Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4057970 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | $7.49 (50% off from $14.99) |
| Free to play | No |
| Discount | 50% |
| Original price USD | $14.99 |
| Current price USD | $7.49 |
| Release date | Nov 18, 2025 |
| Developer | Red Sunset Productions |
| Publisher | Red Sunset Productions |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 2 user reviews |
| Positive review percent | 100% |
| Positive reviews | 2 |
| Negative reviews | 0 |
| Total reviews | 2 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4057970/ |
Short description
Remnants of Eden is an isometric sci-fi survival game where you switch between human and machine forms to endure radiation, fight rogue androids, drones, and turrets, and scavenge scarce resources across 20 looping levels of grief above the clouds
About this game
THE FACILITY CONTROLS THE FLOOR. YOU DECIDE HOW IT BREAKS. Every floor puts you in a bad situation: hostile machines, spreading radiation, damaged systems and a route that refuses to stay safe. You are given the tools to turn it around—but never a single correct answer. Read the room. Choose who controls the body. Turn pressure into opportunity. When the elevator finally rises, it should not feel like the game allowed you to continue. It should feel like you earned the next floor. TWENTY FLOORS. ONE WAY UP. NO FREE ASCENTS. The elevator is not a checkpoint waiting to reward you. Complete the floor’s objective. Recover what the elevator needs. Adapt when the route turns hostile. Then make it back alive. Every ascent is proof that you understood the floor well enough to beat it. BECOME WHAT THE MOMENT NEEDS. ONE BODY. TWO SELVES. ONE WILL TO SURVIVE. At the heart of Remnants of Eden is a science-fiction echo of Robert Louis Stevenson’s Strange Case of Dr Jekyll and Mr Hyde: One man. Another self. And the growing fear that the one you unleash may eventually become the one that remains. Jekyll feared what Hyde became when set free. Elias may not survive unless he sets his own dark side free. But the question follows every transformation: Are you controlling the other self—or teaching it how to control you? Here, duality is not simply part of the story. It is the central decision you make during play. HUMAN — MOVE BEFORE THE ROOM CAN REACT. Run faster. Interact instantly. Reposition before pressure closes around you. Human Mode gives you speed and responsiveness, but sacrifices weapon stability, heat efficiency and resistance to radiation. It rewards confidence. It punishes hesitation. MACHINE — MAKE EVERY SHOT DELIBERATE. Fire with greater accuracy. Control weapon heat more efficiently. Walk through environmental radiation that would destroy the human inside. But power has weight. Machine Mode is slower—and excessive radiation can lock it away when you need it most. Neither form is simply the hero. Neither form is simply the monster. The mastery comes from knowing which one the next five seconds demand—and whether you can still put the other one back…
Supported languages
English * * languages with full audio support
