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Hellrifters

Hellrifters Steam metadata

Temikra Games | Coming soon | game

Coming Soon

GameSteam Store content

ActionIndie

  • Steam app typegame
  • Steam App ID4039620
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperTemikra Games

Hellrifters metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID4039620
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperTemikra Games
  • PublisherTemikra Games
  • Parent gameNot available

Genres: Action, Indie

Company pages: Developer: Temikra GamesPublisher: Temikra Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Hellrifters Steam metadata

Hellrifters metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/4039620/metadata
Steam Communityhttps://steamcommunity.com/app/4039620
PCGamingWiki search
IGDB searchSearch IGDB for Hellrifters

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Camera Comfort

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Demo Update v0.59.0 Alpha - 9 September 2026

    Demo Update v0.59.0 AlphaA small one, two days after Hellsurge. It comes straight out of the exit survey and the session data: Rift 1's second and third phases were reading as brutal on the mid difficulty with a full squad, the squad was letting Hellploders get too close before opening fire, and a Boomer going off in a crowd was not taking the crowd with it. All three are addressed here, along with a round of cleanup that makes the game run smoother.Level Phases 2 and 3 breathe easierA full squad draws a little less pressure on the mid difficulty. Three or four squad members used to pull more enemies than the squad's real firepower could handle, so the middle setting played like the top one with a full team. That scaling is now gentler, and the spice strikes that come with a full squad are smaller. Easy and Elite are untouched, and playing solo is exactly as before.The hottest pushes si…

  • Demo Update v0.58.0 Alpha: Panic and Hellsurge - 7 September 2026

    Panic and HellsurgeDemo Update v0.58.0 AlphaThree weeks since Seal the Rift. This update is about making combat more dynamic, so a fight feels varied instead of the same wall of bodies every minute of every run. Three things carry that: a new fodder enemy, the Hellbug, which dies to a single hit but never arrives alone; combos turned into a weapon, where every redeemed combo fires a shockwave and lights a Hellsurge of speed and firepower through the squad, bigger with every tier; and enemies that behave in more ways, losing their nerve, marching in formations, charging in close and rising again as zombies.The second theme is communication. The game now tells you where a run stands and what to do about it: you leave a raid by walking out through extraction, the mission tracker always points at the next open objective, and the phase menu says what is left to chase.Much of this came out of…

  • Demo Update v0.51.0 Alpha: Seal the Rift - 14 August 2026

    Demo Update v0.51.0 AlphaThis is the largest update Hellrifters has had. Two months of work, and it lands on the parts of the game you spend the most time with: the campaign has an ending you can actually reach, levels breathe between pushes, and your aim steers the squad's fire in every mode instead of only in Directional.Here is everything new since v0.41.0.A note before you read on: this is not the final progression design for the campaign. What the demo runs on now is a directional version, built so the sealing loop is something you can play through from end to end rather than read about. It hands you the Cores and Shards along a fixed route of phases. Where this is going is a campaign that lets you choose your own: you decide which missions to take on and gather the Cores and Shards a Rift demands from wherever you prefer to earn them, instead of following one prescribed path. Rift…

  • Level Up UX Update — v0.41.0 Alpha - 13 June 2026

    NotableEvery Campaign mission in the demo runs 3 minutes longer. More time per level means more room to build your squad, push your synergies, and reach the harder waves before a mission wraps up.Level up cards now show their mastery payoff at a glance. Basic upgrade cards surface the single most important outcome: whether the pick unlocks a mastery, brings an incoming mastery discount, or fills synergy bars. Premium cards show how many synergies you have already collected toward their mastery.MinorThe XP bar now animates correctly on level up: it fills to full before the level up fires, then animates the overflow into the next level afterward. Previously the level up interrupted instantly and the next bar looked empty until your next pickup.Mega XP gems from Hellshrines now grant exactly one level up each instead of often chaining two in a row. The value is anchored to one full level's…

  • Demo Update v0.40.1 Alpha: The Devil Speaks - 9 June 2026

    The big one this update: Hellrifters now has a story. A narrative wraps around your missions, the Campaign is open from the start, and you can preview every character and loadout before you commit. Here is everything new since v0.36.2.New: a story layerHellrifters now has a narrative running through the Campaign, woven into the menus and the missions themselves. The General and the Devil each deliver their lines in their own mumbling voice as the text types out, giving them a distinct presence without a word of spoken dialogue.Mission briefings. Before each mission, the General briefs you in on a dedicated briefing screen, complete with the Rift Order's own tactical illustrations laying out the threat and the objective.The Devil. At the start of each mission, the Devil himself speaks to you. He performs a grand, cosmic-horror menace, but it is a mask he cannot keep up. The further you p…

  • v0.36.2 Alpha: Combat Overhaul - 1 June 2026

    This is a major update for Hellrifters. Combat has been rebuilt around what the game does best: commanding a squad through overwhelming hordes. You move, aim the squad, and carve through enemies while four Hellrifters keep up a steady stream of fire.Several systems have been removed or simplified so fights flow faster, with less micromanagement between you and the action. Hellrifters now leans harder into its identity as a twin-stick squad roguelite with horde survival combat: you steer the mayhem, your squad brings the firepower.Major Changes:Streamlined core combat. Less management overhead, more focus on movement, positioning, and aiming your squad into the horde. The details are below.Unlimited main weapon reserve. Your squad no longer runs dry in the middle of a horde or gets forced onto sidearms at the worst possible moment. Magazines still empty and reload as before, so the firin…

  • Update v0.34.0 Alpha - 28 May 2026

    Update v0.34.0 Alpha New Features:Mission tagging added to the level selection menu.Mission statuses now shown on the end-of-run screen.Changes:Improved level lighting for better readability (arenas and campaign level 3 got fresh lighting).Performance optimizations for a smoother, more stable framerate in heavy fights.Fewer body pieces from destroyed enemies, reducing on-screen clutter.Bug fixes:Fast enemies no longer kill themselves with body pieces that are not in damage mode.With the Combat Boots Premium Upgrade "Life is Kicking Back!", kicked objects now heal you only once per piece.

  • Local 2-4 Player Co-Op - 20 May 2026

    Demo v0.32.0 AlphaNew Features:Local 2-4 player co-op mode. Players can join co-op at any time in any game mode via the squad selection menu. Supports KB + 3 controllers or 4 controllers.Three shooting modes selectable in Options. Auto = full auto-aim (legacy). Directional (new default) = squad auto-fires only at enemies in a cone around your aim. Manual = pure twin-stick, no auto-aim. Directional gives you directional control without precise aim, while still letting you focus on positioning and abilities. Enemies within 4 meters always get shot regardless of mode.Enemies no longer die in place. Lethal hits now knock enemies back, with extra knockback in the direction of the hit. The effect is especially visible with the sniper.Direct feedback / bug reporting to the developer via Discord. Press F11 at any point during the game to send a message.Hellshrines now spawn "protectors" when a…

  • Play Insensible Soccer: The Squad Tactics Update - 13 May 2026

    The biggest content update I have shipped to the Hellrifters Demo so far. Your squad isn't just cannon fodder anymore. They also play insensible soccer!Squad members now play like a real team, with each class taking on its own role in the kick-and-pass flow. Body pieces are no longer just a side effect of combat but a central way to resolve situations. And when the squad pulls it off, the camera stops to show you the highlights.Squad Personality: Each Class Has Its Own RoleEvery class now has its own AI profile and stats that determine how it participates in kicking pieces, passing, and engaging enemies. The squad now plays like a proper lineup where different members take on different jobs.If a character finds a piece but has no target in range, they pass it to another squad member who does have one within striking distance. Pass speed scales with passing distance. Characters also reco…

  • Major Update – Battle Arena, Auto-Shoot & Dominance System - 20 April 2026

    Hellrifters Demo v0.20.2 Alpha This is one of the biggest updates to the Hellrifters demo yet — a brand new game mode, a new way to play, and a deep new risk/reward system that reshapes every run. If you played the demo earlier, it's worth another look. New Game Mode: Battle Arena Survive enemy waves, level up your squad between rounds, and see how far you can push before the horde breaks through. Battle Arena is built for fast, replayable runs and it shares full meta-progression with Rift Campaign. Every unlock, every upgrade, every bit of progress carries over between modes. Two game modes. One squad. One path forward. Auto-Shoot ModeA new optional playstyle. Your squad fires automatically at targets while you focus on positioning, movement, and tactics, a more relaxed, horde-shooter-style experience popular in the genre. You can still override with manual aim at any moment. Manual-Sh…

Patch notes and updates

S.noRelease datePatch nameGID number
19 September 2026Demo Update v0.59.0 Alpha1843481262689022

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID4039620
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperTemikra Games
PublisherTemikra Games
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Lead a squad of heroes on suicide missions into Hell's rifts. Face grotesque demons, weaponize gore, and chain-kill the horde in this squad-based, physics-driven survivors-like roguelite. Upgrade, synergize, survive. Only the strongest return from the abyss.

About this game

ENDURE THE ABYSS. BUILD THE SQUAD. TURN HELL AGAINST ITSELF. Hellrifters is a squad-based horde survival roguelite where you burst demons to pieces and kick them back through the swarm. The mayhem is serious. Nothing else is. Shape your build and push toward bullet heaven as every upgrade drives your squad deeper into overkill. Physics-driven destruction turns the battlefield itself into ammunition. Shatter rocks and cover around you, then punt the debris into whatever is still standing. Push through escalating Rifts in the Campaign, or grind wave-based stages in the Battle Arena. Both modes share full progression: every unlock, hero, and module feeds the same squad's growth. Start with one fighter and grow into a four-hero squad that fights as one. Every hero brings a unique weapon, role, and signature ability. In every other horde survival game, gore is decoration. Here it is ammunition. Burst demons to pieces, shatter the rocks around you, and kick the debris back through the swarm for chain-kills. Touch nothing and your squad picks its own targets. Take aim and they focus your direction. Hold fire and every gun snaps to your reticle. Play it one-handed on a keyboard, with one stick on a pad, or as a full twin-stick shooter. You decide. Slow time, teleport out of danger, call down devastation. Browsing abilities slows time, turning chaos into a tactical victory. Every level-up and module deepens your build, and persistent progression means you return stronger after every descent. Summon Pillars of Destruction, sic a Battle Bunny on the horde, and stack absurd premium upgrades into builds that should not be legal. The wilder the build, the harder Hell breaks. The Rift Order sends you into Hell on missions no one is meant to survive. The briefings are deadly serious. The "tactical illustrations" look suspiciously like a child drew them. KEY FEATURES Lead a squad of up to four heroes, each with a unique weapon and signature ability Panic spreads: hurt a demon badly enough and it breaks and runs and the demons nearby catch the fear Adaptive auto-fire: the squad shoots on its own, and aims tighter the moment you do Play it one-handed, with a singl…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
69Stereo Sound
18Partial Controller Support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Hellrifters's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Hellrifters's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Hellrifters at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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