Villainy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak39
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score95% positive
- Total reviews99
- Release dateDec 15, 2025
- DeveloperStudio Rend
- PublisherStudio Rend
Genres: Action
Company pages: Developer: Studio RendPublisher: Studio Rend
Villainy Steam news
Villainy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- NEW MAP: CAVE - 13 July 2026
NEW UPDATE FEATURES: -New map: CaveCave features a new mechanic called the "HERO SWORD". After a hero has finished all their tasks, they are able grab a weapon from the center "Shrine" and can use it willingly like a villain can. This sword is NOT visually different from normal, so you cannot use it clear yourself. There is only 1 USABLE sword per game, meaning, after a player has grabbed it, others cannot. The sword is also NOT cleared from the hero between rounds, as villain weapons are.- Weapon racks no longer get reset between rounds.- Thief doors are no longer random, instead ALL of them are ALWAYS active.- 2 new skins, for BARD and KNIGHT. Both of which are unlocked by winning on the new map- Various bug fixes (jester cooldown cooldown bug fixed, voting screen issues, etc)
- 1.52 - 27 May 2026
-Additional pathways added to "Palace" -Various minor bug fixesBuffs (Cooldowns Reduced):Jester: 60s ➔ 40sSeer: 50s ➔ 30sVampire: 50s ➔ 30sPriest: 40s ➔ 30sBard: 30s ➔ 20sNerfs:Thief: 10s ➔ 20s
- Villainy Exotic Exhibits Update - 9 February 2026
- Added map Carnival- Added map Oasis- Added New Tasks- Added New Curse Objective : Sight. When cursed, you cannot see which character players are, and must be fixed be going to two different points on the map.- Added Color Style Changer to settings menu- Knight shield now tracks the target you throw the shield on
- Development Update: A Huge Thank You! - 3 January 2026
Development Update: A Huge Thank You! Happy new year! We're now a couple weeks out from launch, and I could not have expected this response! A staggering 97% positive rating, and a growing community are things I'm very glad this game has.And it's only up from here! As the game is in a more stable state, I am cooking up a FREE update coming in FEBRUARY. Very exciting stuff. Based on the feedback so far, I think it'll be something you guys really enjoy. Also if you haven't yet, join our community discord! : https://discord.gg/TTTNfmWvn7 Cheers,-Ted
- Holiday Weekend Update - 19 December 2025
Happy Holidays! First off, I would like to thank the community for a 94% positive rating on Steam! I am so happy with the reception of the game, and I hope we can just continue to make it better and better Speaking of which . . . With this update, I'm adding TWO EXCLUSIVE HOLLIDAY SKINS that can ONLY be unlocked during the holiday season! Jester Elf Mage Santa Both are easily unlocked by completing a new task available on both maps. (easy!) Speaking of tasks, some tasks have been lengthened as well as moved. A clear theme is that there are a little too many task wins, so there are changes in this update that will hopefully ease a bit of that for now, as I work on more structural changes coming in the future that are sure to spice things up. If you have feedback or bugs to report, do not hesitate to join our discord: https://discord.gg/TTTNfmWvn7
- Deployed Launch Fixes - 16 December 2025
First off,Thank you all for an INCREDIBLE launch! I am so pleased to see many of you have so much fun with the game. I hope that using feedback, we can make it into one of the best in its genre. Launch day saw its fair amount of minor issues and certainly a few major issues. But after working on all of them, deep into the night, the current build is quite stable. The current build is version 1.22. If you have any bugs to report, want to give feedback, or just find people to play with, don't hesitate to join the official discord of the game here: https://discord.gg/TTTNfmWvn7 Bugs fixed in 24 hours:-Improved movement system to help higher ping servers and improve performance -Ritual circle occasionally not interactable -Task bar stuck at certain percentage -Killing people in lobby post-game (lol) -Mage freeze never disappearing visual bug -Bell cooldown gets stuck if cursed at certain ti…
- VILLAINY Has Launched! - 15 December 2025
Villainy has released! 😈✨The game is having a launch discount of 38% for the first two weeks of launch. I have also started a community discord in order for bug reports and suggestions to be made. The game is intended for between 6-10 players in a lobby. Join the discord here: https://discord.gg/TTTNfmWvn7
- Release date set for December 15th! - 5 December 2025
GREETINGS VILLAINS 🎭✨ I am releasing it December 15th, 10:00am PST Wow wow wow, it IS COMING OUT! I always planned for it to be this year, but to actually be about a week away is pretty surreal. I have been in the DUNGEON working on this game mostly alone (shout out to RyanAVX the music guy and Mwaayk the artist, both helped SO much), so seeing the response it has gotten so far has definitely been gratifying! I hope you all enjoy it :) - Ted
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 December 2025 | Deployed Launch Fixes | 1818752592136848 |
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