- A Final Transmission from Proteus II - 23 April 2025
To the Osiris: New Dawn Community, After an incredible journey, we’re officially sunsetting development on Osiris: New Dawn. Over the years, your passion, feedback, and support helped shape something truly ambitious. Our team members have since moved on to new chapters, but the memories—and the worlds we created and explored together —will always remain. The servers will continue to stay online for those who wish to explore, survive, or simply revisit old adventures. Thank you for being part of this expedition. — Fenix Fire
- Experimental Build v1.5.80 - 25 June 2024
*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes typically upgrade to the primary branch monthly. Hello Explorers! We are excited to announce that a major update for Osiris New Dawn is now live on the Experimental Branch! We have been hard at work to bring you new content and improvements. Here’s what’s new: New Planet Gemini Explore Gemini, our newest playable planet. Experience lush plants, trees, and stunning ground textures enhanced with Displacement mapping. Currently available only in the Creative Single Player Mode. Space Station Enhancements Your Space Station just got a lot more realistic. We’ve added pressurization and oxygenation features, creating a more authentic space experience…
- Experimental Build v1.5.67 - 10 May 2024
*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes typically upgrade to the primary branch monthly. Hello Explorers! Welcome to Gemini, a Super-Earth world now available on the Experimental Branch! Gemini has been in development for some time, and with the latest advancements in our tools and technology, we're thrilled to finally introduce this new world to the game. IMPORTANT NOTE! Please keep in mind that this version of Gemini is still a work in progress and will undergo further iteration in the coming weeks. Currently, you may notice that the ground lacks textures and the trees are not properly LOD'd, which may result in frame rate issues, particularly in forested areas. Additionally, you'l…
- Enhanced Expedition Update - 3 May 2024
Greetings, Explorers! We're thrilled to announce the release the Enhanced Expedition Update, now available on the Main Branch! For those that have missed our recent Experimental Branch releases this update represents a significant milestone for the game, focusing on refining and enhancing the overall gameplay experience. What's New Expanded Map System The map system is now better than ever, featuring accuracy on all worlds and even underground. Pin point locations of gases, liquids, and even rocks can be found with ease. Completely Revamped Queen We've taken the Queen boss creature to a whole new level in this update. Not only can she spawn hatching eggs full of Larvae, but can also roam the planet's surface! Multiplayer Spaceship Travel With Passengers We hammered on the spaceship travel in multiplayer modes to handle all edge cases to ensure stable traversal from world to world when p…
- Experimental Build v1.5.66 - 2 May 2024
*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes typically upgrade to the primary branch monthly. Greetings, Explorers! As we prepare to transition to the Main Branch, we're addressing several minor yet crucial issues. A big thank you to everyone who reported these issues and provided detailed steps to reproduce them. Change List Changed: - The Inflatable Dome and Rock Walls no longer deform the terrain, although grass cutting and plant removal remain - Updated creature sounds for some creatures, such as the Crab Monster Fixed: - Build Goals no longer contribute to the actual repair cost for Repairable objects like the Buggy, Rover, and Hab 1+2 We hope these changes enhance your adventure, an…
- Experimental Build v1.5.65 - 1 May 2024
*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes typically upgrade to the primary branch monthly. Greetings, Explorers! Here's a minor update addressing a long-standing bug - the infamous Skill Tree lock-up. With your assistance in the forums, we were finally able to track down and squash this issue. A huge thanks to those who volunteered their time and effort to pinpoint this issue. We also took a moment to enhance the post-processing effects for richer lighting, graphics, reflections, and ambient lighting. Change List Changed: - Minor change to Post Processing Effects for improved lighting and colors. Fixed: - Skill Tree Lock up. Removed: - Removed ability to "Learn" blueprints in right cli…
- Experimental Build v1.5.64 - 25 April 2024
*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes typically upgrade to the primary branch monthly. Greetings, Explorers! We're thrilled to announce the release of our latest update for Osiris New Dawn: Enhanced Expedition, now available on the Experimental Branch! This update represents a significant milestone for the game, focusing on refining and enhancing the overall gameplay experience. What's New: Quality of Life Improvements: We've listened to your feedback and implemented numerous quality of life enhancements to make your exploration more seamless and enjoyable than ever before. Bug Fixes Galore: We've squashed countless bugs to ensure a smoother and more stable gameplay experience. You…
- Update in Progress, Coming by End of April 2024 - 26 March 2024
Hello Explorers! We have some exciting news to share regarding the upcoming update for Osiris: New Dawn. During our testing phase, we discovered that adding two key features would significantly enhance the gameplay experience and take the game to new heights. As a result, we've decided to extend the development timeline slightly to incorporate these additions. Our target for the full release is now the end of April 2024. Here's a sneak peek at what's coming: Field Guide We're introducing a comprehensive Field Guide accessible through the Discovery panel. This guide will cover a wide range of topics, including survival essentials, resource management, crafting techniques, vehicle operations, base building strategies, and much more. Whether you're a seasoned veteran or a newcomer, the Field Guide will serve as your ultimate companion in navigating the vast world of Osiris: New Dawn. Here’…
- Nice Big Update On The Way - 8 March 2024
Hello Explorers! After a brief hiatus to recharge our batteries, we dusted off the game and found a lot that could be much, much better. So for the past four months we've been quietly working on an update. Server Stability Boost One of our top priorities was addressing the random hiccups in the servers that were causing disruptions to the read/write process. This was leading to issues like connectivity problems, missing save game data, and a slew of other errors. The solution? We've migrated to new servers in October 2023, and they've been running smoothly ever since. Multiplayer Fine-Tuning Putting the spotlight on multiplayer, we've tackled any syncing peculiarities that might have been throwing a wrench into your adventures. Countless tweaks to RPCs and streaming data have been made to ensure a much improved multiplayer experience. Gameplay Adjustments Taking a step back, we immersed…
- Experimental Build v1.0.4 - 15 March 2023
*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes typically upgrade to the primary branch monthly. Hey explorers! Here's a small patch that handles the Aziel cave collision issues along with more fail safes around the skill tree, including both its interaction and saving systems. With this patch we have not been able to reproduce the skill tree lock bug. Change List Fixed - Aziel cave collision Fixed - Skill tree interaction Happy playing, Fenix Fire
- Early Access Officially Complete! - 18 January 2023
Hello Explorers! It is with great excitement I get to announce that Osiris: New Dawn is finally out of Early Access! For over 6 years we've tested, iterated and finally fully realized our vision alongside our community. I still can’t believe how far we've come from the initial days of Early Access with over 600,000 units sold, hundreds of updates (with over a dozen of them massive expansions), all driven by your feedback. It has been a memorable journey with lots of peaks, troughs and splits in the road. Looking back we are incredibly grateful to have had the opportunity to build Osiris with a community that has stuck with us for so long and I would like to personally thank everyone who has contributed to the development of this game. I am incredibly proud of what Fenix Fire has achieved, success of this size for a studio this small, is incredibly rare and one that we should celebrate m…
- Year End Update - 19 December 2022
Hello Explorers! Since the Story Update we've added, tweaked and improved a ton of stuff around this new mode, including a full ending cinematic, extensive logic to allow for accomplishing mission in any order you wish, and hammering out the issues found by our community. In addition to all this is the new AI refactoring that brings back many creatures with new animations, physics, and behaviors. See our previous Experimental Build post for more details. Aside from that, we are pushing up all the goodies the Experimental Build has received up to the Main Branch, and we hope you enjoy! Change List Added - Crab Monster movement, attack and death animations Added - Gnat movement, attack and death animations Added - Arachnoid movement, attack and death animations Added - Elida movement, attack and death animations Added - Ending Cinematic Added - Special items needed to complete missions Ad…
- Experimental Build v0.5.616 - 16 December 2022
*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes typically upgrade to the primary branch monthly. Hey explorers! This latest build we focused on updated the AI for the Proteus 2 creatures. Using the Snubs Larvae as a template, which has been heavily tested, we migrated this system over to many of the existing creatures. So far, the results have been fantastic. New AI Benefits Very performant. We can now run 20-30 creatures with minimal frame rate impact. Collides with the environment properly, including walls, structures, rocks, etc. Collides with vehicles, which allows certain vehicles to apply damage to creatures. Creatures collide with each other and even ragdoll dead creatures, which adds…
- Experimental Build v0.5.614 - 6 December 2022
*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes typically upgrade to the primary branch monthly. Hey explorers! We put together this patch to solve nearly any and all of the story data issues. Notably, if you started your story adventure in version prior to 0.5.609, you might have some gameplay objects that need certain "flags" from a design perspective - otherwise important story events may not occur as designed. Here's a list of the various cases we solved: Change List Fixed - Large Satellite Dish will now be properly interactive to complete the story Fixed - Phoenix Base structures will now be the correct type for various gameplay design Fixed - Certain Large Interior Crates will now give…
- Experimental Build v0.5.611 - 22 November 2022
*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes typically upgrade to the primary branch monthly. Hey explorers! This one is special. Not only have we cleared the rest of the way for the Story mode missions to properly complete, but we also added the ending cinematic and credits to the game. This has been a long time coming, and we got a little choked up seeing it all come together but are ultimately very proud of what we've been able to produce and how far we've come on this project. Change List Added - Ending Cinematic Added - Special items needed to complete missions Added - Ability for Cryptex to unlock buildables in Crafting Tables Added - Printer Cryptex Added - Zirconium to Proteus 2 m…
- Experimental Build v0.5.609 - 15 November 2022
*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes typically upgrade to the primary branch monthly. Hey explorers! Just tossing up a small update on the Experiemental Branch that fixes many minor issues found. Change List Fixed - Key Binding menu overlap Fixed - Key bindings do not save when restarting the game Fixed - Button overlays on top nav bar in game menu Fixed - Zoom in/out in the map screen is backwards from expected Fixed - Salvaging a hose with the "low tech" option reward Fixed - Buggie for a satellite dish recipe Fixed - Furnace Precipitation Upgrade Fixed - Extracting liquid only working in 3rd Person Fixed - Interact with pickaxe in first person Fixed - Small Solar panels not giv…
- Developer Blog - 7 November 2022
Hello Explorers! Since the Story Update released, we've been gathering your feedback and responses to the past update and wanted to share our priorities as we go into the next update. Based on your feedback, this is what we've gathered: Pros The story has added a new layer of immersion and reason to progress/explore Mines and Caves are more immersive Weather balancing seems to be universally improved Power Systems show promise, but have a few more kinks to clean up Overall polish of animations, players movements are well received Sound mastering has been well received Snubs creature AI is good, but it spawns too much sometimes Cons Story progression seems stuck at a certain point (Rover Mission or Coms Mission) AI variety is sorely needed (a known issue as we've stated we are refactoring the other AI with the physically based set up the Snubs Larvae has) Progression unlocking is a hotly…
- Story Update Tweaks - v0.5.607 - 1 November 2022
Hello Explorers! Since the Story Update released, we've received invaluable feedback from our community and instantly jumped in to handle some of these issues. Change List Added - System Computer now explains Recycling in the Create Leather Mission Fixed - Biodome and Hallway now properly unlock in the Mission structure Fixed - Story based repairable objects will no longer dismantle Changed - Gathering creature hide has now been merged with the Create Leather Mission Changed - Creative console command now is only accessible in Creative Mode and Private Universe There is still a bit more we're working on, such as the Comms Relay Mission, and will be looking at that next. Also, please remember, the AI was completely refactored and many of the AI creatures are being reworked and fitted to this new AI system. These creatures will be re-added in the next major update. Aside from that, thank…
- The Story Update - 27 October 2022
Hello Explorers! Wow, I am so excited to share this build with you! It's been a long time coming and I'm absolutely thrilled we're here. As you may know, we've been pushing many builds out on the Experimental Branch in recent months. After gathering a huge amount of invaluable feedback from our community we are now releasing this update to all! From myself and all involved, I give you The Story Update! Story Mode Story mode takes you on a solo adventure to discover the mysteries of the Phoenix Team and your attempt to rescue Mission Specialist Dawkins. Along the way you will fight for survival that will take you across the world, deep underground, and into space. Crafting abilities unlock through a progression in this mode, and you are rewarded with new crafting abilities as you traverse through the adventure. Your System Computer narrates missions and provides tips and explanations for…
- Experimental Build v0.5.602 - 22 October 2022
*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes typically upgrade to the primary branch monthly. Great news everyone! You can now play the entire Osiris: New Dawn story mode from beginning to end! Complete Missions Expanding on the missions from last round we have added the remaining missions to the Story Mode. This mode takes you on a solo adventure to discover the mysteries of the Phoenix Team and your attempt to rescue Mission Specialist Dawkins. Along the way you will fight for survival that will take you across the world, deep underground, and into space. Story Mode Repair Design Pass All repairables in the Story Mode have now been properly set and designed based on progression, mineral…