SPSTEAMPULSELIVE ANALYTICS
Space Rock Breaker

Space Rock Breaker Steam news

WAKA WAKA | Dec 19, 2025 | game

Released

40players observed · 6 October 2026 - 10:06:26 UTC

CasualSteam Store

  • Latest observed players40 · 6 October 2026 - 10:06:26 UTC
  • SteamPulse tracked peak687
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive

Space Rock Breaker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players40 · 6 October 2026 - 10:06:26 UTC
  • SteamPulse tracked peak687
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score96% positive
  • Total reviews4,485
  • Release dateDec 19, 2025
  • DeveloperWAKA WAKA
  • PublisherWAKA WAKA

Genres: Casual

Company pages: Developer: WAKA WAKAPublisher: WAKA WAKA

Top Steam chartsTop 100 gamesGame directorySteam Store page

Space Rock Breaker Steam news

Space Rock Breaker news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Supporter Pack DLC - 27 August 2026

    Hey, I've just released a small supporter pack for a dollar that allows you to change the color and trail of your spaceship. Thanks so much for all of the support over the past months! I'd like to do a little bit more content for Space Rock Breaker, so if you've got any ideas or anything you've wanted added to the game, let me know. You can check out the supporter pack here: Thanks for playing!

  • Real Pause & Optimizations - 30 July 2026

    Howdy, another small-ish patch coming through Firstly, I have finally added a real in game pause that actually freezes the game and doesn't just open the menu. This has been quite requested, and I apologize it took so long to implement. I've also done another round of optimization. This should make the game run a bit smoother, especially on Steamdeck. Last main addition is a widget in the main menu to show you some games me and my friends have been working on. You can toggle this off in the settings if it is ruining your vibe. Other notable changes:Fixed some visual bugs on the SteamdeckFixed some visual bugs for non standard resolutionsTried to fix an error that caused controllers and Steamdecks to not select buttons in the main menuFixed an error where the mouse control cursor would show up in play while using a controllerThanks for playing!

  • More fixes - 18 June 2026

    Howdy, small patch to fix some issues that just won't got away- Hopefully fixed an issue where save files could sometimes become corrupted. It's been hard to nail down the exact cause of this, but with any luck this patch should fix it - Hopefully fixed an issue where some people weren't getting Steam achievements. Same as above, if this issue persists for you let me know and I'll keep looking- Minor localization fixes- Minor performance improvements

  • New Languages, Steamdeck Verification & Controller Support - 11 February 2026

    Howdy After a few requests, I've added some new languages to the game. These languages are: Czech, Hungarian, Italian, Turkish, Romanian, Polish, Thai, Ukrainian, Chinese (Traditional) In addition to that, the game is also now Steamdeck Verified. If you played it on Steamdeck before this week, a few things have changed:Steamdeck now defaults to Controller as standard input, however you can change this back to mouse controls in the settings if you'd prefer.The game now supports the native Steamdeck resolution of 1280 x 800The game will run alot smoother than it did previouslyAfter fixing a few bugs, I've updated controller support from beta to full controller support. Thanks to anyone who had reported any controller bugs in the discussions! I've optimized the game a little more aswell, and will continue looking for any performance bottle necks. Finally, I've fixed some other bugs, most n…

  • Optimizations and Fixes - 1 February 2026

    Here's a small update that optimizes the game a lil bit. It should now run faster and use less memory. Additionally I fixed an issue where the resolution and display settings weren't being set properly. Cheers and thanks for playing!

  • Beta Controller Support + Settings - 25 January 2026

    Howdy, I finally managed to finish adding controller support to the game, aswell as the option to control the ship with your keyboard (WASD and arrow keys). I've currently listed it as "Beta" controller support, but will update the games Steam page to "Full controller support" once I can be sure it is bug free. In addition to that, I've added a couple new settings:A toggle to unlock the mouse from the game windowA toggle to turn off screenshakeA slider to change the size of the in-run cursor so that it can be see more easily if necessaryCheers, and thanks for playing

  • Bugs & Balancing - 13 January 2026

    Howdy Here's a patch where I try to fix a bunch of issues mentioned in the discussions, and any other bugs I managed to find: BalancingReduced the cost of the drill ammo, and moved it much earlier in the skill treeDrill bonus ammo now gives a small speed boost while activeAdded an upgrade that keeps guns active while using drill ammoAdded an upgrade that allows the lazer to be triggered by all ammo typesAdded a 10x and 100x option for the damage and fuel endgame upgradesIncreased damage given by endgame prestige upgrades from 10 to 100, and drill damage endgame upgrade to 1000Changes/UpdatesAdded stats tracker for the following damage types: Normal, Missile, Lazer, Plasma, Electrical Asteroids, DrillAdded 2560 x 1440 and 3840 x 2160 as available resolutionsBugsLanguage selection now saved on exitFixed an issue where lootbox loot was not applied correctlyAttempted to fix an issue where t…

  • 10k units + bugfixes! - 26 December 2025

    Merry Christmas! We have just hit 10k units sold, which is amazing. Another huge thank you to everyone who has purchased and played the game. Before I list the bugfixes, I'd like to mention that I am reading every post and comment on the discussions board, so even if I don't reply immediately just know that I am reading all of the feedback and suggestions. Here is a list of bugfixes that I've made with this patch: Attempted to fix an issue that caused stuttering when switching background tracksAdded an option in settings to disable the floating texts that display damage and dollars in the plinko machineChanged "hold space for next sector" to "hold mouse for next sector". Both mouse and space can be used, but mouse seems to be the natural favourite.Fixed an issue where bonus lazer damage from loot was sometimes not applied correctlyFixed an issue where plasma chain length was not set cor…

  • Hotfix 2 - 25 December 2025

    Fixed an issue where the game could break if played offline / not connected to steam. If anyone ran into this issue, I'm really sorry about that! A slightly bigger patch with some more bug fixes is coming later today

  • Hotfix 1 - 21 December 2025

    Thanks for all the feedback and reviews so far! Here is a little hotfix for today. - Fixed an issue that caused the cost of certain upgrades to go negative. Existing stats will not be modified.- Fixed an issue that caused lazer loot upgrades to sometimes not be applied correctly- Fixed an issue where upgrades were being capped at the wrong level- Fixed some minor UI issues

  • Space Rock Breaker Releases! - 19 December 2025

    Well I finally pressed that green button that says release app. Space Rock Breaker is now live on steam! Anyway here's a 40% discount to match the Steam winter sales going on.Hope you enjoy!

  • Demo Patch 2 - Multiboxin' - 20 November 2025

    Howdy againWith this second patch I am aiming to fix a couple of the issues that have been brought up in the discussions and reviews, aswell as fix a couple more bugs. Overwhelmingly the most requested feature has been to speed up the process of opening lootboxes which I have added as an upgrade, and I think you'll find quite enjoyable. Here is a list of all changes:Added an upgrade that allows you to open multiple lootboxes at onceRemoved the "Sector Selector" bar above the "Begin Expedition" button until it is able to be usedAdded an upgrade to increase collection radius sizeFixed some small UI bugsFixed some small audio bugsNext announcement will likely be a release date announcement! Once again thanks playing, and if you have more feedback don't hesitate to let me know in the discussions or the discord

  • Demo Patch 1 - 16 November 2025

    Howdy, here is the first patch for the demo build of Space Rock Breaker If you have given feedback or played the demo, thanks so much! It means a lot, and I've been enjoying watching the let's plays and reading your reviews and feedback. This patch is mostly bug fixes, although there are some small balance changes aswell.Fixed an issue where bullets would clip through asteroids. The method I used to fix this issue is slightly more CPU intense, so if there any noticeable performance drops let me know in the discussions!The cursor is now visible over top of the transition screen.Fixed an issue that caused the lootbox and "open lootbox" button to disappear until the game was restarted.added a toggle in the options to decide weather the game will run will minimized/unfocused. The toggle defaults to "On".Added an upgrade to further increase the spawnrate of asteroids.The following changes wi…

Patch notes and updates

S.noRelease datePatch nameGID number
118 June 2026More fixes1835871199303306
21 February 2026Optimizations and Fixes1823191198608387
325 January 2026Beta Controller Support + Settings1822556746164830
425 December 2025Hotfix 21819386365108456
521 December 2025Hotfix 11819386365099536

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.