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Sol Trader

Sol Trader Steam news

Chris Parsons | Jun 6, 2016 | game

Released

0players observed · 10 October 2026 - 17:20:34 UTC

IndieRPGSimulationProcedural GenerationSpaceSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score66% positive

Sol Trader news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score66% positive
  • Total reviews68
  • Release dateJun 6, 2016
  • DeveloperChris Parsons
  • PublisherRevelation Games

Genres: Indie, RPG, Simulation

Company pages: Developer: Chris ParsonsPublisher: Revelation Games

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Sol Trader Steam news

Sol Trader news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Sol Trader 1.4.2 - and 75% off today! - 17 September 2018

    Hello all, I've just pushed a new build of Sol Trader this morning for you! The key new feature is the optional reduction of generation time - helpful if you're on older hardware or testing mods. There are also a few bug fixes for you. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10329198%2Fc9879901bf4c5a46747df1fd61684aa320fd8146.png Option to reduce generation time to only 50 years, which means generation is four times quicker. Choose it at the bottom left of the generation screen. Fixes a couple of reported crash bugs with generation and death Fix a few gameplay bugs around what children are capable of Add a missing string for the research paper mission The game is also 75% off for another few hours if you're still on the fence! Until next time, Chris

  • Sol Trader 1.4: New ship, improved UI, history in game - 9 June 2018

    The latest version of Sol Trader is released! As well as many crash fixes, we have some significant new features to show... New ship: the Puma https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10329198%2Fbaeddee530b554e3777f7fbcc0c429b0b6d52b53.png The Puma is a sleek, fast ship which you can fit with up to three separate guns. What it lacks in cargo space it makes up for with an impressive internal capacity for ship components, meaning it’s a great ship to use to scavenge for the parts of destroyed ships. No wonder so many seem to find their way into the hands of pirates... UI improvements: Notifications https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10329198%2Fbb2c492a570ed2fe60319251b27219138fa68a04.png We’ve said goodbye to popups interrupting you when you’ve achieved a mission, or when someone is ready to meet you. The list of pinned characters at t…

  • Sol Trader turns two! 1.4 around the corner, 75% off - 6 June 2018

    Sol Trader celebrates its second birthday today! To mark the two year anniversary of being released, I've spent some time chasing out old crash bugs and adding a few new gameplay features. I've added UI improvements, including better notification support and integrated history events happening in the main game. Best of all, we have a new ship, the Puma... https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F10329198%2F241ed0bd8d98d4be258c0fc78cb95b7c6e340796.png These changes are currently in final testing and should be released as 1.4 in the next week. Sol Trader is 75% off this week! To celebrate our two year anniversary, Sol Trader is now 75% off - it's never been a better time to strap yourself in and network your way to success... I'll be in touch when 1.4 lands very soon! Until next time, Chris

  • New build: 1.3.3 - 7 July 2017

    Hi all, The builds are coming thick and fast! As more people have been playing the game recently due to the new builds, more bugs are being reported and fixed. Your saved games from the previous version should work fine with this release. Here's a list of changes: Unblock AI when 2 agents get stuck. This was a nasty bug and should cause characters to behave normally in longer running games - they should now be more reactive in general (follow you onto your ship, turn up for meetings, or run the transit mission you paid them for, etc). Fixed academic manuscript mission to be completable Proper version number on main menu now Fixed missing string on certain locations Enjoy! Any problems post on the forums either here or at http://forums.revelationgames.co. Please do post screenshots of any error messages, and attach zip files of a save games if relevant. Thanks! Chris

  • New build: 1.3.3 - 7 July 2017

    Hi all, The builds are coming thick and fast! As more people have been playing the game recently due to the new builds, more bugs are being reported and fixed. Your saved games from the previous version should work fine with this release. Here's a list of changes: Unblock AI when 2 agents get stuck. This was a nasty bug and should cause characters to behave normally in longer running games - they should now be more reactive in general (follow you onto your ship, turn up for meetings, or run the transit mission you paid them for, etc). Fixed academic manuscript mission to be completable Proper version number on main menu now Fixed missing string on certain locations Enjoy! Any problems post on the forums either here or at http://forums.revelationgames.co. Please do post screenshots of any error messages, and attach zip files of a save games if relevant. Thanks! Chris

  • New build: 1.3.2 - 5 July 2017

    Hi all, A quick point release for you all, to fix a couple of crashes discovered in the 1.3.1 release. NOTE: This build will reset your game options - you'll need to set resolution and sound levels etc again. Sorry about that. Fix crash when filtering conversations by planet or ship Added enable VSync option to help faster computers manage frame rate better. Fix bug on windows with conversation icons going super large when vanishing! Stop game attempting to autopilot to own ship Changed keyboard input for flight slightly in an attempt to fix a weird stuck keyboard bug that happens only on a very few computers. Enjoy! Any problems post on the forums either here or at http://forums.revelationgames.co. Thanks! Chris

  • New build: 1.3.2 - 5 July 2017

    Hi all, A quick point release for you all, to fix a couple of crashes discovered in the 1.3.1 release. NOTE: This build will reset your game options - you'll need to set resolution and sound levels etc again. Sorry about that. Fix crash when filtering conversations by planet or ship Added enable VSync option to help faster computers manage frame rate better. Fix bug on windows with conversation icons going super large when vanishing! Stop game attempting to autopilot to own ship Changed keyboard input for flight slightly in an attempt to fix a weird stuck keyboard bug that happens only on a very few computers. Enjoy! Any problems post on the forums either here or at http://forums.revelationgames.co. Thanks! Chris

  • New build: 1.3.1 released - 3 July 2017

    Dear all, I've just released version 1.3.1 of Sol Trader, which fixes a number of niggling issues in 1.3 and improves gameplay balance. NOTE: this version will invalidate save games. If you want to continue with an older save, then do the following to stay on an older version of the game: Right click on the game in your Steam Library and choose 'Properties'. Click the 'Betas' tab. Enter the beta access code ’soltraderversion13’ and click 'Check code' Choose the ‘version1.3’ option from the drop-down list Wait for your game to update and play! Here's a list of changes: New feature: Organisation charts are now available on a tooltip over the organisation name, and also by clicking on the small organisation button in the middle panel heading. New feature: Communes are now Parks: hippies still hang out there, but so can everyone else. It's another place you can find people socialising durin…

  • New build: 1.3.1 released - 3 July 2017

    Dear all, I've just released version 1.3.1 of Sol Trader, which fixes a number of niggling issues in 1.3 and improves gameplay balance. NOTE: this version will invalidate save games. If you want to continue with an older save, then do the following to stay on an older version of the game: Right click on the game in your Steam Library and choose 'Properties'. Click the 'Betas' tab. Enter the beta access code ’soltraderversion13’ and click 'Check code' Choose the ‘version1.3’ option from the drop-down list Wait for your game to update and play! Here's a list of changes: New feature: Organisation charts are now available on a tooltip over the organisation name, and also by clicking on the small organisation button in the middle panel heading. New feature: Communes are now Parks: hippies still hang out there, but so can everyone else. It's another place you can find people socialising durin…

  • Ealdorlight is a procedural storytelling fantasy RPG - 6 June 2017

    Ealdorlight generates a world, the history of the locations in that world, the histories of the people within the locations in that world, and then it lets you wander around taking on quests. Some of those quests will involve hitting people. Combat is turn-based but there are no hit points. Instead, you can punch someone right in the…skin? “Instead of using hit points, the game uses realistic damage, modelling bones, skin, muscle, hearts, brains and limbs.” Well then. The project has just hit Kickstarter and is the work of Chris Parsons, who made the flawed but fascinating Sol Trader . This picks up some of the ideas from that game and looks to put them in a more enjoyable and comprehensible structure. …

  • Sol Trader follow-on Ealdorlight goes on Kickstarter at 4pm today - 6 June 2017

    Dear all, I've deliberately avoided going on about this on here, but I thought you'd like to know that my next game is going live on Kickstarter at 4pm UK time today! Visit Ealdorlight’s Kickstarter Campaign (This post is deliberately a little earlier than 4pm to give you a sneak preview and so you can watch the campaign go live if you want. Earlier backers get lower edition numberings on some of the rewards, so you might want to be there from the start!) The sixth of June is a significant day for me personally. In 2004, I spent the entire of the day in hospital. I remember the 60th anniversary commemorations of D-day on the TV in the background, as I sat beside my wife, in labour with our first child. I became a father an hour after midnight on the 7th June; my son becomes a teenager tomorrow. Twelve years later, in 2016, I spent the entire of 6th June glued to Steam watching and waiti…

  • Sol Trader follow-on Ealdorlight goes on Kickstarter at 4pm today - 6 June 2017

    Dear all, I've deliberately avoided going on about this on here, but I thought you'd like to know that my next game is going live on Kickstarter at 4pm UK time today! Visit Ealdorlight’s Kickstarter Campaign (This post is deliberately a little earlier than 4pm to give you a sneak preview and so you can watch the campaign go live if you want. Earlier backers get lower edition numberings on some of the rewards, so you might want to be there from the start!) The sixth of June is a significant day for me personally. In 2004, I spent the entire of the day in hospital. I remember the 60th anniversary commemorations of D-day on the TV in the background, as I sat beside my wife, in labour with our first child. I became a father an hour after midnight on the 7th June; my son becomes a teenager tomorrow. Twelve years later, in 2016, I spent the entire of 6th June glued to Steam watching and waiti…

  • Sol Trader 1.3 released! - 28 April 2017

    Now that I’m back after some time away with family and training away from home, I’m able to support a new release of Sol Trader: 1.3 is now finally released after a length beta period. Here are the highlights: You can now chat to characters directly on the right if they’re in the same location as you Pirate Chief and criminals are now more likely to try to destroy you Fix a bug where you’re not paid enough for a mission Dignitaries now fly around a little less than before to make it easier to pin them down Inter-faction missions now pay slightly less Business trips now pay slightly less Taxi missions now pay slightly more Talking to your criminal parents will no longer cause them to forget who you are Fix crash where a character develops an opinion of the player mid-conversation Fix crash when showing GUI for a ship the AI is driving Fix crash where a character would attempt to sell a g…

  • Sol Trader 1.3 released! - 28 April 2017

    Now that I’m back after some time away with family and training away from home, I’m able to support a new release of Sol Trader: 1.3 is now finally released after a length beta period. Here are the highlights: You can now chat to characters directly on the right if they’re in the same location as you Pirate Chief and criminals are now more likely to try to destroy you Fix a bug where you’re not paid enough for a mission Dignitaries now fly around a little less than before to make it easier to pin them down Inter-faction missions now pay slightly less Business trips now pay slightly less Taxi missions now pay slightly more Talking to your criminal parents will no longer cause them to forget who you are Fix crash where a character develops an opinion of the player mid-conversation Fix crash when showing GUI for a ship the AI is driving Fix crash where a character would attempt to sell a g…

  • Sol Trader 1.3 out soon: get a sneak peak - 13 March 2017

    Hi all, Sol Trader has update 1.3 on the way! Get an early look at the latest UI and gameplay improvements by helping to beta test it! There are a wealth of things for you to try out: You can now chat to characters directly on the right if they’re in the same location as you Pirate Chief and criminals are now more likely to try to destroy you Fix a bug where you’re not paid enough for a mission Dignitaries now fly around a little less than before to make it easier to pin them down Inter-faction missions now pay slightly less Business trips now pay slightly less Taxi missions now pay slightly more Talking to your criminal parents will no longer cause them to forget who you are Fix crash where a character develops an opinion of the player mid-conversation Fix crash when showing GUI for a ship the AI is driving Fix crash where a character would attempt to sell a good on a ship they’ve lent…

  • Sol Trader 1.3 out soon: get a sneak peak - 13 March 2017

    Hi all, Sol Trader has update 1.3 on the way! Get an early look at the latest UI and gameplay improvements by helping to beta test it! There are a wealth of things for you to try out: You can now chat to characters directly on the right if they’re in the same location as you Pirate Chief and criminals are now more likely to try to destroy you Fix a bug where you’re not paid enough for a mission Dignitaries now fly around a little less than before to make it easier to pin them down Inter-faction missions now pay slightly less Business trips now pay slightly less Taxi missions now pay slightly more Talking to your criminal parents will no longer cause them to forget who you are Fix crash where a character develops an opinion of the player mid-conversation Fix crash when showing GUI for a ship the AI is driving Fix crash where a character would attempt to sell a good on a ship they’ve lent…

  • New build: 1.2.2 - 13 December 2016

    Hi all, Another new point release of Sol Trader for you to enjoy! Here's the list of fixes: Show the working hours on the GUI so you can see when you are supposed to work. Made ship components the same cost across all ships Closed exploit: Can only now eject people from your own ship Can no longer eject whilst paused Fixed smuggling GUI crashes Disallow introductions to existing family members Luring people for an eject is now only possible if you are a at the 'blue' level or higher with them Prevent repeatable delivery of special gifts from powerful people Fix crash where ship blows up whilst in mid-jump transition Fix typo in missions file Fix crash where ship blows up the same frame it overlaps a jump gate Fix incorrect relationship labels on GUI Until next time, Chris

  • New build: 1.2.2 - 13 December 2016

    Hi all, Another new point release of Sol Trader for you to enjoy! Here's the list of fixes: Show the working hours on the GUI so you can see when you are supposed to work. Made ship components the same cost across all ships Closed exploit: Can only now eject people from your own ship Can no longer eject whilst paused Fixed smuggling GUI crashes Disallow introductions to existing family members Luring people for an eject is now only possible if you are a at the 'blue' level or higher with them Prevent repeatable delivery of special gifts from powerful people Fix crash where ship blows up whilst in mid-jump transition Fix typo in missions file Fix crash where ship blows up the same frame it overlaps a jump gate Fix incorrect relationship labels on GUI Until next time, Chris

  • New build: 1.2.1 with rare crash fixes - 30 November 2016

    Hi all, There were a few rare crashes and some bugs in 1.2 which I've now fixed and released in version 1.2.1: Prevent players hiring a ship twice Prevent players buying a ship they've already hired without returning it first Guard against weird situation when character is alive without an AI Prevent crash when clicking on conversation options very quickly Prevent crash when hiring a room after other character has left chat Prevent saving after death Prevent close chat crash when GUI hasn't caught up Prevent corrupt opinions crashing game Fixed data for opinions and added better validation Stopped an endless positive loop exploit when ordering drinks or asking about another's story Prevent ejection of character whilst still in base Show how to quit a mission on the "Launch Ship" tooltip to aid the player with too many passengers Enjoy! Until next time, Chris

  • New build: 1.2.1 with rare crash fixes - 30 November 2016

    Hi all, There were a few rare crashes and some bugs in 1.2 which I've now fixed and released in version 1.2.1: Prevent players hiring a ship twice Prevent players buying a ship they've already hired without returning it first Guard against weird situation when character is alive without an AI Prevent crash when clicking on conversation options very quickly Prevent crash when hiring a room after other character has left chat Prevent saving after death Prevent close chat crash when GUI hasn't caught up Prevent corrupt opinions crashing game Fixed data for opinions and added better validation Stopped an endless positive loop exploit when ordering drinks or asking about another's story Prevent ejection of character whilst still in base Show how to quit a mission on the "Launch Ship" tooltip to aid the player with too many passengers Enjoy! Until next time, Chris

Patch notes and updates

S.noRelease datePatch nameGID number
17 July 2017New build: 1.3.34249665521683221693
25 July 2017New build: 1.3.24249665521683221811
33 July 2017New build: 1.3.1 released4249665521683221929
428 April 2017Sol Trader 1.3 released!4249665521683222156
513 December 2016New build: 1.2.24249665521683222362
630 November 2016New build: 1.2.1 with rare crash fixes4249665521683222481
723 November 20161.2 now released!4249665521683222587
87 September 2016New build: 1.1.4 released4249665521683223273
923 August 2016New build: 1.1.3 released4249665521683223384
1022 August 2016New build: 1.1.2 bug fix release4249665521683223488
1115 August 20161.1 is now released!4249665521683223812
1220 June 2016New build (1.0.10): missions lists!4249665521683224343
1318 June 2016New build (1.0.9)4249665521683224459
1417 June 2016New build (1.0.8)4249665521683224574
1516 June 2016New build (1.0.7)4249665521683224690
1614 June 2016New build (1.0.6): major chat and balance improvements4249665521683224795
1710 June 2016New build (1.0.4): Friday fixes!4249665521683225003
189 June 2016New build (1.0.3): navigation aids, sleeping and hiring4249665521683225100
198 June 2016New build (1.0.2): huge bug fix bonanza!4249665521683225208
207 June 2016New build (1.0.1): launch fixes4249665521683225329

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