Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4052010 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | 2027 |
| Developer | Skoczek Makes Games |
| Publisher | Skoczek Makes Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
In this turn-based roguelite where magic is commonplace, YOU get to be the lucky coach of a brand-new team of Magefencers! Your story choices will determine what your captain of choice evolves into—so choose wisely. Draft teammates, help them grow, watch them bond, and try to become Champions!
About this game
In the modern-day world of Third Wind , mage-to-mage combat has been turned into a popular sport: Magefencing. You are to be the lucky coach of a brand-new Magefencing team. Your goal? Why, it's to win the Magefencing Championships, of course! Third Wind is a game built around challenging turn-based battles, where you will: Combo your way to victory! Your Magefencers can use both magic and weapon-based moves in battle—these can be merged into powerful combo moves. Draft your team! Scout for new team members and recruit the battlers you prefer. Improve your team's Reputation to scout battlers of even higher rank! Sense the enemies' intentions! As a skilled coach, you are able to see what your opponents plan on doing each turn. Use this information wisely to guide your battlers to victory! Outfit your characters with a wide variety of magic charms , granting various different bonuses and abilities to your team. Magefencing is quite the popular sport, but only one team per season is granted the opportunity to challenge the reigning Champions for their title. One loss, and you're out of contention! As the coach of a Magefencing team, you'll have to choose one of three captains to lead your battlers: Will you choose Lisette , the Rapier-wielding Hydrokinetic? She seems polite and well-mannered, yet somewhat naïve... Will you choose Kaya , the Sword and Shield-using Dragon Morph? He's a seasoned Magefencer, but appears to be a very guarded person... Will you choose Krish , the Chakram-throwing Weaver? He strikes you as cocky, but good at heart... The very strongest of Magefencers are able to evolve and reach beyond their limits: a phenomenon known as the Third Wind. Will your battlers lean more into their magical capabilities, or will they instead become masters of their fencing weapon of choice? Your in-story choices will determine who they become! If you encourage Lisette to respond to events in the game's story with distrust, then her Third Wind will cause her to become more cold-blooded a person, further increasing her aptitude for Ice magic. What sort of Third Wind might she undergo if you instead motivate her to remain kind and forgiving...? As…
Supported languages
English
