization errors are being fixed.Additional lore content added and reworked through notes and documents scattered throughout the world.Audio and music have been polished.Upcoming plans: fully rework the horror section — adding animations and new high-quality scare sequences.Thank you for your interest! It means a lot to see that you're enjoying the game. I'm actively working on fixing the remaining issues!

  • Day One Patch - 24 April 2026

    Improved level design to make it easier to find documents in the archive, and removed the ability to leave the archive without collecting themUpdated and simplified the sewer puzzle where you search for keys hidden in a brick wallFixed various level design issuesFixed an issue where reloading a save before the three-ending choice could trigger scripts from already completed sectionsVarious minor fixes and improvementsI’ll continue supporting the game and keep improving it until it reaches the quality it deserves.Thank you for your support — I hope you enjoy playing!

  • New Screenshots and Trailer Announcement! - 3 March 2026

    It’s been a long and challenging journey, but the game is finally ready — now just putting on the finishing touches.Thank you all for your support and interest!Tomorrow, we’ll reveal the release date along with new gameplay footage in the upcoming trailer!If you like what you see, don’t forget to add the game to your wishlist!

Patch notes and updates

S.noRelease datePatch nameGID number
128 April 2026Changes and Fixes1830797770244417
226 April 2026Day 3 Update1830797770240659
325 April 2026Day 2 Update1830797770237975
424 April 2026Day One Patch1830797770234755

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