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TowerClimb

TowerClimb Steam news

Davioware and Quazi | Sep 22, 2015 | game

Released

0players observed · 5 October 2026 - 20:12:31 UTC

ActionAdventureIndieRPGAction RoguelikeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

TowerClimb news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews409
  • Release dateSep 22, 2015
  • DeveloperDavioware and Quazi
  • PublisherDavioware and Quazi

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Davioware and QuaziPublisher: Davioware and Quazi

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TowerClimb Steam news

TowerClimb news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • TowerClimb Update 1.1 released - 22 October 2015

    After to listening to community feedback we have made a number of changes to improve the game as well as make it more accessible. Changelog: -There is now a tutorial to teach new players basic mechanics. -After careful consideration, an "Easy" mode has been implemented where you are allowed to buy/carry 2 revive potions from the witch (instead of just 1), and the cost has been halved on revive potions. The normal difficulty remains untouched. You can choose the difficulty on the title screen. This was added because we realize that not everyone has enough skill to play the game on normal difficulty, and we want non-elite players to reach the later areas of the game. This is not the developer intended difficulty, but it is now an option for people who feel that they need the game to be a bit easier. -360 d-pad now works properly -New fullscreen options: aspect and stretch In fullscreen mo…

  • TowerClimb Update 1.1 released - 22 October 2015

    After to listening to community feedback we have made a number of changes to improve the game as well as make it more accessible. Changelog: -There is now a tutorial to teach new players basic mechanics. -After careful consideration, an "Easy" mode has been implemented where you are allowed to buy/carry 2 revive potions from the witch (instead of just 1), and the cost has been halved on revive potions. The normal difficulty remains untouched. You can choose the difficulty on the title screen. This was added because we realize that not everyone has enough skill to play the game on normal difficulty, and we want non-elite players to reach the later areas of the game. This is not the developer intended difficulty, but it is now an option for people who feel that they need the game to be a bit easier. -360 d-pad now works properly -New fullscreen options: aspect and stretch In fullscreen mo…

  • Upward Spelunking: TowerClimb - 23 September 2015

    Back in 2012 , I stumbled across a game called TowerClimb . It had already been in development for a couple of years and, at the time, a beta had been made available to anyone able and willing to cough up five dollars. That payment entitled the purchaser to a copy of the finished game when it was ready for release. Yesterday, TowerClimb arrived on Steam and although I’d forgotten the name, I remembered the game within a minute of playing. Its randomised vertical levels are as unpredictable and varied as I remember. …

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