- 2026/9/28 Update - 28 September 2026
- Fixed a bug where the 5th dungeon would remain permanently locked under certain conditions - Fixed a bug where the save slot display would become corrupted under certain conditions
- 2026/8/15 Update - 15 August 2026
- By restoring data after unlocking Reincarnation from another device, you can now bring over your eligibility for Reincarnation. - Improved an issue where switching BGM takes time on some models when executing pyxapp files for handheld gaming consoles.
- 2026/07/17 Update - 17 July 2026
- Fixed a bug where "%" was not displayed in English text and improved some of the text. - Fixed an issue where the game would freeze when BGM stopped in certain environments. - Added "Made With Pyxel" to the startup screen.
- 2026/05/03 Update - 2 May 2026
- Improved the behavior where the next character would act without any wait time after an ally was attacked in a confused state. - Fixed translation errors in Chinese.
- 2026/04/25 Update - 25 April 2026
The game is now available in Simplified Chinese. This update does not affect Japanese or English players.
- 2026/3/16 Update - 16 March 2026
- Fixed a bug that could cause the game to freeze when a confused character attacks another character who has the Counter skill equipped. - Fixed a bug where BGM would not play when launched on handheld devices.
- 2026/02/20 Update - 20 February 2026
- Fixed an issue where the player could not interact with stationary NPCs while facing sideways or backward. (This resolves a bug where entering a battle while facing backward would cause a loop that re-triggered the battle immediately after escaping.) - In the Equipment menu, identical items are now grouped and displayed together if you possess multiple copies of the same item. - In Hard Mode, the "Save" option will now flash when opening the menu on a tile adjacent to a spring. (This is to make it clearer that saving is possible.) - If equipment that gradually restores or depletes HP is equipped, the HP recovery/depletion values are now displayed on the menu screen.
- 2026/02/04 Update (Full Version) - 4 February 2026
- Monster drop items are now displayed in the Bestiary. Item names will only be shown if the target monster has been identified and the target item has been acquired.- Fixed a bug where the "Initiative" skill might not grant a pre-emptive action if the speed difference between the user and the enemy was extremely large.- Fixed a bug where combat would halt if enemies performed certain actions while all characters were hidden.- Fixed a bug where opening the menu the instant a floor transition occurred would allow movement on the field with the menu open.- Fixed a bug where the Healing Spring would duplicate if a character's direction changed due to entering combat the moment they tried to use it, and then combat ended.
- 2026/01/28 Update (Full Version) - 28 January 2026
- Added a Monster Encyclopedia feature. It can be accessed from Menu > "Info" > "Bestiary"- Fixed a bug where if a character was deleted and only rear-row characters remained, there would be no front-row characters left in the party.- Fixed a bug where the latest save data could be inaccurately identified if multiple save data entries had the same date and time (up to minutes).- Fixed a bug where skills could not be changed under certain circumstances.
- 2026/01/21 Update (Full Version) - 21 January 2026
- Added a navigation message regarding the specification where enemy symbols in certain areas of "Sealed Castle" would not appear under specific conditions (as some players mistakenly believed it was a bug). The conditions for appearance have also been partially modified.- Added visual effects for when enemies use HP absorption attacks (as it was found that multiple players were not noticing when HP was absorbed).- For the command "Identify", the monster's No. will now be displayed. After the Reincarnation function is unlocked, bosses will also display their HP.- The display of the first-defeat-time for defeating a specific boss in the post-game area has been changed from "hours:minutes" to "hours:minutes:seconds" (as some players mistakenly believed it referred to the total battle time). Concurrently, the playtime display on the loading screen has also been changed to "hours:minutes:se…
- 2026/01/18 Update (Full Version) - 18 January 2026
- Added a setting to suppress screen flashes during combat, etc. If you are sensitive to flashes, please make use of this feature.- Added a setting to smooth screen display. (This is the same functionality as the setting in the previous game.)- Fixed a bug where players could sometimes pass through fixed symbols when evading enemies due to the effects of certain equipment.- Fixed a bug where the game would crash when opening certain treasure chests if the game was progressed in a specific way (mainly occurring after reincarnation).- Improved the automatic formation restoration function to be applied even when returning to a "town".- Fixed a bug where stats were not immediately recalculated when equipment was unequipped after changing skills.- Corrected some input errors in character dot art.- Fixed a bug where performing "Pin Shot" with the skill "Double Shot" equipped would cause extra…
- 2026/01/15 Update (Full Version) - 15 January 2026
- \ Regardless of scenario branches during gameplay, all enemies can now be fought in the post-clearance area. (Additional events need to be triggered, but you do not need to replay the game to do so.)- Fixed a bug where the game would freeze in the "Town" under specific conditions (mainly after a reincarnation start, and depending on gameplay procedures).- Fixed a bug where certain arm guards would not be auto-equipped.
- 2026/01/13 Update (Full Version) - 13 January 2026
- We have re-applied a fix for a bug where the game would crash in "General Merchant".- Fixed an issue where the scroll position would remain misaligned after opening other menus upon moving the cursor downwards in "Info" > "Conversations".- Fixed a bug where the breath effect would continue indefinitely, making the game unplayable, if an enemy unleashed a breath attack while all party members were hidden using the "Hide" command.
- 2026/01/12 Update (Full Version) - 12 January 2026
- \ The party reincarnation feature has been enabled by defeating the boss in the post-clearance area under specific conditions. Reincarnation is a feature that allows you to start a new adventure by inheriting the character's job, skill points, and equipment. However, your level will reset to 1, and items and event flags will be initialized.- In ver.20260111, a bug that caused occasional freezing when shopping at the "General Merchant" has been fixed.- The movement of specific enemy symbols on the field has been reviewed. (We apologize, but this review is in a direction that is disadvantageous to the player.)- When a character dies or is paralyzed at the end of a battle and the formation is disrupted, the formation will now automatically recover by reviving or healing with spells, etc.- There was an error in the description of the skill "Detection" which has been corrected. (The descri…
- 2026/01/11 Update (Full Version) - 11 January 2026
- The maximum HP/MP of enemies targeted by "Identify" will now be displayed.- When a confused character attacks an ally, the "Retaliate" skill will no longer activate.- The experience boost effect of the "ORDEAL RING" was mistakenly set to 4x and has been corrected to 2x.- Fixed a bug where if you changed jobs while equipped with an item that had the same effect as a specific skill, that skill would remain active and auto-equipment would occur.- Fixed a bug where after clearing the game, obtaining the third treasure in the "Blazewave Cave" would cause the mission display to remain visible.- Other minor bugs have been fixed.
- 2026/01/09 Update (Full Version) - 9 January 2026
- Fixed a critical bug where the game would freeze when defeating certain bosses under specific conditions.- Corrected an issue with the skill "Eq Swords" where the description stated "Bypass job lock on swords & knives" but knives could not actually be equipped.- Modified the "Slash" command so that it can now be used with certain weapons.- Improved auto-battle behavior so that if multiple members can use the "Identify" command, no more than two will use it.- Adjusted a small portion of the "Demons Gate" map (affecting only two tiles) for improved usability.
- 2026/01/08 Update (Full Version) - 8 January 2026
- Fixed a bug where the game would freeze under specific circumstances.- Corrected several typos in messages.
- 2026/01/07 Update - 7 January 2026
- Corrected typos and improved expressions in the English text. Notably, the item "BOOK of DUNES" has been renamed to "BOOK of DUST".- Adjusted the game so that the same item is less likely to appear from treasure chests in a single exploration.
- 2026/01/04 Update - 4 January 2026
- In ver.20251231, a feature was added to display operation instructions immediately after the title screen. However, due to a bug, the environment settings screen, including language selection, was being skipped. We have fixed this so that the environment settings screen is now displayed immediately after the title screen, as was originally intended.- Fixed a bug where some save data resumed from "Inherit Data" was corrupted.- Added an explanation regarding the auto-save specification in towns at the start of the game.- To address an issue where the game would not start on some PC environments due to BGM playback problems, we have improved it to start without BGM.- Other minor bugs have been fixed and operability has been improved.
- 2025/12/31 Update - 30 December 2025
- For keyboard operations, you can now choose WASD controls.- Fixed a bug where monsters dropped items when they fled.- Other minor bug fixes have been made.