- The end - 19 March 2022
In April 2022, the game will be removed from the Steam store. Anyone who already bought the game will still be able to play it. The same will apply for all the games of the Farsky Interactive company. Making our games was an intense journey. We made them all with care and passion. We thank everyone who enjoyed our games, and hope we brought some hapinness, emotion and fun to most of you.
- Improvements & fixes - 2 November 2016
The goal of this update is to improve the experience of the player with several small features. For instance, the current quest is always displayed on the screen, and the same is applied for the quest arrow. The fixes prevent some annoying situations and remove an issue with a dying loop occurring under certain conditions. Here is the full log file for this update: Updated features switch weapon button must be held quest always on screen quest arrow always on screen improved starting indication for first hacking can use the left stick on gamepad for item and weapon selection inventory separator text is now more visible remove "wheel selection" text in the hack mini game heavy blaster effect explained on the second island mecha in pause mode is now more visible removed unlocking all weather controllers revealing island map Fixes dying loop if saved while dying enemy spawning near the pla…
- Improvements & fixes - 2 November 2016
The goal of this update is to improve the experience of the player with several small features. For instance, the current quest is always displayed on the screen, and the same is applied for the quest arrow. The fixes prevent some annoying situations and remove an issue with a dying loop occurring under certain conditions. Here is the full log file for this update: Updated features switch weapon button must be held quest always on screen quest arrow always on screen improved starting indication for first hacking can use the left stick on gamepad for item and weapon selection inventory separator text is now more visible remove "wheel selection" text in the hack mini game heavy blaster effect explained on the second island mecha in pause mode is now more visible removed unlocking all weather controllers revealing island map Fixes dying loop if saved while dying enemy spawning near the pla…
- Surface-Level Survival And Animal Bots: Sky Break - 26 October 2016
Sometimes, after a long day of complicated thoughts and more complicated games, I do appreciate a bit of simplicity. Games that take a formula and file it down to its barest parts, and just let you run through the mechanics. Sky Break might feel damned by such a description, but that’s how this open-islands-ish not-quite-survival game plays out for me. …
- Final Release ! - 21 October 2016
The final update is now here ! The game is now ready to leave the Early Access ! It focuses on a "boss" mecha, the limited ammo, the lost logbooks and many optimizations/fixes. There have been also a lot of adjustments in order to give you the smoother gameplay experience as possible. The boss mecha This mecha is different from the others. It is harder to destroy, it is stronger, and it uses special capacities. If you beat it, you will not be able to hack it, but you will be well rewarded. http://www.farskyinteractive.com/skybreak/assets/steam/update_v5_0_f1.jpg Limited ammo Starting from this update, standard ammunition will become an important part of the game. As it will become limited, engaging combat will not be as straightforward as before. Ammo can be either crafted or found inside lost chests. http://www.farskyinteractive.com/skybreak/assets/steam/update_v5_0_f2.jpg Lost logbook…
- Final Release ! - 21 October 2016
The final update is now here ! The game is now ready to leave the Early Access ! It focuses on a "boss" mecha, the limited ammo, the lost logbooks and many optimizations/fixes. There have been also a lot of adjustments in order to give you the smoother gameplay experience as possible. The boss mecha This mecha is different from the others. It is harder to destroy, it is stronger, and it uses special capacities. If you beat it, you will not be able to hack it, but you will be well rewarded. http://www.farskyinteractive.com/skybreak/assets/steam/update_v5_0_f1.jpg Limited ammo Starting from this update, standard ammunition will become an important part of the game. As it will become limited, engaging combat will not be as straightforward as before. Ammo can be either crafted or found inside lost chests. http://www.farskyinteractive.com/skybreak/assets/steam/update_v5_0_f2.jpg Lost logbook…
- Sky Break EA v4.4 - 22 September 2016
The v4.4 update is now available. It focuses on a new mecha, the final cinematic, translations and many optimizations/fixes. The new mecha A new mecha is now available: the deer mecha. As always, it has two variants: a head attack and a charging attack from the distance. It can only be found in the ice island. http://www.farskyinteractive.com/skybreak/assets/steam/update_v0_4_4_f1.jpg Final cinematic, translations and more Finally the game has an ending cinematic, which concludes the story. The game is now translated in German, Italian, Portuguese, Brazilian, Spanish and Russian. There have been a lot of optimizations and fixes. The game should run better on a low-end computer and feel more fluid on a high-end computer. http://www.farskyinteractive.com/skybreak/assets/steam/update_v0_4_4_f2.jpg Here is the full log file for this update: New features translation in German, Italian, Portu…
- Sky Break EA v4.4 - 22 September 2016
The v4.4 update is now available. It focuses on a new mecha, the final cinematic, translations and many optimizations/fixes. The new mecha A new mecha is now available: the deer mecha. As always, it has two variants: a head attack and a charging attack from the distance. It can only be found in the ice island. http://www.farskyinteractive.com/skybreak/assets/steam/update_v0_4_4_f1.jpg Final cinematic, translations and more Finally the game has an ending cinematic, which concludes the story. The game is now translated in German, Italian, Portuguese, Brazilian, Spanish and Russian. There have been a lot of optimizations and fixes. The game should run better on a low-end computer and feel more fluid on a high-end computer. http://www.farskyinteractive.com/skybreak/assets/steam/update_v0_4_4_f2.jpg Here is the full log file for this update: New features translation in German, Italian, Portu…
- Official release date ! - 14 September 2016
We are very proud to announce that Sky Break will get out of Early Access on October 21 ! We are currently working on the next update (v4.4) that will come out on September 22. It will mainly focus on a new mecha, the ending cinematic, and a lot of optimizations/fixes. Then we will focus on the final release, which will include a major feature.. http://www.farskyinteractive.com/skybreak/assets/steam/finalReleaseDate.jpg
- Official release date ! - 14 September 2016
We are very proud to announce that Sky Break will get out of Early Access on October 21 ! We are currently working on the next update (v4.4) that will come out on September 22. It will mainly focus on a new mecha, the ending cinematic, and a lot of optimizations/fixes. Then we will focus on the final release, which will include a major feature.. http://www.farskyinteractive.com/skybreak/assets/steam/finalReleaseDate.jpg
- Sky Break EA v4.3 - 23 August 2016
The v4.3 update is now available. It focuses on a new mecha, several updates and fixes. The new mecha A new mecha is now available: the lizard mecha. It has two variants: head attack or tail attack from the distance. It can only be found in the desert island. http://www.farskyinteractive.com/skybreak/assets/steam/update_v0_4_3_f1.jpg Several updates There are now ionizers all over the map. You need to use a ionizer battery to activate it (except on the first island). Once it is active, you can use it as many time as you wish to reduce the tempest level. Meanwhile, the storm grows faster so you have to keep an eye on ionizers around you to use it when necessary. The ship quest has been improved. You now need to find all the ship pieces to directly improve your ship and in a long term leave the planet. The cinematic introduction has been improved for a better immersion at the beginning of…
- Sky Break EA v4.3 - 23 August 2016
The v4.3 update is now available. It focuses on a new mecha, several updates and fixes. The new mecha A new mecha is now available: the lizard mecha. It has two variants: head attack or tail attack from the distance. It can only be found in the desert island. http://www.farskyinteractive.com/skybreak/assets/steam/update_v0_4_3_f1.jpg Several updates There are now ionizers all over the map. You need to use a ionizer battery to activate it (except on the first island). Once it is active, you can use it as many time as you wish to reduce the tempest level. Meanwhile, the storm grows faster so you have to keep an eye on ionizers around you to use it when necessary. The ship quest has been improved. You now need to find all the ship pieces to directly improve your ship and in a long term leave the planet. The cinematic introduction has been improved for a better immersion at the beginning of…
- Sky Break EA v4.2 - 21 July 2016
The v4.2 update is now available. It focuses on a new mecha, the weather system and fixes. The new mecha A new mecha is now available: the bear mecha. It has two variants: head attack or blaster attack from the distance. It has a high level of shield and is hard to stun, but have a low life level. Its attack deals high damage. It can only be found in the ice island. http://www.farskyinteractive.com/skybreak/assets/steam/update_v0_4_2_f1.png The weather system The tempest is now dynamic, and has an effect on mechas. A new indicator is visible next to the corner map, showing the tempest level. As time passes, the tempest gets stronger. After the first level, all mecha shields are reduced by one. After the second level, all mecha shields are reduced by two and the heavy fog prevents the use of any localization system. To calm the tempest, interact with a weather controller or use an air io…
- Sky Break EA v4.2 - 21 July 2016
The v4.2 update is now available. It focuses on a new mecha, the weather system and fixes. The new mecha A new mecha is now available: the bear mecha. It has two variants: head attack or blaster attack from the distance. It has a high level of shield and is hard to stun, but have a low life level. Its attack deals high damage. It can only be found in the ice island. http://www.farskyinteractive.com/skybreak/assets/steam/update_v0_4_2_f1.png The weather system The tempest is now dynamic, and has an effect on mechas. A new indicator is visible next to the corner map, showing the tempest level. As time passes, the tempest gets stronger. After the first level, all mecha shields are reduced by one. After the second level, all mecha shields are reduced by two and the heavy fog prevents the use of any localization system. To calm the tempest, interact with a weather controller or use an air io…
- Sky Break EA v4.1 - 11 July 2016
The v4.1 update is now available. It focuses on the controller support, the combat system and fixes. The combat system From your suggestions and some play testings, we realized that the combat system needed more depth, though without ading too much complexity. It also needed to be cleaned to avoid mechas going inside each other at a same spot during combat. Now the mechas own a shield (several shield bars actually). When it is hurt, only the shield is affected at first. If a shield bar goes to zero, the mecha is stunned for a few seconds and damage will affect its life. This mechanics also affects your mechas, but you can help them to retrieve their shield instantly. You blaster has been updated, there is no heat limitation anymore. You can charge your blaster and shoot a full charge that will have different effects depending on the mecha aimed: - if it is a hacked mecha in a stunned st…
- Sky Break EA v4.1 - 11 July 2016
The v4.1 update is now available. It focuses on the controller support, the combat system and fixes. The combat system From your suggestions and some play testings, we realized that the combat system needed more depth, though without ading too much complexity. It also needed to be cleaned to avoid mechas going inside each other at a same spot during combat. Now the mechas own a shield (several shield bars actually). When it is hurt, only the shield is affected at first. If a shield bar goes to zero, the mecha is stunned for a few seconds and damage will affect its life. This mechanics also affects your mechas, but you can help them to retrieve their shield instantly. You blaster has been updated, there is no heat limitation anymore. You can charge your blaster and shoot a full charge that will have different effects depending on the mecha aimed: - if it is a hacked mecha in a stunned st…
- EA v4.0 Patch & What to expect - 15 June 2016
We released a series of patches in the last few days to fix some issues with the game. Here is the list of the fixes: item placing with the sky station chest issue unlocked mecha spots not accessible after reloading the game wrong texture on some ice plants boxes not instantiated correctly (resulting in no chip or oil loot) "Damage+50Damage+50..." text in the crafting description part if no item is selected wrong map spot location if upgraded the game from v3.3 to v4.0 "Craft Board" interaction changed to "Evolve" stuck inside the sky station after moving it with the message "Docking in progress" tornado can hurt you for a few seconds in the sky station station position not saved correctly interaction text not aligned snow particles on the player in the forest biome under special conditions ship weird behavior after landing under special conditions, hurting the player windmill quest inf…
- EA v4.0 Patch & What to expect - 15 June 2016
We released a series of patches in the last few days to fix some issues with the game. Here is the list of the fixes: item placing with the sky station chest issue unlocked mecha spots not accessible after reloading the game wrong texture on some ice plants boxes not instantiated correctly (resulting in no chip or oil loot) "Damage+50Damage+50..." text in the crafting description part if no item is selected wrong map spot location if upgraded the game from v3.3 to v4.0 "Craft Board" interaction changed to "Evolve" stuck inside the sky station after moving it with the message "Docking in progress" tornado can hurt you for a few seconds in the sky station station position not saved correctly interaction text not aligned snow particles on the player in the forest biome under special conditions ship weird behavior after landing under special conditions, hurting the player windmill quest inf…
- The Spaceship Update (EA v4.0) - 13 June 2016
The major update v4.0 is now available. It focuses on the spaceship, the ice biome, and the cure quest. The spaceship It is now possible to fix the spaceship of your friend found on the second island. Once fixed, you can use it but there is not enough fuel to leave the planet. You will need to find that fuel. You can navigate freely with your spaceship, however it is impossible to land in the tempest. Landing is only possible near weather controllers, station docks or on the sky station. It is mainly useful for fast traveling, but can also be used to winch boxes. Some assets such as the weather controller and the station dock have been updated to add a landing platform for the spaceship. Thanks to this feature, the world is now 3 times bigger. We made some modifications and adjustments to keep the game as enjoyable as when it was smaller. http://www.farskyinteractive.com/skybreak/assets…
- The Spaceship Update (EA v4.0) - 13 June 2016
The major update v4.0 is now available. It focuses on the spaceship, the ice biome, and the cure quest. The spaceship It is now possible to fix the spaceship of your friend found on the second island. Once fixed, you can use it but there is not enough fuel to leave the planet. You will need to find that fuel. You can navigate freely with your spaceship, however it is impossible to land in the tempest. Landing is only possible near weather controllers, station docks or on the sky station. It is mainly useful for fast traveling, but can also be used to winch boxes. Some assets such as the weather controller and the station dock have been updated to add a landing platform for the spaceship. Thanks to this feature, the world is now 3 times bigger. We made some modifications and adjustments to keep the game as enjoyable as when it was smaller. http://www.farskyinteractive.com/skybreak/assets…