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Scuff Slayer

Scuff Slayer Steam news

Hu100 , Pedro_offline, Luizin09, Senhortodi | Sep 29, 2025 | game

Released

0players observed · 24 September 2026 - 08:53:48 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Scuff Slayer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews8
  • Release dateSep 29, 2025
  • DeveloperHu100 , Pedro_offline, Luizin09, Senhortodi
  • PublisherHu100

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Hu100 , Pedro_offline, Luizin09, SenhortodiPublisher: Hu100

Top Steam chartsTop 100 gamesGame directorySteam Store page

Scuff Slayer Steam news

Scuff Slayer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The game's starting missions have been improved. - 17 May 2026

    The game's starting missions have been improved.

  • Minor bugs fixed. - 16 May 2026

    Minor bugs fixed.

  • The old update has been fixed. - 13 May 2026

    The other update, for some reason, had been the wrong version.

  • Bugs fixed - 13 May 2026

    Fixed bug in enemy finishing move.

  • Improvements in some texts - 12 May 2026

    Improvements in some texts

  • small changes - 9 May 2026

    Some artwork changed

  • Adjusting font readability - 9 May 2026

    Adjusting font readability

  • Small changes - 9 May 2026

    Fixed a pixel in the Slayer's walking animation.

  • A LOT OF STUFF (INCLUDING GRAMMATICAL ERRORS, I THINK) - 9 May 2026

    *Some artwork redone *Skill text is now legible *Most grammar errors fixed *Bugs fixed

  • The 11 Minutes Dilemma - 4 January 2026

    This update focuses on improving some early-game details pointed out by community feedback:Menu optimization improved The main menu now runs smoother, including during the brief loading moment before the game starts.Pause menu readability improved Text is now clearer and easier to read while the game is paused.Narrator is now slightly more ironic Yes. Even more. On purpose.Special thanks to everyone who takes the time to share feedback — whether you play for hours or just a few minutes. Every review helps make Scuff Slayer better.

  • Some minor errors fixed. - 13 December 2025

    Some minor errors fixed.

  • Improved camera. - 13 December 2025

    Improved camera.

  • Scuff enigmas are now skippable. - 13 December 2025

    Scuff enigmas are now skippable.

  • Improved floor textures - 13 December 2025

    Improved floor textures

  • particles added to the blue and green demon - 12 December 2025

    particles added to the blue and green demon

  • Save error fixed. - 12 December 2025

    Save error fixed.

  • Improved shadows - 12 December 2025

    Improved shadows

  • THE COMPLEXIFICATION OF SIMPLICITY - 12 December 2025

    THE SCUFF SLAYER OVERHAUL Scuff Slayer has always been a project built on pure grit, a strange, chaotic world full of personality. And now it’s entering a new phase. This overhaul isn’t about reinventing everything… It’s about taking care of the game. Polishing the visuals, giving life to the environments, adding atmosphere, and making every corner of the world feel a little more special. Shadows have been added. Environments gained more depth. Scenes received new touches, details, decoration, and presence. None of this is about “becoming a different game.” It’s about refining what already existed and making Scuff Slayer more pleasant, more beautiful, and more immersive — the way it always deserved to be. The False God simplified humanity… And this update is the opposite movement: bringing more complexity to the universe you already know.

  • The Complexification of Simplicity – Part 2 - 12 December 2025

    Part 1: Shadows have been added to the game. Part 2: Improved sprites and shadows, plus enhanced environments and new decorative elements added to the scenes.

  • The Complexification of Simplicity – Part 1 - 11 December 2025

    This update line will focus solely on making the game look better. Part 1: Shadows have been added to the game.

Patch notes and updates

S.noRelease datePatch nameGID number
117 May 2026The game's starting missions have been improved.1832700592796540
216 May 2026Minor bugs fixed.1832700592795076
313 May 2026The old update has been fixed.1832700592787003
413 May 2026Bugs fixed1832700592786987
512 May 2026Improvements in some texts1832065502824926
69 May 2026small changes1832065502818407
79 May 2026Adjusting font readability1832065502817644
89 May 2026Small changes1832065502817623
99 May 2026A LOT OF STUFF (INCLUDING GRAMMATICAL ERRORS, I THINK)1832065502816556
104 January 2026The 11 Minutes Dilemma1819386365121572
1113 December 2025Some minor errors fixed.1818752592130024
1213 December 2025Improved camera.1818752592129941
1313 December 2025Scuff enigmas are now skippable.1818752592129388
1413 December 2025Improved floor textures1818752592129352
1512 December 2025particles added to the blue and green demon1818752592128277
1612 December 2025Save error fixed.1818752592128139
1712 December 2025Improved shadows1818752592127984
1812 December 2025THE COMPLEXIFICATION OF SIMPLICITY1818752592125887
1912 December 2025The Complexification of Simplicity – Part 21818752592125474
2011 December 2025The Complexification of Simplicity – Part 11818752592125077

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