Scrap Bulwark Guide news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3972280
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperCrazyDream Game
- PublisherCrazyDream Game
- Parent gameNot available
Genres: Indie, Strategy, Early Access
Company pages: Developer: CrazyDream GamePublisher: CrazyDream Game
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Scrap Bulwark Guide Steam news
Scrap Bulwark Guide news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update - 22 November 2025
\1. Adjusted the models for Spine-Shooters and Calcified Walkers.2. Spine-Shooter projectiles no longer have homing effects and now feature a visible trajectory.\1. Fixed an issue where some vehicle equipment had incorrect attributes after upgrading.2. Optimized the tutorial waypoint system and fixed an issue where tutorial objectives could fail to complete after the player arrives at the designated locations.3. Fixed a tutorial progression break that existed in the previous version.4. Fixed an issue where defense towers would not display their attack range at medium and low graphics settings.
- Update - 18 November 2025
\1. Removed the mechanic where player-worked buildings became inoperable the day after being destroyed by a nightly invasion, while retaining their functional loss on the actual day of destruction.2. Reduced construction and upgrade costs for walls.3. Adjusted penalties for base vehicle breaches: first breach has no negative effects; second breach increases zombie numbers at night by approximately 40%; survivors begin leaving from the third breach onward.4. Added game difficulty selection option. \1. Fixed an issue where certain UI panels appeared too small at 2K resolution and higher.2. Fixed incorrect display of zombie attack count labels during nighttime at 2K resolution and higher.3. Fixed an issue where some zombies at night displayed only health bars without visible models.4. Fixed a progression block in the tutorial caused by upgrading supply points or prematurely canceling survi…
- Update - 14 November 2025
\1. Fixed a bug in the \ block where zombies could become stuck in the terrain, preventing progression to the next day.2. Fixed a bug that caused a several-second stutter when advancing to the next day.
- Update: Optimized View Obstruction - 13 November 2025
\1. Adjusted perspective to reduce obstruction at low viewing angles; default view changed to low angle. Adjusted interaction point visuals to enhance visibility at low angles.2. Fixed issue where UI and text appeared relatively small at higher resolutions.
- Update - 10 November 2025
\1. Varied Challenges Added to Each Block.
- Version 0.4.0.0 Update: Block Danger Level System Implemented - 7 November 2025
\1. Block Danger Level System Implemented: Performing specific actions (like eliminating lurking zombies) now increases a block's danger level. Higher danger introduces greater challenges, such as zombies with more health, but also brings potential for better rewards.2. Repeatable Block Exploration Enabled: Players can now re-enter blocks after zombie hordes recede to continue exploring uncharted areas.3. Improved In-Block Failure Mechanics: If the situation becomes irrecoverable at night while survivors remain in your squad or buildings, complete failure is prevented at the cost of losing some survivors.4, Elevated Narrative System Priority: When the narrative system is active, other actions are temporarily blocked and its display is separated from general messages to prevent text overlap.5. Multiple Save Feature Added: Manual saving is now available in the base vehicle scene, while th…
- Version 0.3.11.6 Update - 25 October 2025
\1. Fixed a number of bugs. \1. The upgrade experience for defense towers and city buildings has been improved.2. Survivor dispatch has been adjusted: total survivor count has been reduced while increasing individual impact, and daytime dispatch is now required less frequently.3. The Survivor Rescue Station has been added: it consumes manpower to search the block for survivors, and spending supplies can boost its efficiency.4. Level 2 has been partially redesigned: a new area is now accessible, and the evacuation route has been repositioned to intensify defensive gameplay.5. Volume controls for background music and sound effects have been added.6. The selection of starting protagonists has been modified.7. The Machine Gun Tower has been temporarily disabled.
- Version 0.3.9.5 Update: Narrative and Mission systems implemented - 19 October 2025
\1. Fixed a number of bugs. \1. The Narrative System has been implemented.2. The Mission System has been implemented.3. The tutorial flow has been adjusted.
- Version 0.3.8.4 Update: The Factory building has been added - 17 October 2025
\1. Fixed a number of bugs. \1. The Factory building has been added and can be used to repair components.2. Certain sound and visual effects have been added.3. The attack range of all defensive towers has been adjusted.4. Adjustments have been made to the second level.5. Certain numerical balance values have been tweaked.
- Version 0.3.7.3 Update - 15 October 2025
\1. Fixed a number of bugs. \1. The Stationed Point building has been added.2. The Equipment Crafting building has been added.3. Adjustments have been made to the second level.4. Certain numerical balance values have been tweaked.
- Version 0.3.6.2 Update - 14 October 2025
\1. Fixed a bug that occurred in the tutorial level following the zombie horde invasion. \1. Added basic graphics adjustment options.2. Added resolution settings.3. Optimized performance consumption; improved efficiency across all graphics settings.
- Version 0.3.6.1 Update - 14 October 2025
\1. Fixed a bug where squad members could not enter certain areas in Block 2.2. Fixed a bug where some UI elements were not fully displayed. \1. Adjusted the placement of certain construction points in Block 2.2. Increased the vision radius of player characters.3. Rebalanced numerical values.4. Reduced stuttering when opening the city map.
- We're Participating in the October Steam Next Fest! - 14 October 2025
We welcome you to try the demo and share your valuable feedback. The current demo includes 2 levels, with a 3rd level coming soon. Join us on this development journey - let's work together to make the game better. Your support through wishlists would be greatly appreciated.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 22 November 2025 | Update | 1816849002016039 |
| 2 | 18 November 2025 | Update | 1816307528973434 |
| 3 | 14 November 2025 | Update | 1816307528941190 |
| 4 | 13 November 2025 | Update: Optimized View Obstruction | 1816307528905179 |
| 5 | 10 November 2025 | Update | 1815580768385408 |
| 6 | 7 November 2025 | Version 0.4.0.0 Update: Block Danger Level System Implemented | 1815580768293142 |
| 7 | 25 October 2025 | Version 0.3.11.6 Update | 1814309641505101 |
| 8 | 19 October 2025 | Version 0.3.9.5 Update: Narrative and Mission systems implemented | 1813674389037797 |
| 9 | 17 October 2025 | Version 0.3.8.4 Update: The Factory building has been added | 1813674388957648 |
| 10 | 15 October 2025 | Version 0.3.7.3 Update | 1813674388907054 |
| 11 | 14 October 2025 | Version 0.3.6.2 Update | 1813041031364982 |
| 12 | 14 October 2025 | Version 0.3.6.1 Update | 1813041031360228 |
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