Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3989150 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Monadic Dreams |
| Publisher | KaedeSoft |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A build driven tactical roguelite where enemies wield the same weapon systems you do. Adapt your loadout, counter evolving AI fire teams and survive across escalating procedurally generated 3D battlegrounds.
About this game
This isn’t a horde shooter; it’s a build war. Your power comes from autonomous weapon units called Vektors: floating, destructible combat systems that must be built and then activated. Evolving through genetic stat growth, every Vektor is physically present in the arena, forming a visible combat formation around you. Enemies use the same systems. They spawn with their own Vektor loadouts, form into fire teams and hit harder with every floor you climb. Loot, buy, and upgrade your Vektors to overwhelming levels of power and survive increasingly intense encounters in procedurally generated 3D battlegrounds where preparation matters as much as reflex. Your Game, Your Rules. Not everyone wants an edgy grindfest and that's totally ok! Choose how you play: Rapid respawn keeps your progress, your Vektors and your momentum. Die, Rinse, Repeat. Intense respawn rolls you back to your last checkpoint. Lose all of your progress and try again. Hardcore for the discerning gentleman. Pair your respawn mode with one of three enemy scaling profiles: Tame . Rampage like an absolute champ. Wild . Enemies scale harder and become a genuine threat. Fierce . Honestly, I'm not even sure if this mode is possible. Climb 100 floors. Finish the game.. then just keep on going until you're overwhelmed. Features Vektors Equip up to four Vektors to configure your offensive and defensive capabilities. Vektor genes and traits mean the same Vektor type could have utility beyond its designed behaviour. Slot upgrades into each Vektor to cover stat weaknesses or further specialise their role. Enemies Every floor generates five unique enemy loadouts (QUEEN, ROOK, KNIGHT, BISHOP, PAWN). Identify their loadouts and counter accordingly. Enemies coordinate dynamically, forming and breaking fire teams based on their current combat status. Encounter powerful mini bosses with their own unique Vektor loadouts. Loadout Configure your formation to shield vulnerable Vektors and protect yourself from incoming fire. Lose your Vektors, lose the fight. Strategically sacrifice your defensive shield to rush reinforcements back into your formation. Blow your shield out and it stops regenerating…
Supported languages
English
