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Veer

Veer Steam news

Some-Fish | Nov 15, 2019 | game

Released

0players observed · 5 October 2026 - 18:15:26 UTC

IndiePuzzle-PlatformerEarly AccessPlatformerPuzzleSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Veer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews38
  • Release dateNov 15, 2019
  • DeveloperSome-Fish
  • PublisherSome-Fish

Genres: Indie

Company pages: Developer: Some-FishPublisher: Some-Fish

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Veer Steam news

Veer news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Linux version is out! - 6 January 2017

    After hearing the demand for a Linux version, we're glad to announce that Veer is now playable on Linux systems! A couple of minor bug-fixes and tweaks have also been made with this update. Let us know if you discover any bugs and/or have any feedback to give. Have a nice weekend!

  • Linux version is out! - 6 January 2017

    After hearing the demand for a Linux version, we're glad to announce that Veer is now playable on Linux systems! A couple of minor bug-fixes and tweaks have also been made with this update. Let us know if you discover any bugs and/or have any feedback to give. Have a nice weekend!

  • New Soundtrack! - 5 December 2016

    Hello all! Today we are happy to give you a completely new soundtrack for the game along with some other fixes and tweaks as always. - New soundtrack; 40+ minutes of music, made by Daniel Anderstedt. If you like what you hear, you can check out his soundcloud page at https://soundcloud.com/danielanderstedt and his solo project DRAVG at https://dravg.bandcamp.com/ The music is louder than before, so the default music volume when you start the game for the first time is lowered to 0.4 instead of 1. You can of course increase the volume in the options menu as before. - Resized the Leaderboards window so that it is a bit smaller, and not as much "in your face". Also fixed a bug so now the correct player window is opened when pressing on a player score. - Made some adjustments to a couple of levels in the "City" part. So they are a bit longer. - Smoother camera movement and smoother rotation…

  • New Soundtrack! - 5 December 2016

    Hello all! Today we are happy to give you a completely new soundtrack for the game along with some other fixes and tweaks as always. - New soundtrack; 40+ minutes of music, made by Daniel Anderstedt. If you like what you hear, you can check out his soundcloud page at https://soundcloud.com/danielanderstedt and his solo project DRAVG at https://dravg.bandcamp.com/ The music is louder than before, so the default music volume when you start the game for the first time is lowered to 0.4 instead of 1. You can of course increase the volume in the options menu as before. - Resized the Leaderboards window so that it is a bit smaller, and not as much "in your face". Also fixed a bug so now the correct player window is opened when pressing on a player score. - Made some adjustments to a couple of levels in the "City" part. So they are a bit longer. - Smoother camera movement and smoother rotation…

  • Slow motion mechanic - 31 August 2016

    Thanks to the feedback from our players, we've implemented a slow motion mechanic for the "City" part of the game. It is hopefully pretty self explanatory in game how it works. We hope you enjoy it, please try it out and tell us what you think of it :) Some other minor bugfixes and tweaks have also been made with this update. Have a nice day!

  • Slow motion mechanic - 31 August 2016

    Thanks to the feedback from our players, we've implemented a slow motion mechanic for the "City" part of the game. It is hopefully pretty self explanatory in game how it works. We hope you enjoy it, please try it out and tell us what you think of it :) Some other minor bugfixes and tweaks have also been made with this update. Have a nice day!

  • Improved performance and menus. - 26 July 2016

    Hi all, here's the latest update; -Reduced workload on CPU. -Less choppy menu transitions. -Some visual changes on the menus (more work can still be done). -Updated visuals and added more checkpoints on some levels. -Other minor bugfixes and tweaks. Hopefully more sound and music will arrive in the next update or the one after it. Have a nice day!

  • Improved performance and menus. - 26 July 2016

    Hi all, here's the latest update; -Reduced workload on CPU. -Less choppy menu transitions. -Some visual changes on the menus (more work can still be done). -Updated visuals and added more checkpoints on some levels. -Other minor bugfixes and tweaks. Hopefully more sound and music will arrive in the next update or the one after it. Have a nice day!

  • Gamepad and custom controls added! - 16 June 2016

    Hi all, sorry it's been a while since the last update. In this Update: -Play the game with a gamepad, the game is designed for keyboard and mouse however, some of the later levels can be too difficult with a gamepad. -Customize all the controls in the new "Controls" window in the game menu. The tutorial controls will also follow the settings you define. -"Next Lock" locks the aim to the next lockable object in view, sorted by distance from the camera. Primarily for players without a mouse, since aiming with a trackpad is uncomfortable. But also fits well with a gamepad, define it to a button in the controls menu. -"Previous Lock" locks the aim last locked object if it is in view, press one more time to unlock. Useful in the later levels for players without a mouse or with a gamepad. You can also press "Previous Lock" and "Next Lock" at the same time to unlock the aim. -"Download progres…

  • Gamepad and custom controls added! - 16 June 2016

    Hi all, sorry it's been a while since the last update. In this Update: -Play the game with a gamepad, the game is designed for keyboard and mouse however, some of the later levels can be too difficult with a gamepad. -Customize all the controls in the new "Controls" window in the game menu. The tutorial controls will also follow the settings you define. -"Next Lock" locks the aim to the next lockable object in view, sorted by distance from the camera. Primarily for players without a mouse, since aiming with a trackpad is uncomfortable. But also fits well with a gamepad, define it to a button in the controls menu. -"Previous Lock" locks the aim last locked object if it is in view, press one more time to unlock. Useful in the later levels for players without a mouse or with a gamepad. You can also press "Previous Lock" and "Next Lock" at the same time to unlock the aim. -"Download progres…

  • New version out! - 22 April 2016

    -Timetrials Fixed so that all runs gets recorded to leaderboards, not only the ones in time trial mode. -Added Total RunTime: Unlock by beating all levels. -Download level progress: If you have reached a later level on the current steam account you are logged in to, press the button in the level selection screen to download that progress. -Other minor tweaks and enhancements. -New achievements will arrive soon!

  • New version out! - 22 April 2016

    -Timetrials Fixed so that all runs gets recorded to leaderboards, not only the ones in time trial mode. -Added Total RunTime: Unlock by beating all levels. -Download level progress: If you have reached a later level on the current steam account you are logged in to, press the button in the level selection screen to download that progress. -Other minor tweaks and enhancements. -New achievements will arrive soon!

  • Puzzle-Platformer Veer Out Now On Early Access - 17 April 2016

    There’s something so very wonderful about solving video game puzzles, don’t you think? I’ve been playing a lot of Dark Souls III recently, and while besting a bastard-hard boss after umpteen failed attempts is a great feeling, figuring out a brain-busting conundrum in games like Portal or The Witness or the likes is for me a far more enjoyable experience. Veer is a 2D logic puzzle game that sees you navigate a world of levels via teleportation, gravity and inertia. It’s out now on Steam Early Access and looks a little something like this: …

Patch notes and updates

S.noRelease datePatch nameGID number
16 January 2017Linux version is out!4249665521683277878
25 December 2016New Soundtrack!4249665521683277984
331 August 2016Slow motion mechanic4249665521683278092
426 July 2016Improved performance and menus.4249665521683278193
516 June 2016Gamepad and custom controls added!4249665521683278307

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