SPSTEAMPULSELIVE ANALYTICS
Dicey Bizniz

Dicey Bizniz Steam news

Surrogate of Sorrow | Dec 14, 2025 | game

Released

0players observed ยท 24 September 2026 - 08:59:53 UTC

CasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Dicey Bizniz news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews14
  • Release dateDec 14, 2025
  • DeveloperSurrogate of Sorrow
  • PublisherSurrogate of Sorrow

Genres: Casual, Indie

Company pages: Developer: Surrogate of SorrowPublisher: Surrogate of Sorrow

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dicey Bizniz Steam news

Dicey Bizniz news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.0.12 (Jan 19, 2026) - 20 January 2026

    Fixed several small bugs, some reported by players and some I've identified myself while watching Twitch streams and YouTube videos about the game (thank you all, guys!!). Redrawn (by hand) some of the graphical assets that were found to be unsatisfactory by many players.

  • Version 1.0.11 (Dec 29th, 2025) - 29 December 2025

    This is a bit of a housekeeping release: Fixed a visual glitch that caused the Victory scene to show an incorrect amount of Dragon Tears during runs with Boss Battles enabled When the next ante is a Boss Battle, now the "Continue My Game" button in the Shop says "Continue to Boss Battle"

  • Version 1.0.10 (Dec 28th, 2025) - 29 December 2025

    Thank you so much to grimorae for both of the following: fixed a microscopic bug in the early-scoring system which happened only once in a million, but still... added a small "owned" counter to dice, relics, and spells in the shop (so you know off the bat how many of each you already own)

  • Version 1.0.9 (Dec 21st, 2025) - 21 December 2025

    The font size for certain labels in the shop and main bout scene now adapts better when large numbers need to be displayed.

  • Version 1.0.8 (Dec 21st, 2025) - 21 December 2025

    I often watch livestreams from content creators playing Dicey Bizniz, and I try my best to capture their comments and (sometimes) complaints, and turn them into action items to improve the game. This release fulfills two of the "most wanted": the wild_d6 die now re-evaluates itself each time a die is moved into a battle tray during Boss Battles, this implements the true spirit of this die's mechanics the messaging is now different when defeating the final Boss as opposed to the intermediate (easier) ones

  • Version 1.0.7 (Dec 20th, 2025) - 20 December 2025

    Added rain (with proper 2D physics and sound) to game-over scene If player enters a boss battle with fewer than 5 dice, the battle manager will provide the missing dice to complete the minimum shared pool size

  • Version 1.0.6 (Dec 19th, 2025) - 19 December 2025

    Silly me, I forgot to make dice "unlockable" during boss battles. Now it's fixed. Thank you all for your patience.

  • Version 1.0.5 (Dec 19th, 2025) - 19 December 2025

    Fixed one typo in a button label.

  • Version 1.0.4 (Dec 19th, 2025) - 19 December 2025

    Added a small "holiday touch": play the game between December 21st and January 1st to see it. ๐Ÿ˜

  • Version 1.0.3 (Dec 18th, 2025) - 18 December 2025

    Activated game engine option to ensure that the game UI aspect ratio is kept regardless of the screen/window resolution it's played on. Thanks to Moonbane for graciously reporting this, and for being patient about it.

  • Version 1.0.2 (Dec 15th, 2025) - 15 December 2025

    Darkened most of the fonts in tooltips, as per suggestions that came in from several players. Thank you all guys!

  • Version 1.0.1 (Dec 14th, 2025) - 14 December 2025

    Players reported a small issue with the way two of the bosses selected the dice during boss battles, the selection method has now been fixed, and now all bosses select their dice correctly during battles.

  • 1.0.0-RR5 - 14 December 2025

    Minor hot-fix: the wild_d6 now works correctly during boss battles when the boss picks it as its last die.

Patch notes and updates

S.noRelease datePatch nameGID number
120 January 2026Version 1.0.12 (Jan 19, 2026)1821922921822384
229 December 2025Version 1.0.11 (Dec 29th, 2025)1819386365112689
329 December 2025Version 1.0.10 (Dec 28th, 2025)1819386365112207
421 December 2025Version 1.0.9 (Dec 21st, 2025)1819386365099990
521 December 2025Version 1.0.8 (Dec 21st, 2025)1819386365099871
620 December 2025Version 1.0.7 (Dec 20th, 2025)1819386365098740
719 December 2025Version 1.0.6 (Dec 19th, 2025)1819386365097030
819 December 2025Version 1.0.5 (Dec 19th, 2025)1819386365096365
919 December 2025Version 1.0.4 (Dec 19th, 2025)1819386365094700
1018 December 2025Version 1.0.3 (Dec 18th, 2025)1819386365092449
1115 December 2025Version 1.0.2 (Dec 15th, 2025)1818752592133361
1214 December 2025Version 1.0.1 (Dec 14th, 2025)1818752592131835
1314 December 20251.0.0-RR51818752592131151

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