Samara news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed players1 · 10 October 2026 - 09:17:55 UTC
- SteamPulse tracked peak9
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews8
- Release dateQ3 2026
- DeveloperMissingShip
- PublisherMissingShip
Genres: Action, Adventure, Indie, RPG, Simulation
Company pages: Developer: MissingShipPublisher: MissingShip
Samara Steam news
Samara news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Fixed edge case - 9 July 2026
Fixed a problem where the player can't uncrouch on the edge of the water tank Fixed the save system not restoring the bed state, making the player go back to day 2 after loading the save Removed duplicate goal after fixing the electric panel that made the player confused
- Update Missing Voicelines - 8 July 2026
Added missing voicelines (all audio should be working) Fixed save after collecting trash with Art Fixed save after talking and helping Kit
- Small Bug Fixed for Old Save - 5 July 2026
Fixed Stone Door is not open for old save version
- Small Text Fixed - 5 July 2026
Fixed Thai Text
- Critical Bug Fixed - 5 July 2026
Fixed Bug Black Screen in front of the professor's room Added a hint for the professor's room location when playing for the first time Reduced the time for skipping the clean lib scenario Fixed input not responding after using the settings menu
- Fixed Phone Can't be use after restroom scene - 4 July 2026
Fixed Bug, smart phone, light, and inventory can't be use after entering the restroom
- Patch Missing Voicelines - 3 July 2026
Patch some missing voicelines Apply Force to the door when the player is running
- Fix Bugs and Added new hint - 2 July 2026
Fixed an issue where talking to Art after cleaning the library could cause the game to get stuck and prevent progression. Added a ping indicator for the Wipe Floor objective, making it much easier to locate. Fixed an issue where item icons would remain on screen after picking up items. Improved the visibility range for certain interactable objects, making them easier to notice. Fixed an issue where the music would continue playing after the autosave triggered when collecting trash. Fixed an issue where using an item in the restroom could cause the character to get stuck and prevent further gameplay. Fixed an issue where the restroom door could remain slightly open and fail to close properly.
- Bug Fix Update - 1 July 2026
Fixed the trash bag counter text so it now displays the correct amount. Fixed an issue where trees and key in-game objects could disappear when playing on Low scalability settings.
- Bug Fixes - 1 July 2026
Fixed an issue where Fah and Art could disappear from Day 1 onward after the player died in that route. This also caused Fah to remain stuck in bed and Fixed an issue where sleeping on Day 3 would always trigger the pre-sleep minigame and incorrectly send the player back to Day 2, regardless of the current route. Fixed an issue where the cave level failed to load properly.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 9 July 2026 | Fixed edge case | 1836506165582341 |
| 2 | 8 July 2026 | Update Missing Voicelines | 1836506165579544 |
| 3 | 5 July 2026 | Small Bug Fixed for Old Save | 1836506165574013 |
| 4 | 5 July 2026 | Small Text Fixed | 1836506165573447 |
| 5 | 5 July 2026 | Critical Bug Fixed | 1836506165573435 |
| 6 | 4 July 2026 | Fixed Phone Can't be use after restroom scene | 1836506165572751 |
| 7 | 3 July 2026 | Patch Missing Voicelines | 1836506165569577 |
| 8 | 2 July 2026 | Fix Bugs and Added new hint | 1836506165567175 |
| 9 | 1 July 2026 | Bug Fix Update | 1836506165565634 |
| 10 | 1 July 2026 | Bug Fixes | 1836506165564103 |
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