Haunted Heist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID4024440
- PriceNo longer available on Steam Store
- Release dateOct 12, 2026
- Developerautotroph games
- Publisherautotroph games
- Parent gameNot available
Company pages: Developer: autotroph gamesPublisher: autotroph games
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Haunted Heist Steam news
Haunted Heist news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Join our Discord for an Exclusive Skin! - 29 September 2026
Our art director cooked up a DLSS 5 inspired Trickster skin, that we are offering EXCLUSIVELY to members of our Discord server. The skin can be claimed in our server any time during the first week of launch (October 12th-19th). Join here so you don't miss your chance to play as the most cursed Trickster in all of Haunted Heist.
- Haunted Heist on Steam Deck! - 18 September 2026
It’s important to our studio that Haunted Heist be accessible to all who are interested. Robust controller support and optimizations for Steam Deck specifically have been consistent focus points for us throughout the dev process. As a result, we’ve ended up with battle-tested support for this device that we are proud to share with you all. As a technical note, Haunted Heist currently runs via Steam’s compatibility layer, Proton, which allows the device to run games compiled for Windows on SteamOS (Linux-based). Performance is very solid on default settings, sitting in the 30-60 fps range.
- All-Day Event: Discord Beta Playtest Saturday, June 27th - 8 June 2026
To participate, join the Haunted Heist Discord Server and react to our message in the #announcements channel. The playtest will showcase around 5 months of development improvements, including: complete character model/animation/cosmetic overhaul voice chat system overhaul (fixing voice quality and delay issues) fixes for crashes and visual bugs lobby QoL and additional game setting options an early prototype of the Fright System (to award varied ability usage) walkie-talkies a 2-floor map in the safe room We will be hosting a dev Q&A during the beta as well. Hope to see you all there. Happy Heisting! For the quickest way to get updates, follow our socials below: YouTube | Instagram | TikTok | Website | X | Bluesky
- r/Games Reddit AMA, Closing down our Demo, & Upcoming Discord Beta Playtest - 29 May 2026
Big Announcements!THE BAD NEWSWe are closing the Haunted Heist Demo on Saturday, May 30, 2026 12:00 AM PST. Make sure to jump in and get your final heists in on Friday. THE GOOD NEWSWe are hosting and participating in an all-day beta playtest event with a new and improved version of Haunted Heist on Saturday, June 27, 2026 10:00 AM PST, where we'll host a Dev Q&A during the day. Key distribution will happen exclusively within our Discord server.We are hosting an r/Games AMA, which is taking place on Saturday, May 30, 2026 9:00 AM PST. Be sure to shoot us a question on Reddit!Why are we closing the demo?We believe that the bugs, balancing issues and overall scrappy state of the demo are causing players to bounce off and de-wishlist Haunted Heist. We're also getting a few "dead game" comments over our social channels that we'd like to avoid going forward. We're building a vastly improved…
- Breaking Down Our Pipeline | Haunted Heist Devlog #4 - 14 May 2026
In this video, we discuss:Our Design to Dev PipelineScope and PrototypingDevelopment Philosophy and UI ModularityFeel free to leave a comment here or on YouTube and we'll be sure to get back to you!
- How We Landed a 20-Year Industry Veteran for Our Game | Haunted Heist Devlog #3 - 1 May 2026
In this video, we spoke with our Art Director, Micah Holland! We discuss: - How we discovered Micah and pitched him joining us- Full stack art direction- The art of being scrappy- Preserving Haunted Heist's personality amidst a character overhaul- The beauty of contraints- Game engines and 3D toolsFeel free to leave a comment here or on YouTube and we'll be sure to get back to you!
- We're in the Big Leagues Now | Haunted Heist Devlog #1 - 14 April 2026
In this video, we discuss: - Wishlist Milestones - Marketing Strategy - Incentivizing Chaos: The Fright Score System - Walkie-Talkies - Maps and Navigation Feel free to leave a comment here or on YouTube and we'll be sure to get back to you!
- Demo Update v1.1.0 - Microphone Customization + Stability - 11 March 2026
DEMO PATCH NOTES - v1.1.0Microphone CustomizationYour microphone is now configurable in-game! No more messing with your windows settings. Just select your mic and get yapping. For the nerds out there who might be interested, this change necessitated supplanting Steam's voice APIs with an open source audio compression codec called Opus. We are also anticipating more stable audio connections with this change.DirectX SupportWhen launching Haunted Heist, you will now have the option to launch the game using either Vulkan (default) or DirectX as your graphics API. If you are experiencing graphical issues with the game, we still recommend ensuring your graphics card drivers are up to date. However, swapping to DirectX may solve your issue if all else fails.Minor ChangesTrickster can now be defibbedTrickster can now cycle voice changer while using pluckImproved visibility of trickster respawn…
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