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The Way of Life: DEFINITIVE EDITION

The Way of Life: DEFINITIVE EDITION Steam news

CyberCoconut | Mar 15, 2018 | game

Released

0players observed · 5 October 2026 - 21:32:55 UTC

IndieStory RichAtmosphericSingleplayerWalking SimulatorSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score68% positive

The Way of Life: DEFINITIVE EDITION news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score68% positive
  • Total reviews109
  • Release dateMar 15, 2018
  • DeveloperCyberCoconut
  • PublisherCyberCoconut, White Manager srl

Genres: Indie

Company pages: Developer: CyberCoconutPublisher: CyberCoconut, White Manager srl

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The Way of Life: DEFINITIVE EDITION Steam news

The Way of Life: DEFINITIVE EDITION news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • #StayAtHomeSales - 3 April 2020

    Hello Folks! We know that all around the world the situation is really tricky due to COVID-19! We all must avoid to go out, and we must #StayAtHome. To try to make your quarantine better, we decided, for the first time ever, to make a 90% discount on our game! If you liked the Free Edition, you will not find a better occasion to play the full experience in the Definitive Edition. We hope you'll enjoy your quarantine playing TWL! Regards, CyberCoconut Team!

  • THE MAC UPDATE - 17 May 2019

    Hello folks! The DEFINITIVE EDITION is now available for MAC! Spread the news and enjoy playing The Way of Life on your wonderful MAC. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32123966%2Fa779ae8f1dafd0902a91738129b9a6309c264c14.png Thank you for your amazing support! CyberCoconut Team!

  • Game Development World Championship Finals - 23 October 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7486887%2Ff3c1644c44e5816ecd3597fff7bebfe35bd057c5.png Hey guys! The Game Development World Championship Final Megavote is here! We are up against 27 other games! 🏆 With your help we can do it! 🏆 Vote for us by clicking on the button below No registration required! Voting will be closed on Nov 11th! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F7486887%2Ff8f864718fccc3722e5b234bf8829deada9941a4.png

  • Game Development World Championship: vote for us! - 7 August 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32123966%2F86f6c57677eecf724a20894090b556f1dc786a97.png Hey guys! We are currently running in this week {Fan Favorite} in the GDWC 2018! If you like the game and would like to support us, you can vote for us by clicking the button below. No registration required! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32123966%2F76d173e54b53b654174117775919b4aca94bc2fe.png Thank you all for your incredible support!

  • The Way of Life: DEFINITIVE EDITION - The UpdaTUX - 18 June 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F32123966%2F6417a4f615f57d5ed4761a1ec685c5ec38e2c506.png Hello! The DEFINITIVE EDITION has been updated! The big news is, as you can probably tell from the name of the update, the Linux edition! That’s right, you can now play The Way of life: DEFINITIVE EDITION on your Linux computer! We’ve been busy working on the Linux porting, but that’s not all: we fixed a few bugs that slipped past playtesting and updated the game Hub. For the full list of changes, read below. Settings: the VSync options are now properly saved, and will not reset on game start; Windowed mode: it should now work properly and on every resolution; Sounds: added missing footsteps sound in a few locations; Texts: fixed a few typos; Tutorial: the symbols on the Library Keys are now displaying correctly when picked up; Hub: the doors have been slightly altere…

  • TWL: DEFINITIVE EDITION - Road to Release #10 - Release! - 15 March 2018

    Hey guys! The day has come! The Way of life: DEFINITIVE EDITION is now officially out all over the world for Windows! We are starting on Steam, but we are planning on releasing the game on other platforms as well. If you are new here, welcome! If you are a fan of the game, thank you! Your support meant the world to us, thanks to your enthusiasm and feedback we managed to complete the game. We can’t wait to hear what you guys think of The Way of Life: DEFINITIVE EDITION! As always we are going to follow the community and listen to your feedback so we can improve the game even more. If you like the game don’t forget to share it with your friends! Have fun! CyberCoconut team

  • TWL: DEFINITIVE EDITION - Road to Release #10 - Release! - 15 March 2018

    Hey guys! The day has come! The Way of life: DEFINITIVE EDITION is now officially out all over the world for Windows! We are starting on Steam, but we are planning on releasing the game on other platforms as well. If you are new here, welcome! If you are a fan of the game, thank you! Your support meant the world to us, thanks to your enthusiasm and feedback we managed to complete the game. We can’t wait to hear what you guys think of The Way of Life: DEFINITIVE EDITION! As always we are going to follow the community and listen to your feedback so we can improve the game even more. If you like the game don’t forget to share it with your friends! Have fun! CyberCoconut team

  • TWL: DEFINITIVE EDITION - Road to Release #9 - 14 March 2018

    Hello! Welcome to The Way of life: DEFINITIVE EDITION road to release, stage 9! If you don’t know already, the game will be out on March 15th, after almost 3 years of development. We are going to post a new announcement every other day with a bunch of info, insights and curiosities about the game and its development. Follow us along until the game is released! FEATURE SPOTLIGHT There are 90 artworks in the game, 3 for each level. These include concept arts, mood paintings and character designs. You unlock them by completing a level in all of its choices. FUN FACT There is one ending we ended up cutting from the final release. It felt like a great and funny idea at the time, but after some time we realized it was more like a huge joke than anything else, so we decided to take it out. CHARACTER SPOTLIGHT He looks grumpy all the time, but underneath it all he’s a softy. QUOTE OF THE DAY "K…

  • TWL: DEFINITIVE EDITION - Road to Release #9 - 14 March 2018

    Hello! Welcome to The Way of life: DEFINITIVE EDITION road to release, stage 9! If you don’t know already, the game will be out on March 15th, after almost 3 years of development. We are going to post a new announcement every other day with a bunch of info, insights and curiosities about the game and its development. Follow us along until the game is released! FEATURE SPOTLIGHT There are 90 artworks in the game, 3 for each level. These include concept arts, mood paintings and character designs. You unlock them by completing a level in all of its choices. FUN FACT There is one ending we ended up cutting from the final release. It felt like a great and funny idea at the time, but after some time we realized it was more like a huge joke than anything else, so we decided to take it out. CHARACTER SPOTLIGHT He looks grumpy all the time, but underneath it all he’s a softy. QUOTE OF THE DAY "K…

  • TWL: DEFINITIVE EDITION - Road to Release #8 - 11 March 2018

    Hello! Welcome to The Way of life: DEFINITIVE EDITION road to release, stage 8! If you don’t know already, the game will be out on March 15th, after almost 3 years of development. We are going to post a new announcement every other day with a bunch of info, insights and curiosities about the game and its development. Follow us along until the game is released! FEATURE SPOTLIGHT We have a whole room dedicated to the credits, where each developer has his or her own personal statue. A good way to thank all the amazing people who worked really hard to develop the game! FUN FACT Between the first prototype and the launch edition we went through 10 main versions of Unity during Development, from 4.6 to 2017.2. Sometimes the changes were so drastic we had to take a few weeks to make sure everything was updated correctly to the new version. CHARACTER SPOTLIGHT Cyberbanana’s CEO: a man of heavy…

  • TWL: DEFINITIVE EDITION - Road to Release #8 - 11 March 2018

    Hello! Welcome to The Way of life: DEFINITIVE EDITION road to release, stage 8! If you don’t know already, the game will be out on March 15th, after almost 3 years of development. We are going to post a new announcement every other day with a bunch of info, insights and curiosities about the game and its development. Follow us along until the game is released! FEATURE SPOTLIGHT We have a whole room dedicated to the credits, where each developer has his or her own personal statue. A good way to thank all the amazing people who worked really hard to develop the game! FUN FACT Between the first prototype and the launch edition we went through 10 main versions of Unity during Development, from 4.6 to 2017.2. Sometimes the changes were so drastic we had to take a few weeks to make sure everything was updated correctly to the new version. CHARACTER SPOTLIGHT Cyberbanana’s CEO: a man of heavy…

  • TWL: DEFINITIVE EDITION - Road to Release #7 - 8 March 2018

    Hello! Welcome to The Way of life: DEFINITIVE EDITION road to release, stage 7! If you don’t know already, the game will be out on March 15th, after almost 3 years of development. We are going to post a new announcement every other day with a bunch of info, insights and curiosities about the game and its development. Follow us along until the game is released! FEATURE SPOTLIGHT There are 41 achievements in the game, some of which are really hard to find and unlock! Can you unlock them all? FUN FACT Every computer used during the development of the game has been given a nickname. We got the “Alpha”, “Quindici”, “Ultrapiatto”, “Bolide” and “Mr.White”. CHARACTER SPOTLIGHT She doesn’t go anywhere without her hat. No matter what happens, she always tries to make the best out of every situation. QUOTE OF THE DAY "Life is trying things to see if they work." - Ray Bradbury SCREENSHOT

  • TWL: DEFINITIVE EDITION - Road to Release #7 - 8 March 2018

    Hello! Welcome to The Way of life: DEFINITIVE EDITION road to release, stage 7! If you don’t know already, the game will be out on March 15th, after almost 3 years of development. We are going to post a new announcement every other day with a bunch of info, insights and curiosities about the game and its development. Follow us along until the game is released! FEATURE SPOTLIGHT There are 41 achievements in the game, some of which are really hard to find and unlock! Can you unlock them all? FUN FACT Every computer used during the development of the game has been given a nickname. We got the “Alpha”, “Quindici”, “Ultrapiatto”, “Bolide” and “Mr.White”. CHARACTER SPOTLIGHT She doesn’t go anywhere without her hat. No matter what happens, she always tries to make the best out of every situation. QUOTE OF THE DAY "Life is trying things to see if they work." - Ray Bradbury SCREENSHOT

  • TWL: DEFINITIVE EDITION - Road to Release #6 - 6 March 2018

    Hello! Welcome to The Way of life: DEFINITIVE EDITION road to release, stage 6! If you don’t know already, the game will be out on March 15th, after almost 3 years of development. We are going to post a new announcement every other day with a bunch of info, insights and curiosities about the game and its development. Follow us along until the game is released! FEATURE SPOTLIGHT To complete the whole game, unlocking every trophy and every achievement, the average player will need approximately 10 hours. If you want, you can get through the game in about 4 hours, playing each level only once. FUN FACT The most difficult level to create for us, from a design point, was the tutorial. Overall we tried 5 completely different iterations before setting on the one you’ll find in the DEFINITIVE EDITION. CHARACTER SPOTLIGHT One of the best teacher around. Be careful not to upset her, or you’ll be…

  • TWL: DEFINITIVE EDITION - Road to Release #6 - 6 March 2018

    Hello! Welcome to The Way of life: DEFINITIVE EDITION road to release, stage 6! If you don’t know already, the game will be out on March 15th, after almost 3 years of development. We are going to post a new announcement every other day with a bunch of info, insights and curiosities about the game and its development. Follow us along until the game is released! FEATURE SPOTLIGHT To complete the whole game, unlocking every trophy and every achievement, the average player will need approximately 10 hours. If you want, you can get through the game in about 4 hours, playing each level only once. FUN FACT The most difficult level to create for us, from a design point, was the tutorial. Overall we tried 5 completely different iterations before setting on the one you’ll find in the DEFINITIVE EDITION. CHARACTER SPOTLIGHT One of the best teacher around. Be careful not to upset her, or you’ll be…

  • TWL: DEFINITIVE EDITION - Road to Release #5 - 5 March 2018

    Hello! Welcome to The Way of life: DEFINITIVE EDITION road to release, stage 5! If you don’t know already, the game will be out on March 15th, after almost 3 years of development. We are going to post a new announcement every other day with a bunch of info, insights and curiosities about the game and its development. Follow us along until the game is released! FEATURE SPOTLIGHT Today we are going to talk about the music in the game. The soundtrack composed by Luigi Di Guida is made of 15 tracks for a total of half an hour of music! Every experience has a unique background music, with different variations. FUN FACT In a team so small, everyone has to cover more than one role. Our game director Davide tested the game a lot: he has 200 hours of playtime on steam and the game isn’t out yet! CHARACTER SPOTLIGHT She’s the new kid in town. She’s friendly and ready to start new adventures! QUOT…

  • TWL: DEFINITIVE EDITION - Road to Release #5 - 5 March 2018

    Hello! Welcome to The Way of life: DEFINITIVE EDITION road to release, stage 5! If you don’t know already, the game will be out on March 15th, after almost 3 years of development. We are going to post a new announcement every other day with a bunch of info, insights and curiosities about the game and its development. Follow us along until the game is released! FEATURE SPOTLIGHT Today we are going to talk about the music in the game. The soundtrack composed by Luigi Di Guida is made of 15 tracks for a total of half an hour of music! Every experience has a unique background music, with different variations. FUN FACT In a team so small, everyone has to cover more than one role. Our game director Davide tested the game a lot: he has 200 hours of playtime on steam and the game isn’t out yet! CHARACTER SPOTLIGHT She’s the new kid in town. She’s friendly and ready to start new adventures! QUOT…

  • TWL: DEFINITIVE EDITION - Road to Release #4 - 1 March 2018

    Hello! Welcome to The Way of life: DEFINITIVE EDITION road to release, stage 4! If you don’t know already, the game will be out on March 15th, after almost 3 years of development. We are going to post a new announcement every other day with a bunch of info, insights and curiosities about the game and its development. Follow us along until the game is released! FEATURE SPOTLIGHT We’ve already talked about choices in Road to Release #1. We want to expand a little bit by talking about how choices impact the game ending. Every level is open from the beginning and replayable, but only the first choice the player take in a level will be recorded for the ending. So if you play through one level for the first time and you are dissatisfied with your choice, you can replay it any time you want, but the first choice you took is the one that’s going to influence the final ending. FUN FACT Back in F…

  • TWL: DEFINITIVE EDITION - Road to Release #4 - 1 March 2018

    Hello! Welcome to The Way of life: DEFINITIVE EDITION road to release, stage 4! If you don’t know already, the game will be out on March 15th, after almost 3 years of development. We are going to post a new announcement every other day with a bunch of info, insights and curiosities about the game and its development. Follow us along until the game is released! FEATURE SPOTLIGHT We’ve already talked about choices in Road to Release #1. We want to expand a little bit by talking about how choices impact the game ending. Every level is open from the beginning and replayable, but only the first choice the player take in a level will be recorded for the ending. So if you play through one level for the first time and you are dissatisfied with your choice, you can replay it any time you want, but the first choice you took is the one that’s going to influence the final ending. FUN FACT Back in F…

  • TWL: DEFINITIVE EDITION - Road to Release #3 - 27 February 2018

    TWL: DEFINITIVE EDITION - Road to Release #3 Hello! Welcome to The Way of life: DEFINITIVE EDITION road to release, stage 3! If you don’t know already, the game will be out on March 15th, after almost 3 years of development. We are going to post a new announcement every other day with a bunch of info, insights and curiosities about the game and its development. Follow us along until the game is released! FEATURE SPOTLIGHT Did you know that the three characters are related to each other? The Kid is the Adult’s son and the Oldman’s nephew. Even if all the experiences are open and accessible from the very beginning, all stories are in some way linked, and it is possible to trace a timeline if you play all the experiences! FUN FACT During production we assigned a code name to each character, main or secondary, based on their predominant color. For example, we called the Kid “Red”, the Adult…

Patch notes and updates

S.noRelease datePatch nameGID number
117 May 2019THE MAC UPDATE2905297189251282531

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