SPSTEAMPULSELIVE ANALYTICS
Torch of Shadows

Torch of Shadows Steam metadata

Acthera Studios | Mar 31, 2026 | game

Released

0players observed · 6 October 2026 - 00:24:51 UTC

ActionCasualIndieRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)409
  • Revenue (VGI)$2,614
  • Review score100% positive

Torch of Shadows metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)409
  • Revenue (VGI)$2,614
  • Review score100% positive
  • Total reviews13
  • Release dateMar 31, 2026
  • DeveloperActhera Studios
  • PublisherActhera Studios

Genres: Action, Casual, Indie, RPG

Company pages: Developer: Acthera StudiosPublisher: Acthera Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Torch of Shadows Steam metadata

Torch of Shadows metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4007420/metadata
Steam Storehttps://store.steampowered.com/app/4007420/
Steam Communityhttps://steamcommunity.com/app/4007420
PCGamingWiki search
IGDB searchSearch IGDB for Torch of Shadows

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 13 positive, 0 negative

Price and discount

$7.99

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Full controller support, Gamepad Recommended, Keyboard Only Option, Steam Cloud

Achievements

24

Platform releases
  • Steam 31 March 2026

Latest Steam announcements

  • Get 30% off through Bullet Fest! Offer ends 15 June at 10am Pacific. - 8 June 2026

    We’re offering a discount for this event, where your participation is highly valued. Don’t leave it on your wishlist :) Play now!Discord: https://discord.gg/jg3js5GztXPrices vary by region. Check yours below.

  • Bye Bye Alkhemikal, Hello Noto Serif v.3.4.1.2 - 2 June 2026

    Another patch. Mostly cleanup, readability fixes, and finally sorting out the minigame mess. ReadabilitySwitched the default font from Alkhemikal to Noto Serif. A lot of you said the old one got rough to read during longer sessions, so here we are. The pixel font still looks great in screenshots, it just wasn't doing your eyes any favors at 2am. AudioCombat was playing menu musics again. Fixed. (Yes, again. We thought we caught this last patch. We did not.) MinigamesDid a big pass on these: Minigame intros added. A popup now appears before every minigame explaining what it is, what you win, and what happens if you fail. You press a button to start it. No more getting blindsided by a mechanic you've never seen before. Count the Flashes was telling you to press LB on gamepad. It's actually LT. Fixed. Hold to Charge said "Hold E" on gamepad when it should've said "Hold A". Fixed. Collectio…

  • New Enemies, Languages and New Features v.3.4.1.1 - 25 May 2026

    A big one this time. New enemies, five new languages, a reworked tutorial, and a long list of fixes. Thanks to everyone who reported bugs. Most of this list exists because of you. Thank you so much for your feedback :)New Features & OptionsEasy Aim added. Toggle it on in Options, and targeting gets simpler. Light attacks only hit dark enemies (if there is no light enemy between the player and the dark enemy :) ), and dark attacks only hit light ones (if there is no dark enemy between the player and the light enemy :) ).Key Bindings screen added. You can now remap your controls.Tooltip toggle added to Options. Turn off tips once you know the ropes.Minigames are now deduplicated and run through a proper randomized rotation, so you won't see the same one back to back.Added a "simple click" sound on every menu navigation for cleaner UI feedback.New LanguagesSimplified ChineseJapaneseKoreanR…

  • Bugfix v.3.2.2.3 - 8 May 2026

    GameplayFixed multiple pylon-related progression issuesImproved elite enemy visibility and attack readabilityFixed several minigame interaction and timing problemsAdjusted orb and effect brightness for better clarityImproved boss projectile and attack feedbackFixed remaining sprite visibility after certain boss fightsUI & UXFixed incorrect in-game tips and remindersImproved popup timing and wording clarityFixed difficulty setting descriptionsImproved intro and map flow readabilityAudioFixed repeated button hover sound effectsCollision & AIFixed enemies getting stuck on walls in specific roomsImproved chase tool and collision behavior for elite enemiesFixed streamer push interaction issuesVisual FixesFixed green star display after completed pylonsImproved pylon countdown visual feedbackAdjusted elite mark and attack indicator visibilityJoin Our DiscordWe’re actively improving the game ba…

  • Major Update is Live – UI, SFX, Gameplay Polish - 1 May 2026

    We’ve just rolled out a major update for Torch of Shadows, focused on making the game clearer, smoother, and more satisfying to play.This patch is all about feel, readability, and feedback.Gameplay & SystemsSkill bar improved and resized for better readabilityHealth, dash, and level bars polishedObjectives now accessible during pauseBoss warnings improved (timing, position, animation)Minimap and pylon info layout refinedRun start flow improvedCombat & FeelDash ready SFX addedBoss incoming warning SFX addedCombat and enemy SFX reorganizedAttack sounds optimized to prevent overlap/spamRepetitive sounds shortened or adjustedImproved hit feedback and responsivenessClarity & Player GuidanceIn-game tips system added (shown once per run)Build guidance tips addedUpgrade descriptions improvedSkill clarity and UI readability improvedImportant actions now have clearer feedbackUI / UX PolishButtons…

  • Enemy Spawn & Death Animations v.3.3.1.4 - 17 April 2026

    This update focuses on visual polish, audio consistency, and enemy improvements.UI & Quality of LifeTrophy claim button added (its absence was causing a visual bug in the boss fight)Map info pop-ups expanded horizontally for better readabilityAudioLight missile attack sound now matches the dark version (otherwise it sounds louder than dark)All SFX standardized to 192 kbps / 16-bit / 48 kHzVisualsSplash screen updatedBranding icons updatedGameplay & ContentNew enemy type added (Exploder)Enemy spawn animations addedEnemy death animations addedFixes & ImprovementsFixed sun and moon overlapping issue in the HUDIf you want to report any issues or contact us, join our Discord Channel!Discord: https://discord.gg/jg3js5GztX

  • Gameplay Improvements - Patch Notes v.3.3.1.3 - 15 April 2026

    This update focuses on polishing the endgame experience, improving gameplay flow, and adding impactful audio feedback.Endgame & CinematicsEndgame cinematic and flow improvedNew altar interaction and confirmation UI addedPost-cinematic UI and achievement integration updatedEndgame voiceover addedUI & Quality of LifePop-ups (map info, trophy, minigames) are now centered and cleanerKey binding responsiveness improved in difficulty selectionProgress indicators (sacred symbols, minigames, zone score) are now clearerFixed upgrade screen delay caused by roll effectGameplay ImprovementsIncreased spawn rate after main upgradesAdjusted boss health (debuff applied)Improved difficulty and progression feedbackAudio & FeedbackAdded fracture SFXAdded boss phase transition SFXAdded guardian death SFXAdded UI interaction sounds (map entry, soul/pylon confirmation)Added boss attack SFX for selected abili…

  • Patch Notes 3.3.1.2 - 12 April 2026

    This update brings competitive play to Torch of Shadows.Achievements are live, leaderboards are active, and it’s time to prove yourself.Step in, push your limits, and show what you’ve got against players worldwide.New FeaturesAchievements are now liveGlobal leaderboard is now active! Compete with players worldwide!UI & Quality of LifeBoss phases are now displayed in the UIIn-game control key reminders have been addedSkill tree UI, minigames, and trophies polishedThe tutorial voice-over has been addedGameplay & ContentFixed various bugs in boss fightsMap tilesets visually improvedBosses' health has been reducedDisclaimerIf your Shift or RB key breaks, it’s not our fault (This was suggested by our community member HK.)ImportantYour progression has not been reset due to the addition of achievements and leaderboards. This means that you may need to replay certain sections in order to unlock…

  • Patch Notes 3.2.1.3 - 4 April 2026

    Boss & Arena UpdatesReworked boss encounters: no more single-type arenasAdded 10+ unique boss arenas with visual improvementsBoss arenas now adapt to behavior:Smaller arenas for stationary bossesLarger arenas for chasing bossesBug FixesFixed various non-critical (non-lethal) bugsMinor system bug fixesVisual ImprovementsSmall visual polish and refinements across the gameSmall UI improvementsIf you want to report any issues or contact to us, Join our Discord Channel!Discord: https://discord.gg/jg3js5GztX

  • Patch Notes 3.2.1.1 - 2 April 2026

    Major performance improvementsFixed severe FPS dropsNow playable on Steam DeckIf you want to report any issues or contact to us, Join our Discord Channel!Discord: https://discord.gg/jg3js5GztX

  • Torch of Shadows is Out Now! - 31 March 2026

    After a long process of development, testing, refinement and improvement, Torch of Shadows is finally available on Steam. This is our first game, and the process has been a huge learning experience for us. Every system, every enemy and every map has undergone multiple iterations to reach its current form. At its core, Torch of Shadows is all about balance: You must balance Light and Dark, adapt your build and survive relentless waves in fast-paced 15-minute runs. Every decision you make affects both your current run and your long-term progression.You will:Fight through chaotic waves of Light and Dark creaturesMake build-defining choices every levelFace unique bosses at critical momentsProgress through dual upgrade pathsExplore maps that evolve with difficulty and eventsThis is just the beginning.We’ll continue improving the game, adding new content, and shaping the experience together w…

  • Patch Notes 3.0.1.1 - 27 March 2026

    Combat & Boss ImprovementsBoss Fight Animations Added & RefurbishedMain Character Death Animation AddedAI & Gameplay FixesMobs Movement Bug FixedGeneral Gameplay Feel ImprovedSystems & MinigamesPylon Minigames Bug FixedSoul Capture Minigames Bug FixedWorld & Visual UpdatesMaps RefurbishedNew Props AddedProgression & SystemsEquipable Trophies Bug FixedNew FeaturesHardness Mode Added (10+ Difficulty Modifiers)UI & PolishGeneral UI Bug FixesGeneral performance optimization

  • Launching on March 31st - 24 March 2026

    There are only seven days left until the launch of Torch of Shadows. Reaching this point has meant a great deal to us. This is our first game, and we have learned far more than we ever expected throughout this journey. We have faced difficult moments, made many changes, improved the game time and time again, and kept moving forward step by step. Building Torch of Shadows has taught us not just how to create a game, but also how to listen better, improve more quickly and maintain our commitment even when things felt overwhelming. Every map, boss, mechanic, visual update and system rework has helped to shape the game into something that we are truly proud to share. We know this is only the beginning. Even after launch, we will continue to support the game, making improvements based on your feedback and experience. Thank you to everyone who has followed our journey, supported us, provided…

  • Torch of Shadows – Major Rework Update - 4 February 2026

    This update is not an iteration, but a full rewrite.Over the past months, Torch of Shadows has been rebuilt from the ground up. Core systems, progression flow, visuals, and gameplay structure have all been re-designed with clarity, depth, and long-term sustainability in mind.Below is a summary of what changed.World & Map Design- Tile conversion system has been completely removed - The game no longer relies on territory repainting mechanics. This allowed for cleaner readability, stronger pacing, and more meaningful area control.- All maps have been restructured - Playable spaces were redesigned to better support enemy pressure, positioning, and moment-to-moment decision making.- A full Tutorial Area has been added- The tutorial is now the Main Altar Hub- This hub serves as the narrative and mechanical foundation of the game- Broken pylons from other maps are physically located here, tyin…

  • Important Announcement - 22 November 2025

    In response to feedback from our players, we are undertaking a significant overhaul to enhance the overall player experience and strengthen the game's long-term sustainability.This includes major alterations to the core mechanics, the world structure, and the loot system.Due to ongoing work, we may not release new patches for a while. But don't worry, it's for a very good reason!We're busy planning some major surprises behind the scenes and can't wait to reveal what's next for Torch of Shadows!Stay tuned!

  • Torch of Shadows Demo Update v.1.1.14 - 22 November 2025

    HighlightsLevel-Up, then Choices: On level gain, the game flashes a “Level Up!” banner first, then opens the in-game upgrade popup. Clear moment → cleaner decision.Curated Rarities: Static upgrades now have hand-tuned rarity tiers. No more weird pulls; the pool respects design intent.Run Pacing Revamp: A run now lasts 15 minutes. Boss #1 at 10:00, Boss #2 at 15:00. Tight loop, no filler.Missiles Mean It: Dark Missile and Light Missile damage doubled. Glass cannons? More like glass railguns.Spawn Pressure Up: Normal enemy spawns changed from 4 every 3s (~1.33/sec) to 2 every 1s (2/sec). Denser waves, cleaner cadence.New Power-Ups (Yes, plural)Health Regen: a small, steady “don’t panic” drip.Damage Up: straight to the point.Attack Speed Up: faster swings, faster things.XP Multiplier: level faster, choose more, snowball smarter.Immune Shield: brief invulnerability to bail you out (or in).A…

  • Participation of Made in Türkiye 2025 Event - 19 November 2025

    We’re excited to announce that Torch of Shadows has officially joined the Made in Türkiye 2025 event on Steam!This is a huge moment for our tiny two-person studio, and we’d love for you to experience the world we’re building. Step into the temple, defend the Light, bend the Dark, and survive the 30-minute runs filled with waves of corrupted creatures.🔥 Play the Free Demo Experience the combat, upgrades, and light/dark balance system right now.⭐ Wishlist the Full Game Your wishlist helps our launch more than anything, and thank you for supporting Turkish indie devs!Let the torch burn on. — Acthera Studios

  • Torch of Shadows Demo Update v.1.1.13 - 18 November 2025

    HighlightsElites behave. Their skills no longer spawn outside the arena; everything spawns inside walls like a law-abiding void creature.Reroll is in. Don’t like your upgrade options? Reroll right there in-run.Rarity is in. In-game upgrades now have rarity tiers with tuned weights—especially for Attack Power and Attack Speed.Performance (a.k.a. the Big Chill)Ward Totem optimized; no more stutters when it lands.Corruption Trail / Radiant Trail refactored; heavy moments are smooth.Separation logic tuned for large crowds; CPU bonfires extinguished.Audio & MusicThe run music was a lullaby. So we added ~28 dynamic tracks that rotate every run, plus 11 menu tracks that shuffle outside runs. Every session sounds fresh.UX & Quality of LifeDash cooldown display bug after “cooldown down” effects—fixed.Reroll keyboard & gamepad placeholders—added, so you always know the inputs.“Having a bug? Reset…

  • Demo Update - Nov 8th - 7 November 2025

    Hey everyone! This round packs a bunch of quality of life fixes for your eyes and ears. We did have a brief “wait, did you really set boss HP to 100x?” moment, but we landed on something actually balanced, readable, and smoother. Details below 👇Highlights:HUD now shows your level. No more “what level am I again?”Main menu & splash screen refreshed. New background, cleaner layout.Prologue updated. A tighter, moodier opening flow.Spotlight effect added. Clearer visual emphasis at key moments.Loading screen hints now rotate. Useful mini tips while you wait.LocalizationNew languages: Spanish, Italian, Estonian, Portuguese.Typos fixed across all languages.Language selection bug fixed: Changing language on the main menu no longer causes in-game upgrades to use the previous language.Demo boundary label: Locked rooms on the map now show “N/A in demo.”Gameplay & BalanceAttack Speed & Attack Pow…

  • Demo Update - Nov 5th - 5 November 2025

    BUGFIX:A bug has been fixed to prevent fast and exploding enemies from entering the scatter.Previously, if the language was changed upon entering the game, in-game upgrades would appear based on the previous language. This issue has been resolved.A bug has been fixed. Some skill upgrades had a significant level decrease, while others had a minor one.The bug that caused the game to crash when the elite buff was removed while the game was paused has been fixed.OTHER:The text "Not available in demo" has been added to the other rooms on the map screen.The full tracking range has increased.The in-game tutorial videos have been updated.Attack speed and attack power increases have been reduced. They have been lowered from 10% to 2%.Lifesteal has been reduced to 1%.The health-restoring drop rate has been lowered to 5%.Typos between languages have been corrected.

Patch notes and updates

S.noRelease datePatch nameGID number
12 June 2026Bye Bye Alkhemikal, Hello Noto Serif v.3.4.1.21833968530901204
28 May 2026Bugfix v.3.2.2.31832065502814510
317 April 2026Enemy Spawn & Death Animations v.3.3.1.41830163047259550
415 April 2026Gameplay Improvements - Patch Notes v.3.3.1.31830163047253921
512 April 2026Patch Notes 3.3.1.21829528821314332
64 April 2026Patch Notes 3.2.1.31828894815562402
72 April 2026Patch Notes 3.2.1.11828894815558425
827 March 2026Patch Notes 3.0.1.11828441623103973
922 November 2025Torch of Shadows Demo Update v.1.1.141816849002017311
105 November 2025Demo Update - Nov 5th1815580768220036

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4007420
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateMar 31, 2026
DeveloperActhera Studios
PublisherActhera Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews13
Negative reviews0
Total reviews13
Steam recommendationsNot available
Achievements24
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/4007420/

Short description

Master Light and Dark powers to counter opposing enemies in this fast-paced pixel-art roguelite with 15-minute runs and escalating waves.

About this game

A fast, skill-based roguelite where the wrong choice doesn’t just slow you down, it kills your run. Fight through relentless waves, react instantly, and build around two opposing forces that must be used together. Ignore one side, and the other overwhelms you. Torch of Shadows is the debut game from Acthera Studios, a two-person indie team. Every pixel is hand-drawn. Every system has been rebuilt more times than we want to admit. -- Opposites Must Collide Switch between Light and Dark forms instantly during combat. Dark enemies can only be damaged by Light attacks. Light enemies can only be damaged by Dark attacks. Using the wrong form deals zero damage while enemies continue to pressure you from all sides. The battlefield constantly mixes both enemy types, forcing fast reactions, target prioritization, and rapid form switching under pressure. All attack skills fire automatically, but survival depends on movement, positioning, upgrade choices, and using the correct form at the right moment. Core Features 15-minute high-intensity survival runs leading to the final boss fight Dual Light & Dark combat system with 10 unlockable attack skills Randomized build-defining upgrades every level 3 rerolls per run to adapt your build Boss fights at critical milestones (upcoming soon: new mini-boss enemies) Continuous enemy pressure with elite, fast, bomber, and tank enemy types Dynamic maps with optional Pylon and Soul systems Leaderboard support for fastest clears and competitive runs Build, Adapt, Survive Defeat enemies to collect Sun Particles and Moon Fragments, used for permanent progression across both Light and Dark paths. During runs, level up to receive randomized upgrades that can increase attack speed, damage, survivability, and form efficiency. Specializing too heavily in one side, you may struggle against the opposite form later in the run. Enemies spawn continuously, not in isolated waves. Surviving means constantly adapting your build while managing the increasing pressure from enemies. 10 Corrupted Realms 10 handcrafted maps 10 unique bosses with distinct mechanics (5 light & 5 dark boss) Each boss rewards a different skill and relic t…

Supported languages

English * , French, German, Turkish, Italian, Spanish - Spain, Portuguese - Portugal, Estonian, Japanese, Korean, Polish, Russian, Simplified Chinese * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
60Gamepad Recommended
75Keyboard Only Option
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Torch of Shadows's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Torch of Shadows's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Torch of Shadows at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$7.99$7.99No discountSteam Store

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Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
PUBG: BATTLEGROUNDS105,0826 October 2026 - 01:42:02 UTC3,236,0272,744,193PUBG Corporation
Team Fortress 270,2496 October 2026 - 01:00:49 UTC253,2251,230,475Valve
Tom Clancy's Rainbow Six Siege69,9506 October 2026 - 01:29:28 UTC200,4761,547,383Ubisoft Montreal
Marvel Rivals64,8036 October 2026 - 00:31:15 UTC642,333409,518NetEase Games
Overwatch®62,6815 October 2026 - 22:53:58 UTC164,636420,984Blizzard Entertainment, Inc.
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels

Casual

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat157,4295 October 2026 - 20:40:09 UTC193,859110,826Marcel Zurawka, Julius Krüger
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero54,0786 October 2026 - 00:50:50 UTC546,13043,714Nugem Studio, Tesseract Studio
Deskrawl: Idle ARPG38,5005 October 2026 - 22:04:28 UTC45,587Not availableFirst Day Games
VRChat36,1335 October 2026 - 23:01:56 UTC74,217269,026VRChat Inc.
Transport Fever 325,0815 October 2026 - 20:56:47 UTC42,161Not availableUrban Games
Diablo® IV24,7495 October 2026 - 16:27:04 UTC64,51869,242Blizzard Entertainment, Inc.
The Sims™ 421,2875 October 2026 - 22:53:30 UTC96,185193,399Maxis
Dressmaker20,8895 October 2026 - 12:23:18 UTC37,946Not availableelyaradine, raithza, oomsarel
Garry's Mod20,1995 October 2026 - 22:22:01 UTC73,7501,258,308Facepunch Studios
How to Fish19,3066 October 2026 - 01:18:32 UTC373,97130,342Dazed Games
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat157,4295 October 2026 - 20:40:09 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS143,6485 October 2026 - 22:28:11 UTC399,748Not availableBULKHEAD
Valheim112,9016 October 2026 - 01:27:45 UTC498,478533,888Iron Gate AB
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
TBH: Task Bar Hero54,0786 October 2026 - 00:50:50 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 251,1916 October 2026 - 01:37:55 UTC574,638199,438Mega Crit
Project Zomboid48,8506 October 2026 - 00:45:20 UTC122,811467,999The Indie Stone
Geometry Dash43,9696 October 2026 - 01:14:47 UTC108,707646,789RobTop Games
Palworld41,9445 October 2026 - 20:06:28 UTC2,101,535451,088Pocketpair
Stardew Valley41,8655 October 2026 - 20:27:26 UTC236,6141,016,067ConcernedApe

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim112,9016 October 2026 - 01:27:45 UTC498,478533,888Iron Gate AB
Rust108,7485 October 2026 - 20:22:29 UTC259,6461,403,838Facepunch Studios
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
TBH: Task Bar Hero54,0786 October 2026 - 00:50:50 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid48,8506 October 2026 - 00:45:20 UTC122,811467,999The Indie Stone
The Witcher 3: Wild Hunt48,5306 October 2026 - 01:36:38 UTC137,187877,306CD PROJEKT RED
Warframe45,0045 October 2026 - 22:11:42 UTC181,509676,031Digital Extremes
Baldur's Gate 342,6906 October 2026 - 01:07:02 UTC875,343836,282Larian Studios
Palworld41,9445 October 2026 - 20:06:28 UTC2,101,535451,088Pocketpair
Stardew Valley41,8655 October 2026 - 20:27:26 UTC236,6141,016,067ConcernedApe
Deskrawl: Idle ARPG38,5005 October 2026 - 22:04:28 UTC45,587Not availableFirst Day Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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