A Trivia Roguelike news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release date2026
- DeveloperAce High Arcade
- PublisherAce High Arcade
Genres: Casual, Indie, RPG, Strategy
Company pages: Developer: Ace High ArcadePublisher: Ace High Arcade
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
A Trivia Roguelike Steam news
A Trivia Roguelike news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- End of Year Update - 1 December 2025
Hey everyone, thanks for following along up until now. Love to see people are excited to see more about this game, and I appreciate all the feedback and suggestions I've gotten so far.The first round of playtesting has shown a couple things about the game that I'm now focused on exploring and buttoning up before I can get a demo out. With the holidays coming up I might not get enough to time to get something going by end of the year, but I'm hoping I can make some solid progress and have another update for you early in 2026.Game LoopGame loop feedback has been positive overall but has shown a few glaring issues with how the powers and items interact with the main trivia engine. I want to make sure I spend some serious time investigating this aspect of the interplay between the items and powers as it's a core aspect to how the game will be played.That is amplified through the playable cl…
- Development Update #1 - 13 October 2025
Hey everyone, thanks for checking out the game. I have a couple quick updates to run through today, but if you're looking for more information or want to leave any suggestions / feedback please join the Discord Server or r/AceHighArcade to chat about it.Development ProgressThings are progressing well, multiplayer framework is all set up and some early playtesters have gotten in to check it out and help iron out the edges a little. Currently still playing around with how the PvP modes will work, so my focus until then is to make sure the co-op gameplay is as solid as possible. The first public playtest will either be a singleplayer vertical slice or include the co-op experience, depending on how far I can get with it.I was hoping to get a trailer together for the page by October, but have put some time into improvements for my shared game framework which should help make future progress…
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