Ironkraft - Road to Hell news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score25% positive
- Total reviews8
- Release dateOct 22, 2015
- DeveloperInvoker Studios
- PublisherInvoker Studios
Genres: Action, Casual, Indie, Early Access
Company pages: Developer: Invoker StudiosPublisher: Invoker Studios
Ironkraft - Road to Hell Steam news
Ironkraft - Road to Hell news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Ironkraft - Road to Hell Gets New Release Date - 24 March 2016
Hello Fellow Roadtraders, We have an important announcement to share with you. We decided to postpone the release of Ironkraft because we really want to impress you when it finally launches at its full potential at the end of this year. Many thanks for all the feedback you gave us, it really helped us realizing where we need to improve the game. We'd like to use the time to: Implement and tweak the multiplayer mode Optimize the levels even for lower-tier gaming rigs so you all can enjoy the game Create unified graphics all across the game Make all the badass comic-cinematics that guide you through the story as you make progress And of course tweak and fine-tune anything and everything in the game That's it folks, in the meantime don't forget to follow us on our social channels and have your say every now and then! Facebook: https://www.facebook.com/IronkraftGame Twitter: https://twitter…
- Ironkraft - Road to Hell Gets New Release Date - 24 March 2016
Hello Fellow Roadtraders, We have an important announcement to share with you. We decided to postpone the release of Ironkraft because we really want to impress you when it finally launches at its full potential at the end of this year. Many thanks for all the feedback you gave us, it really helped us realizing where we need to improve the game. We'd like to use the time to: Implement and tweak the multiplayer mode Optimize the levels even for lower-tier gaming rigs so you all can enjoy the game Create unified graphics all across the game Make all the badass comic-cinematics that guide you through the story as you make progress And of course tweak and fine-tune anything and everything in the game That's it folks, in the meantime don't forget to follow us on our social channels and have your say every now and then! Facebook: https://www.facebook.com/IronkraftGame Twitter: https://twitter…
- Ironkraft Changelog - Early Access Update #4 - 21 December 2015
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. New New enemy type New junk (breakable objects) New weapon pack (Grenade Launchers) New Boost engines First 11 Achievements Multiplayer (competitive, race) Fixed Bugs Vice Modules have their icons added Scrolling is added to the weapon selection in 16:10 resolutions too Fixed some of the missing sounds From now on you will see a notification if you’re out of Fuel Fuel in your Inventory can now be used (manually) Now you can see the total car weight in the Buy/Sell menu The loading screens are now added back (they disappeared last time) Minor UI fixes Other minor bugfixes We’ve come out with this update a little later than planned but we do hope you will enjoy the new content and the fixes nonetheless. We wish you all a Happy Holiday Sea…
- Ironkraft Changelog - Early Access Update #4 - 21 December 2015
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. New New enemy type New junk (breakable objects) New weapon pack (Grenade Launchers) New Boost engines First 11 Achievements Multiplayer (competitive, race) Fixed Bugs Vice Modules have their icons added Scrolling is added to the weapon selection in 16:10 resolutions too Fixed some of the missing sounds From now on you will see a notification if you’re out of Fuel Fuel in your Inventory can now be used (manually) Now you can see the total car weight in the Buy/Sell menu The loading screens are now added back (they disappeared last time) Minor UI fixes Other minor bugfixes We’ve come out with this update a little later than planned but we do hope you will enjoy the new content and the fixes nonetheless. We wish you all a Happy Holiday Sea…
- Ironkraft Changelog - Early Access Update #3 - 2 December 2015
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. New New route (3 levels) New enemy type (Zahnrad) New car equipment (Vice Engine) 2 new suspensions to Tusker 2 new suspensions to BlitzKrieg 4 new missions This update also includes minor bugfixes, including the one that appeared sometimes when you did the tutorial map and the options menu never went away.
- Ironkraft Changelog - Early Access Update #3 - 2 December 2015
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. New New route (3 levels) New enemy type (Zahnrad) New car equipment (Vice Engine) 2 new suspensions to Tusker 2 new suspensions to BlitzKrieg 4 new missions This update also includes minor bugfixes, including the one that appeared sometimes when you did the tutorial map and the options menu never went away.
- Steam Trading Cards are Now Available for Ironkraft - 30 November 2015
Last Friday we added Steam Trading Cards, Badges, Profile Backgrounds and Emoticons to Ironkraft - Road to Hell. Check them out, we hope you'll like them :D You can take a look at them here: http://www.steamcardexchange.net/index.php?gamepage-appid-397020 (Badges, Profile Backgrounds and Emoticons are added to this showcase as the community crafts the badges and receives the Profile Backgrounds and Emoticons). Or just search them in the Steam Community Market: http://steamcommunity.com/market/search?q=ironkraft Emoticons list: rocket ːikrocketː skull ːikskullː ufo ːikufoː plasmoid ːplasmoidː roadtrader ːroadtraderː Have fun crafting your own Ironkraft badges!
- Steam Trading Cards are Now Available for Ironkraft - 30 November 2015
Last Friday we added Steam Trading Cards, Badges, Profile Backgrounds and Emoticons to Ironkraft - Road to Hell. Check them out, we hope you'll like them :D You can take a look at them here: http://www.steamcardexchange.net/index.php?gamepage-appid-397020 (Badges, Profile Backgrounds and Emoticons are added to this showcase as the community crafts the badges and receives the Profile Backgrounds and Emoticons). Or just search them in the Steam Community Market: http://steamcommunity.com/market/search?q=ironkraft Emoticons list: rocket :ikrocket: skull :ikskull: ufo :ikufo: plasmoid :plasmoid: roadtrader :roadtrader: Have fun crafting your own Ironkraft badges!
- Ironkraft Changelog - Early Access Update #2 - 23 November 2015
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. New New route (3 levels) Full controller support (including menu and garage) New car 2 new Secret Bases New car equipment (e.g. lightsaber) Hints and tips on the Loading Screens Fixed Bugs Fixed the error about picking up Missions Once a nazi document is found and collected it can’t be picked up again The nazi documents have their own icon now (not the car’s icon) to pick up Cargo indicator is added to the UI so you always know how heavy your car is Improved the UI so it’s more responsive now to what you do Fixed the looping speed Brightness / contrast can be set now Other minor bugfixes We’ve come out with this update a little later than planned but we do hope you will enjoy the new content and the fixes nonetheless.
- Ironkraft Changelog - Early Access Update #2 - 23 November 2015
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. New New route (3 levels) Full controller support (including menu and garage) New car 2 new Secret Bases New car equipment (e.g. lightsaber) Hints and tips on the Loading Screens Fixed Bugs Fixed the error about picking up Missions Once a nazi document is found and collected it can’t be picked up again The nazi documents have their own icon now (not the car’s icon) to pick up Cargo indicator is added to the UI so you always know how heavy your car is Improved the UI so it’s more responsive now to what you do Fixed the looping speed Brightness / contrast can be set now Other minor bugfixes We’ve come out with this update a little later than planned but we do hope you will enjoy the new content and the fixes nonetheless.
- Ironkraft Changelog - Early Access Update #1 - 5 November 2015
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. New New enemy (Brute Nazi Zombie) New weapon pack: Rocket launchers New loading screens with hints 4 new missions Fixed Bugs Fixed many UI errors on various resolutions Weapons now always shoot at enemies if auto-fire is on Ammo is displayed only for weapons you have equipped on your car Crash fixes FPS fixes
- Ironkraft Changelog - Early Access Update #1 - 5 November 2015
Updates to Ironkraft - Road to Hell have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted. New New enemy (Brute Nazi Zombie) New weapon pack: Rocket launchers New loading screens with hints 4 new missions Fixed Bugs Fixed many UI errors on various resolutions Weapons now always shoot at enemies if auto-fire is on Ammo is displayed only for weapons you have equipped on your car Crash fixes FPS fixes
- Ironkraft Early Access Out Now on Steam! - 28 October 2015
Finally Ironkraft - Road to Hell is out on Steam as an Early Access game! Come and join us on the road! Ironkraft - Road to Hell is now 15% OFF until 10 AM PDT, 29th October http://store.steampowered.com/app/397020/ Watch the crazy car-brawling action in the Early Access Launch Trailer: https://www.youtube.com/watch?v=M-ZmHigjxGw Thanks for being here with us, let's build this game together until its planned final release next year!
- Ironkraft Early Access Out Now on Steam! - 28 October 2015
Finally Ironkraft - Road to Hell is out on Steam as an Early Access game! Come and join us on the road! Ironkraft - Road to Hell is now 15% OFF until 10 AM PDT, 29th October http://store.steampowered.com/app/397020/ Watch the crazy car-brawling action in the Early Access Launch Trailer: https://www.youtube.com/watch?v=M-ZmHigjxGw Thanks for being here with us, let's build this game together until its planned final release next year!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 21 December 2015 | Ironkraft Changelog - Early Access Update #4 | 4249665521683223784 |
| 2 | 21 December 2015 | Ironkraft Changelog - Early Access Update #4 | 377538916277727509 |
| 3 | 2 December 2015 | Ironkraft Changelog - Early Access Update #3 | 4249665521683223887 |
| 4 | 2 December 2015 | Ironkraft Changelog - Early Access Update #3 | 377537649169519508 |
| 5 | 23 November 2015 | Ironkraft Changelog - Early Access Update #2 | 4249665521683224099 |
| 6 | 23 November 2015 | Ironkraft Changelog - Early Access Update #2 | 377536659007327907 |
| 7 | 5 November 2015 | Ironkraft Changelog - Early Access Update #1 | 4249665521683224216 |
| 8 | 5 November 2015 | Ironkraft Changelog - Early Access Update #1 | 378661012842147898 |
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