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Subway Builder

Subway Builder Steam news

Colin Miller, EJ Fox, Curran Kelleher, Nate Maue, Alex Wohlbruck, Piero Maddaleni, Brooks Flannery | Jul 17, 2026 | game

Released

124players observed · 22 September 2026 - 18:54:03 UTC

IndieSimulationStrategySteam Store

  • Latest observed players124 · 22 September 2026 - 18:54:03 UTC
  • SteamPulse tracked peak211
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive

Subway Builder news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players124 · 22 September 2026 - 18:54:03 UTC
  • SteamPulse tracked peak211
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive
  • Total reviews247
  • Release dateJul 17, 2026
  • DeveloperColin Miller, EJ Fox, Curran Kelleher, Nate Maue, Alex Wohlbruck, Piero Maddaleni, Brooks Flannery
  • PublisherBorough Studio

Genres: Indie, Simulation, Strategy

Company pages: Developer: Colin Miller, EJ Fox, Curran Kelleher, Nate Maue, Alex Wohlbruck, Piero Maddaleni, Brooks FlanneryPublisher: Borough Studio

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Subway Builder Steam news

Subway Builder news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 1.7.0 - 2 September 2026

    Features - Tokyo, Osaka, Sapporo, Sendai, Hiroshima, and Nagoya have been added 🇯🇵! Thanks to Mark Sustar for the data. - Light rail! You can intersect this train type with roads like commuter rail, but you can’t street-run it in mixed traffic — that will have to wait for the tram track type. This is based off the S-700 train type and the Seattle Link. Thanks to DanielD1909 for much of the data. - You can now save and load blueprints! - You can now draw fare zones! - Added a switch track direction option in the construction panel (advanced mode only). - You can now edit tracks and stations that are actively being used by routes. by “pausing” routes during construction, instead of having to delete and reconstruct the route. - Added a “route utilization” map view for seeing the load factor of your routes. - Route bullets can now have custom text colors. - Lifetime stats view in settings…

  • Version 1.7.0 Now Live - 2 September 2026

    Version 1.7.0 is now live for all players.Features- Tokyo 🇯🇵, Osaka 🇯🇵, Sapporo 🇯🇵, Sendai 🇯🇵, Hiroshima 🇯🇵, and Nagoya 🇯🇵 have been added! Thanks to Mark Sustar for the data. - Light rail! You can intersect this train type with roads like commuter rail, but you can’t street-run it in mixed traffic — that will have to wait for the tram track type. This is based off the S-700 train type and the Seattle Link. Thanks to DanielD1909 for much of the data. - You can now save and load blueprints! - You can now draw fare zones! - Added a switch track direction option in the construction panel (advanced mode only). - You can now edit tracks and stations that are actively being used by routes. by “pausing” routes during construction, instead of having to delete and reconstruct the route. - Added a “route utilization” map view for seeing the load factor of your routes. - Route bullets…

  • Version 1.6.0 Now Live - 7 August 2026

    Version 1.6.0 is now live for all players.Features- Paris 🇫🇷, Lyon 🇫🇷, Marseille 🇫🇷, and Dublin 🇮🇪 have been added to the game!- You can now create complex fare systems and charge commuters differently based on how far they travel and/or what routes they take.- You can now assign station groups a separate name from the names of the stations it contains.- The game now remembers which buildings you’ve destroyed.- Added a manual toggle to fade the demand panel dots.- The trains now have cute little visuals from above.- The game now marks unconnected tracks, similar to the functionality in Slurry’s mod.- Added a city filter to the load save screen.- Added setting to auto-name stations based on both streets at an intersection rather than just the cross-street.- Added panels for viewing financial details per-route.- Added a duplicate route button.Improvements- New routes list panel.-…

  • Version 1.6.0 - 6 August 2026

    Features - Paris 🇫🇷, Lyon 🇫🇷, Marseille 🇫🇷, and Dublin 🇮🇪 have been added to the game!- You can now create complex fare systems and charge commuters differently based on how far they travel and/or what routes they take.- You can now assign station groups a separate name from the names of the stations it contains.- The game now remembers which buildings you’ve destroyed.- Added a manual toggle to fade the demand panel dots.- The trains now have cute little visuals from above.- The game now marks unconnected tracks, similar to the functionality in Slurry’s mod.- Added a city filter to the load save screen.- Added setting to auto-name stations based on both streets at an intersection rather than just the cross-street.- Added panels for viewing financial details per-route.- Added a duplicate route button.Improvements - New routes list panel.- Train routes drawn in this new update ca…

  • Version 1.5.0 Now Live - 28 July 2026

    Version 1.5.0 is now live for all players.Features- Experimental: this build plays fully offline. Your license is checked once the first time you launch online, each city's map downloads and stays on your machine, and after that you can build with no connection. - You can now view the speed of each route on the tracks it runs on with the new route speeds panel. The panel also includes stats like route length, speed, station stop time, etc. - The measure tool now shows walking time in addition to distance. - Added border crossing demand data in San Diego (it seems there are no pedestrian border crossings in Detroit though). - The map in every city will now subtly color neighborhoods with high commercial or college worker density. - Routes can now have a “full name” in addition to their route bullet. Improvements- Huge rewrite of the pathfinding algorithm. Lots of pathfinding bugs have be…

  • Version 1.5.0 - 28 July 2026

    Features - Experimental: this build plays fully offline. Your license is checked once the first time you launch online, each city's map downloads and stays on your machine, and after that you can build with no connection. - You can now view the speed of each route on the tracks it runs on with the new route speeds panel. The panel also includes stats like route length, speed, station stop time, etc. - The measure tool now shows walking time in addition to distance. - Added border crossing demand data in San Diego (it seems there are no pedestrian border crossings in Detroit though). - The map in every city will now subtly color neighborhoods with high commercial or college worker density. - Routes can now have a “full name” in addition to their route bullet. Improvements - Huge rewrite of the pathfinding algorithm. Lots of pathfinding bugs have been solved and pops know how to transfer…

  • 1.4.15 - 18 July 2026

    Fixed "cannot read undefined stops" error

  • Post-Launch Hotfix - 17 July 2026

    Fixed "cannot read undefined stops" errorAdded a "please verify files" check on the back-end that gets rid of a license issue several players were encounteringMore fixes are incoming and are currently in testing on beta.We thank you for your continued enthusiasm and will continue striving toward peak network performance.-SBAT

  • Service Begins Today - 17 July 2026

    Following final system preparations, Subway Builder is now available on Steam.Launching today for $39.99 USD, Subway Builder is available at a 25% introductory discount for the first two weeks, bringing the launch price to $29.99 USD.Cities included for launch are:United States: Atlanta, Austin, Baltimore, Boston, Charlotte, Chicago, Cincinnati, Cleveland, Columbus, Dallas, Denver, Detroit, Honolulu, Houston, Indianapolis, Los Angeles, Miami, Milwaukee, Minneapolis, New York, Philadelphia, Phoenix, Pittsburgh, Portland, Salt Lake City, San Diego, San Francisco, Seattle, St. Louis, and Washington. (new additions special for launch: Los Angeles, New Orleans, Nashville, Raleigh, Kansas City)United Kingdom: Birmingham, Liverpool, London, Manchester, and Newcastle.Transit planners, optimization enthusiasts, simulation fans, and foamers are advised to begin reviewing corridor plans accordingl…

Patch notes and updates

S.noRelease datePatch nameGID number
12 September 2026Version 1.7.01842846814440626
26 August 2026Version 1.6.01840310314343038
328 July 2026Version 1.5.01839041357038849
418 July 20261.4.151838407329262428
517 July 2026Post-Launch Hotfix1838407329260640

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