Arcane Rivals news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak17
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score88% positive
- Total reviews56
- Release dateJan 6, 2026
- DeveloperSAT Productions
- PublisherTeneke Kafalar Spotlight
Company pages: Developer: SAT ProductionsPublisher: Teneke Kafalar Spotlight
Arcane Rivals Steam news
Arcane Rivals news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- We’re Listening to Player Feedback! 🎧 - 26 January 2026
We carefully listened to the feedback from our players and continued improving the game based on your suggestions.• A new large Jungle map has been added • 1v1 Quick Match option has been added • The lobby match selection interface has been improved • A lobby player limit setting has been added • Various bug fixes and overall improvements have been made
- 🔧 Hotfix Live! - 22 January 2026
In this update, we focused on several critical issues based on your feedback. One of these bugs was especially important for us, which is why we released this hotfix without delay.Fixes:Fixed an issue where players could get stuck on the “MATCH FOUND!” screen in Quick Match mode when failing to join due to connection-related problems.Fixed Japanese font rendering issues.Fixed a bug where using Wind Blast while under the effect of Almighty Rise caused the character to remain suspended in the air.Fixed an issue where hand ability visual effects could get stuck.Fixed an issue where some map images were not displayed in the lobby info panel when hovering over a lobby in the Join Lobby screen.Fixed an issue where the Calibration map was incorrectly visible to players. (This issue was critical for us, which is why this hotfix was released.)Your feedback is incredibly valuable to us. Please ke…
- 🎉 GAME LAUNCH – Release Notes - 6 January 2026
Our game is now officially live! 🚀 With the launch version, we’ve delivered multiple improvements and fixes focused on performance, stability, and overall player experience.🔧 Improvements & FixesIntegrated a Cloud Diagnostic System that allows us to track player-reported errors, crashes, and technical issues.Improved an issue where lobbies could get stuck.Fixed a chat-related bug.Resolved almost all errors reported through the cloud system.Fixed an issue where skill indicators (such as teleport and similar abilities) could get stuck on screen.✨ New FeaturesAdded Discord Game Activity (Rich Presence) interface, allowing your in-game status to be displayed on Discord.This version marks the official launch of the game. More updates, improvements, and new content are on the way. Thank you for your support, and enjoy the game! 🎮🔥
- New Supreme Skill “Thunder Cross” - 17 October 2025
Update 0.0.78 – Skill System & Voice Detection Improvements🎙️ ImprovementsVoice detection has been significantly improved — commands are now recognized faster and more accurately.Camera horizontal angle issue has been fixed.Lobby joining stability improved and connection bugs reduced.In-game lobbies are now displayed — friends-only and public lobbies are separated.Added a popup warning before joining public lobbies, reminding players that they may encounter rude players and that they can mute voices if they prefer.Lightning Teleport range and targeting precision enhanced.Mirror Shift range increased.First-person hand animations now stay visible while walking.Foot IK system integrated — characters’ feet now align naturally with the ground.Skystone map updated with new ground details, props, and small design improvements.Jutsu Guide Book now opens by default.Bug Report Tool: fixed severa…
- v[0.69] - Community Feedback & Gameplay Improvements - 14 October 2025
Fixed an issue where spell effects remained on screen after transforming into a Chicken, freezing, or dying.Fixed a bug preventing players from joining ongoing lobbies.Resolved a team switching issue in lobbies that reached the maximum player limit.Added the ability to join lobbies via Short ID by pressing Enter.Based on community feedback, added a V key toggle to mute/unmute the microphone and a mic activity indicator. (Note: Players can still cast spells while muted — only voice chat is disabled.)Added A–D key navigation and scroll support to the map selection screen.Fixed an issue where using a skill while falling caused the character to get stuck.Fixed a bug where the character’s hand remained stuck after casting a skill.General performance improvements and various bug fixes.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 22 January 2026 | 🔧 Hotfix Live! | 1822556746158207 |
| 2 | 6 January 2026 | 🎉 GAME LAUNCH – Release Notes | 1819386365125885 |
| 3 | 14 October 2025 | v[0.69] - Community Feedback & Gameplay Improvements | 1813674388884930 |
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