- The FINAL Demo is out! - 10 July 2026
Ahoy, crew!We've been working on the final major demo update. Here's what's included:Bounty Missions & UnlockablesAdded a new Mission system to unlock new Pirates, Structures, Items, and Events. Complete bounties to expand your roster and discover new content.Missions are available at any time from the Codex, and completed or in-progress missions are now displayed on the Game Over screen.Share Your RunAdded a Share button to the Game Over screen. Capture your results—including your captain, ship, islands cleared, and more—and share them directly on our Discord.Show everyone your most broken builds!Run HistoryAdded a Run History page where you can review your previous runs, including your crew composition, items, and detailed statistics.OtherImproved explanations of what is available in the Demo versus the Full Release.Environmental polish: different ambient sounds for each sea, smooth a…
- ⚓ Ahoy! DeckWreckingPirates is setting sail for Tidal Splash! 🌊🏴☠️ - 6 July 2026
Ahoy crew!Come get enemy ships wrecked. See you on the high seas!The participation of the festival comes with a new demo with improved visuals! More details about it soon in a patch notes post.
- Demo Patch — Massive Content Update! - 13 June 2026
Ahoy crew,The second demo update is here! This is our biggest content update yet, adding dozens of new relics, new keywords, legendary treasures, richer events, and many quality-of-life improvements.We’ve also rebalanced pirates, improved accessibility, fixed issues with events, reduced build size by 60%, and polished the overall experience.Thanks for playing the demo and helping shape the game — your feedback has been incredibly valuable!New Content ~93 new items (97 → 130): single-turn passive emitters, reactive "on load/move/hit/heal" items, keyword stampers, conditional-power items, target remappers, die-face swappers, and more. New keywords:Spend: Some powerful actions that count Charge/Mark/crowd stacks now consume those stacks after resolving.LoneWolf: Extra damage if no adjacent pirates Warband: Extra damage per adjacent pirates Siege: Excess damage goes to enemy ship 19 new wor…
- Demo Patch - Quality of Life - 30 May 2026
Ahoy crew,Just 2 days after the demo and we have out first patch! Adding some quality of life to the game.Thanks Esty8nine, the game doctor for the invaluable feedback!Patch Notes:Balance - Simplified some units that had too many actions - Reduced coin rewards obtained by 5 per level. - Some items can't appear in Act 1 as they are too complex for beginners Controls & UI - New board controls: tap a crew member to inspect it, drag to move. Dragging now responds to movement instead of a hold, so it grabs instantly. - Added a short description of how each unit plays and a tooltip to view it. It was overwhelming to have to inspect all actions to see what a unit does in a draft. - Front/Back/FrontSecond targets now read as clear text labels instead of icons. - The victory/reward screen shows an icon for each reward type. - The island map highlights your chosen route, and the other route's eve…
- DeckWrecking Pirates demo is OUT - 28 May 2026
Ahoy crew,Demo is out, hope you enjoy it!
- Playtest - Quality of Life Update Patch Notes - 27 April 2026
Ahoy crew, Thanks for sailing with us. Here’s everything that changed:Bug FixesFixed a bug where the game sometimes wasn’t saved correctlyFixed an issue where losing Act 1 forced you to restart the Tutorial from scratchFixed a bug where the Collection wasn’t displayed properlyFixed a bug where Act 2 remained locked even after beating Act 1Abandon Run now works as expectedTutorialAdded a ! icon with Tips, always accessible during playPlayers can now retry a battle when losing in Act 1, with tips shown to helpNerfed Act 1: all starting compositions get -1 character, making the tutorial more balanced and approachableQuality of LifeAdded drunk state visual indicatorsPatch notes are now shown in-gameCodex improved with better organization and contentActions & Items now have improved and simplified descriptionsAdded Unlock All (all acts and captains) and Discover All (view all units and items…
- Open Playtests Live! - 17 April 2026
Ahoy crew, we’re so back! This past months have been huge in terms of development, and we’ve implemented a lot of improvements. So now, we’re ready to announce that our first open playtest will start as of today, April 16th.The content of the playtest is almost the same as the Demo, but the goal is to balance and polish it before going live with a Demo. Content of Playtest:4 different Acts with increasing difficulty.2 different pirate tribes (Caribbean Pirates and Holy Knights)71 different units and 97 itemsWe’re super excited about it and really looking forward to you playing DWP.Let us know what you think about the game:https://docs.google.com/forms/d/e/1FAIpQLSdPRi6C_3MdLHgUelTQqgZPTaEwp3zDn5iqsjjD3f60toum1g/viewformAnd join us on Discord: https://discord.gg/3q3RU6fxVcThanks for playing DeckWrecking Pirates! The DeckWrecking Pirates Crew
- 💀 New Game Announcement — Soul Reaper: Endless Harvest - 11 March 2026
Ahoy crew!We’re excited to announce our new game: Soul Reaper: Endless Harvest.We've been recently playing some incremental games and we've decided to pause DWP for 1 month to try making a quick one. We're very happy with the result, the game is fun and interesting.Now, we’re back to DeckWrecking Pirates development with full battery. Open playtests will come soon! Stay tuned.About Soul Reaper: Endless HarvestYou play as a Soul Reaper harvesting endless spirits in short, intense survival sessions. Collect souls, master enemy patterns, and grow permanently stronger with every attempt.It’s a fast-paced incremental survival game focused on skillful movement, quick sessions, and powerful meta progression.Wishlist on Steam: https://store.steampowered.com/app/4451740/Soul_Reaper_Endless_Harvest/A playtest is available now in the Steam page, if you'd like to try the game early!Thanks for your…
- Closed Playtest Is Live – Newsletter Only - How to join - 21 January 2026
Ahoy crew!We’ve just started our first closed playtest, which will run from now to January 28th.For this initial test, we’re keeping things small and focused so we can gather meaningful feedback and iterate quickly. Because of that, access will be limited.👉 How to join Access to this playtest will be granted through our newsletter. Subscribers can request a Steam key and we’ll send them out in batches during the test window.You can join the newsletter here: https://dracblau.substack.com/Reply the welcome email and you'll receive a key.This first test is mainly about balance, clarity, and core gameplay feel, and your feedback will directly shape the game. Thanks, and we hope to see you in the playtest!The DeckWrecking Pirates Crew 🏴☠️
- Command your crew and roll the dice in the tactical roguelike DeckWrecking Pirates - 12 January 2026
DeckWrecking Pirates appears to have a fun blend of various features that fans of turn-based strategy games and deck-builders will no doubt appreciate. Read the full article here: https://www.gamingonlinux.com/2026/01/command-your-crew-and-roll-the-dice-in-the-tactical-roguelike-deckwrecking-pirates/
- Exclusive Playtest Dates Announced - 9 January 2026
Ahoy crew!It’s been a month since the announcement of DeckWrecking Pirates. Thanks to everyone who wishlisted the game and followed it on Steam.This past month has been huge in terms of development, and we’ve implemented a lot of improvements. So now, we’re ready to announce that our first playtest will run from Wednesday the 21st to Wednesday the 28th of January.We’re super excited about it and really looking forward to you playing DWP.Remember, this first playtest will be exclusive to subscribers of our newsletter. If you haven’t signed up yet, you can do so for free at this link: https://dracblau.substack.com/Thanks!The DeckWrecking Pirates Crew
- DeckWrecking Pirates Has been announced! - 3 December 2025
Ahoy crew! 🏴☠️⚔️Today I’m thrilled to finally reveal my next game: DeckWrecking Pirates.Thanks to everybody that has wishlisted the game already and showed interest on it.I’m still working on the game, and the first playable build is getting close. Subscribe to my newsletter. When I invite playtesters, you will be the first to hear. When the playtest starts, subscribers here will be the very first to get access. The initial waves of testing will be exclusive to this mailing list.You’ll also get monthly updates as we approach the beta: devlogs, behind-the-scenes peeks, clan previews, and other early looks you won’t find anywhere else.Join the newsletter here: https://dracblau.substack.com/aboutThanks for all your support, and welcome aboard! ⚓– Alex