SPSTEAMPULSELIVE ANALYTICS
Two Tired to Mountain

Two Tired to Mountain Steam news

Peter Schwade | Feb 18, 2026 | game

Released

0players observed · 10 October 2026 - 15:43:58 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Two Tired to Mountain news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews16
  • Release dateFeb 18, 2026
  • DeveloperPeter Schwade
  • PublisherPeter Schwade

Genres: Action, Indie

Company pages: Developer: Peter SchwadePublisher: Peter Schwade

Top Steam chartsTop 100 gamesGame directorySteam Store page

Two Tired to Mountain Steam news

Two Tired to Mountain news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • TTtM 1.0.2 Various Fixes 2 - 6 July 2026

    Patch Notes -Fixed issue where the game would crash sometimes when attempting to delete balls -Added an intermittent autosaver so if the game is forcefully shut down, your progress will still be saved -Added clarifying tooltip to the video settings menu about fullscreen mode

  • TTtM 1.0.2 Various Fixes 1 - 25 March 2026

    Patch Notes -Fixed issue where Balance would retain some properties exclusive to Small-Lance when starting a New Game without modifiers -Fixed issue where final time and score would not display correctly after loading a save -Fixed issue where multiple tooltips about the "New Game +" modifiers would display simultaneously, making them unreadable -Fixed various typos and other minor dialogue mistakes

  • TTtM 1.0.2 - 27 February 2026

    Hello, I'm Peter. Today's patch is a graphical overhaul, where I updated a lot of the sprites in the game that slipped through the cracks leading up to release day. More particles, icicles, and other graphical/gameplay polish have made it into the TTtM experience now! Patch Notes - Added various graphical updates all across the map to increase the level of cold and blue and beautiful of the game - Fixed bugs relating to data not resetting correctly when clicking "New Game" while in a secret area - Added particles for partying and wind purposes

  • TTtM 1.0.1 Various Fixes 1 - 26 February 2026

    Patch Notes - Fixed the buttons for New Game, New Game +, and Exit Game not warning you before doing significant things - Added a Final Time + Score screen to the post-credits room - Updated Final Time + Score to reflect something closer to how humans normally track time - Fixed a bug where Essa would be sad at spawn for no reason - Fixed a bug where beating the game twice in one session would break the ending cutscene - Fixed a bug where Balance would stay invisible after the ending cutscene

  • TTtM 1.0.1 Hotfix 2 - 21 February 2026

    Patch Notes -Added 3-second grace period when resuming game, fixing players being shoved off the map when respawning -Fixed bug where nudge cooldown would not be restored when clicking "New Game" -Fixed bug where incorrect music track would play sometimes when clicking "New Game" -Fixed bug where dialogue would continue playing after clicking "New Game"

  • TTtM 1.0.1 Hotfix 1 - 21 February 2026

    Patch Notes - Fixed a bug where the game would crash sometimes when despawning physics objects - Fixed particles not rendering correctly when changing gravity

  • TTtM 1.0.1 Update - 19 February 2026

    Hi, I'm Peter, here's a smallish patch covering a couple issues that showed up day 1: Patch notes - Fixed issue where "barrels" would show up in unexpected places, often causing havoc - Added particles that indicate what is happening to the player in the "pinball section" - Fixed issue where game would forget your audio settings sometimes - Added minor nerf to the "anvil section" - Updated calorie achievement to accurately reflect the calorie requirement Thanks to everyone who played day 1, I'll be on-call pretty much going forward, so keep reporting issues! I can be reached at twotiredtomountaingmailcom if you have problems with the game!

  • TTtM 1.0 Hotfix 3 - 18 February 2026

    TTtM 1.0 hotfix 3 -Fixed an issue where a player could accidentally skip a dialogue box by buffering the brake input. Now you have to release the brake button before you can use it to skip any dialogue boxes. -Updated the keybinds menu to include accurate information on which key skips dialogue boxes -Fixed an issue where the music could be muted/unmuted by muting the SFX.

  • TTtM 1.0 Hotfix 2 - 18 February 2026

    - Changed the button to advance story text manually to the "brake" button. Two nudge buttons to advance text was the old and unintuitive method. The automatic text advance settings are unchanged.

  • TTtM 1.0 Hotfix 1 - 18 February 2026

    -Music and SFX now enabled by default

Patch notes and updates

S.noRelease datePatch nameGID number
16 July 2026TTtM 1.0.2 Various Fixes 21836506165576711
225 March 2026TTtM 1.0.2 Various Fixes 11827626365769093
327 February 2026TTtM 1.0.21825727806712161
426 February 2026TTtM 1.0.1 Various Fixes 11825727806706339
521 February 2026TTtM 1.0.1 Hotfix 21825093633190940
621 February 2026TTtM 1.0.1 Hotfix 11825093633189538
719 February 2026TTtM 1.0.1 Update1825093633186492
818 February 2026TTtM 1.0 Hotfix 31825093633183242
918 February 2026TTtM 1.0 Hotfix 21825093633182972
1018 February 2026TTtM 1.0 Hotfix 11825093633182832

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