- Inquisitor Shepherd September Devlog? - 17 September 2026
📢 Inquisitor Shepherd NEW Devlog - \Hello. This is Narrowdeep, the developer of Inquisitor Shepherd.We made a great deal of progress on the full game this month.However, we have run into one small problem.The more we make, the less we can actually show in our devlogs. 😂The sections we are currently working on are where the events of Chapter 2 begin to unfold in earnest, and many of the questions raised so far start connecting directly to the truth behind the case.Even showing a single background or prop could reveal more than we would like, so for this devlog, we have carefully picked out a few things that are relatively safe to share.There is a lot we want to show, but not much we canOver the past month, we have spent a significant amount of time working on the full game, particularly Chapter 2.We have continued refining the flow of the case and its deduction structure, while also cr…
- Inquisitor Shepherd August NEW? Devlog - 19 August 2026
Hello, this is Narrowdeep. Starting this month, we are changing the way we write our devlogs. Rather than listing everything we worked on, we would like to share a lighter selection of recent events, characters, worldbuilding, and other things we can actually show you. The People We Met This Summer In August, we introduced Inquisitor Shepherd to many new players through Tiny Teams 2026 and BIC 2026. With Tiny Teams and BIC Online beginning around the same time, many people discovered the game and added it to their wishlists within a short period. We were delighted by the amount of interest it received. At BIC’s offline exhibition, we spoke directly with visitors and showed them the rebuilt demo. We also met developers behind games we had admired for a long time, and whenever we had a spare moment, we explored the other booths and played their games. We went to the event to show our own…
- 📢 Inquisitor Shepherd - July Devlog - 13 July 2026
📢 Inquisitor Shepherd - July Devlog Hello. This is Narrowdeep, the developer of Inquisitor Shepherd.In this July devlog, we would like to share the major updates from June, including the completion of the demo relaunch rebuild, Japanese voice acting production, and the resumption of Chapter 2 development.We are also pleased to announce that Inquisitor Shepherd has been selected for the General Division of Busan Indie Connect Festival 2026, and that Narrowdeep has been selected for the 18th Smilegate Membership program.In this devlog, we will cover the completed demo rebuild, BIC Demo Day online play, Japanese voice acting production, Chapter 2 development, a new music demo, and news about selections and event participation. 🔔 July Devlog SummaryDemo Relaunch Rebuild CompletedWe have completed the demo relaunch rebuild, including additional early-game content, revisions to several puzz…
- 📢 Inquisitor Shepherd - June Devlog - 12 June 2026
📢 Inquisitor Shepherd - June DevlogHello. This is Narrowdeep, the developer of Inquisitor Shepherd.In this June devlog, we would like to share the major updates from May, including the expansion of our global publishing collaboration, the demo relaunch rebuild, preparations for Japanese voice acting, and our participation in domestic and international events.May was a month in which we continued development on Chapter 2 while also beginning full-scale preparations to introduce Inquisitor Shepherd to a wider global audience.In this devlog, we will cover the expansion of our global publishing collaboration, the current status of the demo relaunch rebuild, preparations for Japanese voice acting, Chapter 2 development updates, and news about events and selections.🔔 June Devlog SummaryExpanded Global Publishing Collaboration We had previously signed an Asia-focused co-publishing agreement…
- 📢 Inquisitor Shepherd - May Devlog - 12 May 2026
📢 Inquisitor Shepherd - May DevlogHello everyone,This is NarrowDeep, the developer of Inquisitor Shepherd.May has been a busy month for us, with Chapter 2 development, demo localization, and preparations for both domestic and international events all moving forward at the same time.The new choice system introduced in our April devlog is now being implemented into the actual game, and the multilingual demo version is also nearing completion.In this month’s devlog, we would like to share updates on Chapter 2, the new choice system, side story development, localization progress, and our upcoming event appearances in May. 🔔 May Development HighlightsChapter 2 Development and New Choice System Implementation Chapter 2’s scenario development is nearing completion, and we are now implementing choices connected to the ‘Purity/Fracture’ system.Side Stories in Development We are currently devel…
- 📢 Inquisitor Shepherd - April Devlog - 10 April 2026
📢 Inquisitor Shepherd - April Devlog Hello everyone,This is NarrowDeep, the developers of Inquisitor Shepherd.This month, our team has achieved significant business milestones to expand the world of Inquisitor Shepherd, alongside the development of core systems that will add even more depth to the game.We are excited to share our latest progress and news about our new partnership.🔔 April Development HighlightsNew Choice System Completed: We have implemented the 'Purity/Fracture' system, where the world changes based on the protagonist's values.New Character Introductions: Meet 'Aria Temes,' the passionate officer, and 'Spiky Bibi,' a mysterious girl shrouded in riddles, both joining the fray in Chapter 2.Global Publishing Contract Signed: We have officially partnered with 'Neverland Entertainment' for our launch in Greater China and Japan.Release Schedule Adjustment: To ensure high-qu…
- 📢 Inquisitor Shepherd - March Devlog - 13 March 2026
📢 Inquisitor Shepherd - March DevlogHello everyone,This is Narrow Deep, the developers of Inquisitor Shepherd.March has arrived, bringing the first hints of spring. We spent most of February focusing all our resources on refining the game’s core mechanics alongside our demo update.We are excited to share our latest development progress and some significant news regarding our global journey. 🔔 March Development HighlightsScenario Expansion: Chapter 2 development is proceeding smoothly, and we have begun drafting the initial script for Chapter 3.New Character Introductions: Meet 'Edwin Galberton' and 'Vale Walter,' two new figures appearing in Chapter 2 to deepen the game's mystery.Steam Next Fest Success: Our global demo was well-received by English-speaking players, marking a successful conclusion to the event.Global Publishing Discussions: We are currently in talks with overseas publ…
- v0.21 Hotfix Update – Feb 27, 2026 - 26 February 2026
Hello, this is Narrow Deep, the developer of Inquisitor Shepherd. First of all, we would like to express our sincere gratitude for the incredible interest and support you have shown us during the Steam Next Fest.Based on the valuable feedback provided by our players, we have released a hotfix update to improve readability and the overall gameplay experience. \English Text Improvements: Fixed missing dialogue and corrected awkward phrasing/sentences.Readability & Display Optimization: Fixed issues where English text was displayed incorrectly or was difficult to read.Steam Store Page Update: Added English screenshots and an English teaser trailer.Your kind words and encouragement are a huge motivation for our team. We are currently investigating other reported issues and will work to address them as quickly as possible. Please continue to share your thoughts and feedback with us! Feedback…
- 📢 Steam Next Fest Participation & English Version Update - 23 February 2026
📢 \ Steam Next Fest Participation & English Version Update Hello, This is Narrow Deep, the developers of Inquisitor Shepherd. The curtains have finally risen on Steam Next Fest, where highly anticipated titles from around the world gather! We are incredibly thrilled and excited to be part of this amazing festival. To celebrate the event, we have implemented an English language update and various bug fixes for the demo version, allowing more players to join our journey. As a two-person development team from a non-English speaking country, we have put our hearts into this localization. However, we understand there may still be some awkward phrasing or errors. While we strive to provide a perfect experience, we humbly acknowledge our current limitations and would love to ask for your help. If you encounter any awkward sentences, typos, or have suggestions for better expressions while play…
- Inquisitor Shepherd v0.2 Update Patch Notes - English Support Available NOW! - 23 February 2026
📢 \ v0.2 Update Patch Notes Hello everyone, This is Narrow Deep, the developers of Inquisitor Shepherd. Based on your valuable feedback, we have implemented several quality-of-life improvements and bug fixes for the demo version. Please check the details below for more information. 🌐 English Language Support & Localization Official English Support: You can now play the game in English! Please change your language in the settings menu. In-game Localization: To ensure an immersive experience, several in-game images have been localized for English speakers. \ As this is our first English release, we are looking for your feedback regarding translation quality and localization. If you encounter any awkward phrasing, typos, or areas that need improvement, please let us know! 🛠 System Improvements & New Features Optimized Language Settings: Language settings can now only be changed from the…
- 📢 Inquisitor Shepherd - February Devlog - 12 February 2026
📢 Inquisitor Shepherd - February Devlog Hello everyone,This is Narrow Deep, the developers of Inquisitor Shepherd.The past month of January was truly a period where we poured every ounce of our energy into the game. We’ve been focusing on strengthening the game's core design and, most importantly, preparing the demo version for the upcoming Steam Next Fest.We are excited to share our current development progress and the schedule ahead. 🔔 Jan/Feb Development HighlightsChapter 2 & New Content Progress: We are enhancing the quality of Chapter 2 by simultaneously working on the scenario, new OST tracks, and system development.Global Demo Ready for Launch: English translation reviews and bug fixes for Steam Next Fest are complete. The update is now ready for upload.Special Backer Reward Planning: We are preparing to communicate with our backers regarding the creation of 'Traces of Heresy'…
- Inquisitor Shepherd Devlog - [2026 January] - 9 January 2026
📢 Inquisitor Shepherd January Devlog: New Systems & Preparing for the Global StageHello, this is Narrow Deep, the developer of Inquisitor Shepherd.The final month of 2025 has passed, and we have welcomed a brand new year. While December was physically demanding for our team, it was a deeply meaningful time for strengthening the game's core and building new systems.Here is an update on our current development progress and the schedule ahead.🔔 December/January Development HighlightsChapter 2 & New System Development: Along with Chapter 2, we have completed the 'Fast Travel System' and the 'Codex Feature.'Global Demo & Steam Next Fest Preparation: The English translation system is complete and currently undergoing final review. We plan to unveil this during the upcoming Steam Next Fest.Offline Events: We successfully participated in Seoul Comic World. We plan to continue attending exhibi…
- Shepherd the Inquisitor: December Dev Log - 9 December 2025
📢 Shepherd the Inquisitor: December Dev Log Hello, this is Narrowdeep, the developer of Shepherd the Inquisitor.As we wrap up the year in December, we have been busy focusing on enhancing the core content and overall completeness of the game. We have also successfully completed our first offline exhibition. We are pleased to share detailed updates on the current development and project status.🔔 December Key Development SummaryChapter 2 Development Continues: We are concentrating on the development of Chapter 2 content to enhance its completeness.Translation and Review: The Demo version's translation work is in its final stage, and we will proceed with localization review immediately after.Offline Exhibition Participation: We successfully wrapped up our participation in the 2025 Beaver ROCKS Offline Exhibition, an excellent opportunity provided through the STOVE Indie Boost Lab. We hav…
- Beaver Rocks 2025 Offline Exhibition Participation & Event Announcement - 29 November 2025
Hello. This is NarrowDeep, the developer of Inquisitor Shepherd.We are pleased to announce that Inquisitor Shepherd will be participating in the Beaver Rocks Indie Game & Culture Festival in korea DDP, thanks to a great opportunity provided through the STOVE Indie Boost Lab program.Date: December 5th (Fri) ~ December 7th (Sun), 2025 Venue: DDP Art Hall 1 and Conference Hall STOVE Indie S-4 Inquisitor Shepherd Booth🗺️ Event Guide🎮 Hands-on Experience: Playable Demo AvailableVisit our booth to directly play and experience the demo version of Inquisitor Shepherd.🎉 Booth Visit and Wishlist EventBooth Visit Event All booth visitors will receive an official pamphlet.Wishlist Event After completing a Wishlist (Follow) for Inquisitor Shepherd on Steam/STOVE at the venue and verifying your action, you will receive a sticker set and a mini poster.Official Merchandise Exhibition & Pre-order Som…
- Inquisitor Shepherd Dev Log - [November 2025] - 6 November 2025
Inquisitor Shepherd Dev Log - \Hello, this is Narrowdeep, the developers of Inquisitor Shepherd. It's been an incredibly busy month since our Tumblbug crowdfunding campaign and demo release on October 3rd. We're here to share our development progress with you.October was a month dedicated to fixing bugs in the demo, finalizing Chapter 1, gearing up for Chapter 2, and simultaneously working on the English demo version.1. Demo Bug Fixes and StabilizationSo many of you have played the demo and left feedback and bug reports. We are truly grateful.Thanks to your help, we have been able to create a relatively stable build that is free of major gameplay-hindering issues. There are still some minor bugs and adjustments remaining, which we plan to address along with the English version update.2. Chapter 1 Complete (and a Small Spoiler)All work on Chapter 1 is now officially complete! The demo ve…
- 패치노트 0.107 / 251030 - 30 October 2025
Inquisitor Shepherd Patch Notes 0.107Date Applied: 25.10.30Key Improvements & ChangesAuto Key Shortcut Added: A dedicated shortcut key (SHIFT) has been added for the Auto Key function.History/Smartphone Exit Shortcut: The History and Smartphone interfaces can now be closed using the ESC key, in addition to the standard TAP method, for quicker navigation.Bug FixesIn-Game Directional Error Fixed: Fixed an issue where some directional indicators within the game were incorrectly displayed.Typos and Script Corrections: General typos and spelling errors have been fixed, and some words in the script have been revised for improved coherence.Auto Save Malfunction Fixed: Resolved an issue where Auto Save failed to trigger in specific game sections.Investigation Sequence Blockage Fixed: Fixed a bug that prevented game progression when another object was clicked during the brief transition period b…
- Patch Note 0.106 - Announcement: 'Inquisitor Shepherd' Discord Channel Opening - 17 October 2025
Hello, this is Narrow Deep.With the Patch Note 0.106 update, we have activated buttons on the in-game start screen that link to our Discord, X (formerly Twitter), and YouTube channels.You can now use our official Discord channel and X to send feedback on the demo and share your impressions with other users.💬 Key Communication PlansThis channel is the official platform for direct communication between the development team and users.Dev Logs and Announcements: We will regularly and transparently share development logs and key announcements, including new artwork and updates on the development process.Community Feedback: We will actively gather your opinions, suggestions, bug reports, and ideas and strive to reflect them in the game's development. AND The English version of the demo game will be available soon, so thank you for your patience.We look forward to your continued interest and…
- Patch Notes 0.105 Hotfix 25-10-11 - 11 October 2025
Hello,We've implemented a hotfix update to provide you with a better play experience.\Fixed an issue where Shepherd's residual image would remain in certain situations when moving directly from 'Olive Tree' to the 'Saint Police Station'.Revised some awkward sentences and words to help you immerse yourselves more deeply into the game's world-view.Fixed other minor bugs and issues that caused gameplay disruption.We are thoroughly reviewing all the bug reports you have sent in. We sincerely thank every player who took the time to report issues. We are diligently working to identify the causes of any other unfixed issues and will swiftly implement improvements.