SPSTEAMPULSELIVE ANALYTICS
纵横麻将 Matrix Mahjong

纵横麻将 Matrix Mahjong Steam metadata

Chao8games | Aug 13, 2026 | game

Released

4players observed · 5 October 2026 - 09:02:42 UTC

CasualIndieStrategySteam Store

  • Latest observed players4 · 5 October 2026 - 09:02:42 UTC
  • SteamPulse tracked peak61
  • Units sold (VGI)2,514
  • Revenue (VGI)$17,579
  • Review scoreNot available

纵横麻将 Matrix Mahjong metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players4 · 5 October 2026 - 09:02:42 UTC
  • SteamPulse tracked peak61
  • Units sold (VGI)2,514
  • Revenue (VGI)$17,579
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 13, 2026
  • DeveloperChao8games
  • PublisherChao8games

Genres: Casual, Indie, Strategy

Company pages: Developer: Chao8gamesPublisher: Chao8games

Top Steam chartsTop 100 gamesGame directorySteam Store page

纵横麻将 Matrix Mahjong Steam metadata

纵横麻将 Matrix Mahjong metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3967760/metadata
Steam Storehttps://store.steampowered.com/app/3967760/
Steam Communityhttps://steamcommunity.com/app/3967760
PCGamingWiki search
IGDB searchSearch IGDB for 纵横麻将 Matrix Mahjong

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$9.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Camera Comfort, Custom Volume Controls, Mouse Only Option, #category_playable_at_your_own_pace

Achievements

28

Platform releases
  • Steam 13 August 2026

Latest Steam announcements

  • 1.1.7 Version Update (20260904) - 3 September 2026

    1.1.7 Version Update (20260904) ---- Money Gain & Difficulty ----Base reward for winning is reduced to 2. When winning, bonus is now awarded based on reaching thresholds for Fu Value, Faan Value, and Mult.Scores for difficulties 2 and 8 are adjusted. Difficulty 5 now reads "Add one extra round." Difficulty 6's Expirable chance is slightly increased. Difficulty 10 effect reworked. ---- Other ----Undiscovered Relics now display "???" to help players collect items in the codex.Fixed an issue where the delete save function did not work.Fixed Void not being ignored when scoring Thirteen Orphans.1.1.6.2Fixed the language display issue on the return button. Fixed the controller malfunction issue on the game over screen.

  • 1.1.6.1 Patch (20260902) - 2 September 2026

    1.1.6.1 Patch (20260902)This morning's 1.1.6 update caused some players to encounter keyboard and mouse being overridden by the controller.The author did not encounter this issue on their own device, so it was not caught in time. We apologize.This issue is now fixed in version 1.1.6.1. If it still occurs, please report it in this announcement or the discussion group.- Fixed an issue where the controller could not drag items.- Fixed an issue where info cards wobbled with tiles on mouse hover.- Experimental mode now has basic controller support. Further optimization will continue.- Fixed an issue where color changes were not displayed in the tile wall window.

  • 1.1.6 Update (20260902) - 1 September 2026

    1.1.6 Update (20260902)Added controller support Ver.1 (most main features supported). Added Mac version (Beta).Banknote increased return.Longevity Peach now limited per game.Wooden Fish and Prayer Beads prices raised.

  • 1.1.5 Patch (20260828) - 28 August 2026

    Snatch, currently clearly weaker than other Consumables, changed to a stronger effect of drawing tiles in advance.Red Tiles, currently clearly weaker than other Decks, value increased.Added Faan: Odd Hand, Even Hand.Round Tile no longer counts for faan but is scored directly on the tile.Increased values of some Tricolor Faan.All Terminals name adjusted.Long-pressing now also works for Drag Together; the original operation is retained.Discarding tiles can now be done by dragging. The original discard is a setting (enabled by default).

  • 1.1.4 Balance Adjustments (20260826) - 27 August 2026

    1.1.4.2Fixed Void effect becoming a restriction for Shanhe Sheji Scroll, Imperial Edict, and several Faan.Fixed a softlock when Rob Hu a Void tile.Fixed a softlock from conflict between Heavenly Book and Redraw effects.Experiment mode can now simulate effects triggered during round progression.1.1.4.1Fixed draw termination caused by Heavenly Book draw failure; fixed Huadian Makeup effect incorrectly becoming the default effect.1.1.4 Balance Adjustments (20260826)Difficulty 5 effect changed to score-based, no longer adds 3 extra rounds. Difficulty 2 and Difficulty 8 effects adjusted accordingly.Value buffs: Chinese knot, Xuan Paper, Kite, Wind Bell, Mortise & Tenon, Stone Lock, ClawStick, Rules, Brocade, Weather Vane, Dui-lian, Fly-whisk, Shou Character Pattern, Guardian Lion, Rouge, Chinese Lantern, Chicken Cup, Gun Powder, Command Arrow, Ancient Lock, Agate, Amber, Pearl, Bronze Nao, B…

  • 1.1.3 Version Patch (20260824) - 23 August 2026

    The quantity of Seek is now parameterized. (The quantity is specified by the effect and is no longer set to 3 by default.) The trigger effect of Xuan Paper has been changed to Seek8.The effect of ClawStick has been reworked. Items with a "probability-triggered" effect will now display "None!" feedback when not triggered.The growth of Alchemy Cauldron is now based on the selling price of the item. Its shop price is -1.The effect of Ink Brush has been adjusted to 1 card.Fixed an issue where Tiger Tally would affect items other than Faan Value.Fixed an issue where The Bandit-stolen Relic could still be dragged and sold.Adjusted the display of the Wall panel to avoid potential issues.Moving cards in the hand is no longer allowed when displaying multiple options included in Opp's Tile.The Pass button for Random Item is now changed to sell directly. Fixed an issue where Random Item would disp…

  • 1.1.2 Version Patch (20260822) - 22 August 2026

    Fixed an issue where Agate and The Illustrious Sage effects failed to trigger due to version 1.1.1.Experiment mode now correctly reveals the Wall, triggering effects like Redraw, Foresee, etc.Unified the description of Unmeld in item effects. Discarding now triggers only once even if two specified Melds are Unmeld-ed.Optimized the visual effect of Imperial Seal, and you can now view which tiles are in Reserve.The shop now displays discounted prices in blue when selling Expirable. Auto-selling Expirable's Relic has a more noticeable animation.If the inventory is full when a Relic generates a Consumable during a game, the newly generated Consumable is auto-sold.

  • Patch Version 1.1.1(20260822) - 21 August 2026

    Fixed an issue where discarding Fire God and Ghost God wouldn't trigger Command Arrow.Fixed an issue where The Half Blind would cover cards already Foreseen.Fixed an issue where Hu Records only displayed difficulty 1.The Bloom count in the hand area is now correctly affected by Lotus Lantern.Xiangqi can now be angled Kong. Fixed an issue where an already Binded angled Meld would fail after Xiangqi was sold.----- Balance Adjustment Callbacks -----The value of Concealed Triplet has been reverted to 12. The value of Honor Triplet has been reverted to 16.Command Arrow now has a quantity limit; the shop price has been reduced to 6.

  • Steam China Showcase 2026 Developer Stream - 19 August 2026

    Hi everyone!Thanks to the delay before release, Matrix Mahjong is still within its launch discount period from Aug. 20–27, allowing us to take part in the Steam China Showcase 2026. Thanks for your support!Chao8games

  • 1.1.0 Balance Adjustment (20260820) - 19 August 2026

    New Version Compatibility Notes: Due to the dev's limited skill, all original effects in this update have been replaced with the new effects. This means that your current run will now use the new effects when loaded. Apologies for any inconvenience this may cause.1.1.0 Balance Adjustment (20260820) ----- Item -----Permanent Growth Items: Wooden Fish and Prayer Beads now only grow within the Round. Other permanent growth items remain unchanged.Honor related to card draw: Four Books slowed down. Bamboo Slips added probability trigger. Kite, Ink Brush, and Command Arrow reworked.Foresee: Weather Vane, Fortune Sticks, Armillary Sphere increased numerical effects; Six Yao effect extended; Cat's Eye purchase price reduced by 2.High rarity: Wind-Fire Wheels weakened. Imperial Seal, God-Slaying Whip, Plantain Fan, Wind Tamer strengthened.Others: Papercut Flower, Xiangqi, Dizi, Xun purchase pric…

  • Patch Version 1.0.8 (20260818) - 18 August 2026

    ----- Features -----Hu Records Added a list panel. Starting with this version, the highest-scoring winning hands will be recorded (limit: 50).In Experiment, you can now adjust Holed Coins and Health, as well as use the Yellow Tiles feature.----- Fixes -----Rouge now correctly calculates the extra red points from Red Dora 5 Dot.----- Visuals/UI -----It is now easier to identify Greens when holding Turquoise Glaze.Enhanced the visual distinction between score multiplier categories on the score panel; improved the visual representation of Opp debuff values.Renamed "Mirror Hu" to Bicolor Mirror and updated its effect description.Fixed an issue where the Basic Fu display for a Kong was being obscured.Added a visual indicator on the tiles for Dora.

  • 1.0.7 Patch (20260817) - 16 August 2026

    1.0.7Added tooltips for using Print and Snatch. Also, the display of all such tooltips has been standardized.Wall will now remain expanded and no longer needs to be enabled in settings. Additionally, when a card below Wall is removed, the card above will no longer move down.Added a switch to keep module areas stationary in settings.Added explanation to the "Trigger every X rounds" item.Mahjong Identifiers will remain in the top left corner when using Sideways.Added FAQ to Manual, continuously being updated.1.0.6Fixed an issue where the Flower in the hand would pop when holding Lotus Pod.Fixed an issue where the Alchemy Cauldron value would reset to zero after a match.Fixed an issue where Six Yao would not take effect when obtained from "Random Item".Increased the value of Honor Hand, and when achieving it, do not count Orphan Hand.1.0.5Added a display animation for Faan when Hu, which c…

  • 1.0.4 Patch (20260814) - 14 August 2026

    1.0.4The "push while dragging" interaction has been changed to a "yield" interaction, no longer easily disrupting tile positions.Binded tiles can now cross obstacles while being dragged (requires the target position to be able to fit).When Customize or using Glean, Red Dora generated by Go-shuin will be included in the options without being deduplicated.Fixed an issue where having Shou Character Pattern with 0 and meeting the requirement still counted as a loss.Huadian Makeup's extra effect reduced from Redraw3 to Redraw2.1.0.3Fixed the issue where Soul Banner directly granted rewards every gameUnlock events are now also checked at game end (win or loss)Starting difficulty of newly unlocked Deck has been slightly increasedIf there are no tiles to discard during the player's turn, Exhaust Draw can be chosen voluntarilyWith , tiles are only discarded after clicking and releasing on them1.…

  • Matrix Mahjong is now released! - 13 August 2026

    This is a strategy Mahjong game developed solo by Chao8games. Here, you can build your hand in ways completely different from traditional Mahjong, challenge various opponents, combine different items, and create massive winning hands with all kinds of scoring Faans.Thank you so much for all your support, playtesting, and patience along the way.Most of the game—from programming, art, and design to music and promotion—was created by me alone. There may still be some rough edges, and I’ll continue to keep an eye on your feedback, fix bugs, and improve the game.Hope you enjoy the game, and feel free to report any issues you run into!Discord:https://discord.gg/SMBDUjBknj — Chao8games

  • Matrix Mahjong Will Officially Launch on August 13 - 6 August 2026

    Hello everyone, this is Chao8, the developer of Matrix Mahjong.Some time ago, I had to postpone the release because I became seriously ill. I'd like to sincerely apologize again to everyone who has been waiting for the game.After taking some time to recover and working things out with Steam Support, the new release date has now been confirmed as August 13.I'm back to development now and working on the final polishing and preparations.Thank you all.— Chao8 Chao8games

  • The Dev Got the Flu... Real Bad One... Release Delayed to August... - 27 July 2026

    First of all, thank you very much for all your support, playtesting, and wishlists for Matrix Mahjong.Unfortunately, I have to announce that the game’s originally planned release date of July 29 will be postponed.The programming, artwork, design, and even promotional work for Matrix Mahjong are all handled by me alone. However, on the evening of July 23, I was diagnosed with influenza A and developed a fever of nearly 40°C. On July 25, I also began showing symptoms of pneumonia. Over the past few days, I have been going back and forth between the hospital and home, and all work on the project has come to a halt.The game is now expected to release sometime in mid-August. I am still communicating with Steam Support regarding the date change, and I will announce the confirmed release date as soon as possible.I am very sorry to disappoint everyone who was looking forward to the July 29 rele…

  • Demo 0.5.3.5 Update - 19 April 2026

    Bug Fixes (auto-translated):- Fixed an issue where all bonus items were not working.- Fixed an issue where the displayed cards on the back of the tiles would shift slightly after each game.- Fixed an issue where the additional display content in the item description sometimes incorrectly showed the score/multiplier.- Fixed an issue where performing a Kong or drawing a flower tile during a "Big Winner" hand would not draw a tile.- Fixed an issue where the opponent's "Guardian" deduction effect was incorrectly counted as a bonus.- Fixed an issue where choosing "Skip" during the acquisition process for items like "Lantern" that trigger acquisition by discarding would prevent entering the opponent's turn.- Fixed an issue where a flawed item weighting logic caused the first item, "Abacus," to never appear.Balance Adjustments:- Increased the multiplier for the winning hand "Thirteen Orphans"…

  • Demo 0.5.3.3 Update - 18 April 2026

    Dear players,Many changes to the Playtest version of *Matrix Mahjong* have been synchronized to the Demo. Here are the main updates (not all):- Opponents are no longer selected initially, but are randomly rotated before each round. The rotation pool is currently small and will continue to grow.- The opponent function has been completely reworked. There are currently six opponents.- Modified the Blue tile's function.- Added "Difficulty Selection": Each difficulty level above "Novice" has specific effects. After completing a difficulty level, each tile set can select the next difficulty level.- The "Seek" function now accounts for a larger proportion of items and consumables.- Consumable issue fixes, description and interaction optimizations.- Fixed the issue of the full-screen button not working in Settings. Fixed the issue of various slider settings not taking effect after restarting th…

  • Demo will be temporarily closed, Join Closed-Playtest! - 1 March 2026

    Dear Players:【Demo Will Be Temporarily Closed】The demo will be temporarily closed after the Next Fest (March 4th). Updates will continue on the Playtest branch.【Playtest (Closed Beta) Access】Join QQ group (861143879) or Discord, and contact Chao8 to request an activation code for the Playtest branch.Thank you for your understanding!

  • 纵横麻将 Demo - 24 February 2026

    Matrix Mahjong is single-player card game adapted from the Chinese National Standard Mahjong, focusing on diverse winning hands and scoring with Faan combinations

Patch notes and updates

S.noRelease datePatch nameGID number
13 September 20261.1.7 Version Update (20260904)1842846814444537
22 September 20261.1.6.1 Patch (20260902)1842846814440008
328 August 20261.1.5 Patch (20260828)1842212951303411
427 August 20261.1.4 Balance Adjustments (20260826)1842212951301359
523 August 20261.1.3 Version Patch (20260824)1841579228674024
622 August 20261.1.2 Version Patch (20260822)1841579228670457
721 August 2026Patch Version 1.1.1(20260822)1841579228668260
819 August 20261.1.0 Balance Adjustment (20260820)1841579228663747
918 August 2026Patch Version 1.0.8 (20260818)1840944183788500
1016 August 20261.0.7 Patch (20260817)1840944183784442
1114 August 20261.0.4 Patch (20260814)1840944183779278
1219 April 2026Demo 0.5.3.5 Update1830163047264748
1318 April 2026Demo 0.5.3.3 Update1830163047261844

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3967760
Live current players4
SteamPulse tracked peak61
Live count (today's peak floor)4
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateAug 13, 2026
DeveloperChao8games
PublisherChao8games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
Achievements28
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3967760/

Short description

A single-player card game adapted from the Chinese National Standard Mahjong, focusing on diverse winning hands and scoring with Faan combinations. Meld the tiles horizontally and vertically and utilize items of rule variations. Experience mahjong within an intricately interwoven tile space.

About this game

*The following text was NOT written by AI. The parallel phrasing of the headings is simply a personal preference. Mahjong, Intersected The same pairs, chows, and pungs you know from Mahjong—but on a 3×7 grid, they can be formed both across and down. A tile placed at an intersection becomes part of two patterns at once Winning Hand (Hu), Redefined Forget “four melds and a pair.” As long as every tile in your hand forms part of a valid meld, you win. Newcomers only need to learn three basic melds to understand the game. Experienced Mahjong players, meanwhile, will discover an entirely new way to think about waits and ready hands. Faans, Reimagined With winning redefined, the Faans you know have gained entirely new possibilities. For example, 【All Honors】 no longer has to consist of four pungs and a pair. 【Four Identical Chows】? Come try 【Six Identical Chows】! Small Wins, Long Runs Wait for a monster hand every game? Here, you may not have the time. Your available turns are tied to your HP. Rather than going big every round, a quick win with a small Faan—and knowing when to stop—can sometimes take you much farther. A Bit Of Roguelike, But More Of Mahjong Freely edit the tile deck, force a specific build, and chase exponential scoring? None of that is the point of this game. Every round asks you to weigh your options on the spot and judge which tiles may still come. Items can help, but you must still find the answer within your opening hand. Adapt to the situation and play with the flow. Isn’t that the essence of Mahjong? 【Pixels, Chinese Flair】 Handcrafted pixel and voxel Mahjong tiles. Hover over them, pick them up, and place them down —every action comes with smooth, responsive feedback. Your items range from everyday folk objects to mythical treasures. Your opponents are legendary figures and a whole host of deities. Behind every effect, there may be a meaning waiting to be discovered. Immerse yourself in the pleasure of crafting Mahjong hands, presented in a bright and clean art style.

Supported languages

Simplified Chinese, English, Japanese, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
67Camera Comfort
68Custom Volume Controls
76Mouse Only Option
80#category_playable_at_your_own_pace
74Playable without Timed Input
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

纵横麻将 Matrix Mahjong's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

纵横麻将 Matrix Mahjong's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records 纵横麻将 Matrix Mahjong at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$9.99$9.99No discountSteam Store

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Garry's Mod16,2135 October 2026 - 09:13:34 UTC73,7501,258,308Facepunch Studios
Russian Fishing 415,6995 October 2026 - 08:59:37 UTC27,90689,773FishSoft LLC
The Sims™ 415,3065 October 2026 - 07:23:56 UTC96,185193,399Maxis

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat165,4495 October 2026 - 09:11:38 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS92,7605 October 2026 - 07:45:10 UTC399,748Not availableBULKHEAD
Wallpaper Engine84,5765 October 2026 - 08:15:38 UTC150,2711,008,495Wallpaper Engine Team
Rust71,4645 October 2026 - 08:48:43 UTC259,6461,403,838Facepunch Studios
TBH: Task Bar Hero64,5465 October 2026 - 09:12:40 UTC546,13043,714Nugem Studio, Tesseract Studio
Valheim63,9065 October 2026 - 09:13:57 UTC498,478533,888Iron Gate AB
Stardew Valley61,0335 October 2026 - 08:59:22 UTC236,6141,016,067ConcernedApe
Slay the Spire 253,9605 October 2026 - 08:31:28 UTC574,638199,438Mega Crit
Palworld44,7775 October 2026 - 08:59:29 UTC2,101,535451,088Pocketpair
The Outlast Trials44,4105 October 2026 - 09:13:21 UTC90,646101,323Red Barrels
Deskrawl: Idle ARPG43,8165 October 2026 - 08:09:08 UTC43,816Not availableFirst Day Games
Crosshair X40,6143 October 2026 - 16:03:34 UTC87,92844,617CenterPoint Gaming

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2530,7835 October 2026 - 09:12:01 UTC1,291,3282,758,031Valve
Slay the Spire 253,9605 October 2026 - 08:31:28 UTC574,638199,438Mega Crit
Don't Starve Together38,5595 October 2026 - 08:41:44 UTC122,662531,182Klei Entertainment
Total War: WARHAMMER III36,1425 October 2026 - 06:18:08 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Hearts of Iron IV32,0595 October 2026 - 08:32:01 UTC93,196377,014Paradox Development Studio
Baldur's Gate 330,6735 October 2026 - 08:51:31 UTC875,343836,282Larian Studios
Mount & Blade II: Bannerlord25,3415 October 2026 - 08:50:30 UTC248,034297,199TaleWorlds Entertainment
RimWorld25,2825 October 2026 - 08:32:42 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI24,7625 October 2026 - 04:27:50 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Black Desert21,8974 October 2026 - 14:23:52 UTC59,91792,632Pearl Abyss
Football Manager 2621,0405 October 2026 - 09:11:39 UTC82,75036,155Sports Interactive
Arena Breakout: Infinite20,0665 October 2026 - 08:51:59 UTC65,94478,112Morefun Studios

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