- Rest up and test your card crafting skills in the new Demo Update! - 14 September 2026
Hi all! I'm back with a bunch of new features!Even though the rebellion always advances relentlessly, the one thing I keep hearing from players is "I wish there was a way to heal". So in the new update, I added safe spots that you'll encounter during your expedition where you're able to rest and heal.If you're doing okay and don't need the extra health, you can instead craft a custom card in the fully redesign custom card UI. This new UI makes it much easier to tell where you ink is going and how much you have left.You can also create custom cards of any type now! What kinds of crazy Pacts can you think of?As always, thank you for supporting the game. All of this hard work is only possible because of the feedback I receive through the feedback form AND in Discord, so come say hi and hang out with us! https://discord.gg/9VCXeZXmtuFull Patch Notes - Soulsworn Demo v0.2.61 Expeditions- Add…
- The Quality of Life Update + New Rituals Enter the Fray! - 23 August 2026
Hi all!!I've been working hard on new content for a couple of months now, but for this update I decided to focus on actually getting through the backlog of QoL requests and actually implement most of them. I've also managed to throw in 2 new very powerful Rituals that I have been cooking for a while!Let's go over the most important new settings first. They're available under the "Settings" menu.Animation SpeedSoulsworn is intended to be a fast-paced game. I want combat to feel fast and runs to be as smooth as possible, so the new Animation Speed lets you control exactly how fast you prefer your game. Regardless of which animation speed you prefer, you can click to skip any of the longer animations (fusions, coin flips, etc).Here's an example of the new "Very Fast" animation speed:Mouse-Only ModeFor folks who prefer to use only the mouse to play, you can enable "Mouse-Only" under the Con…
- Unlock new Spell and Trap cards with Milestones! - 17 August 2026
I've been working hard to implement some of the most requested changes to the game. The main one I'm excited to share today is: more Spell and Trap cards are now available for advanced players!If you've played the game before, you may remember that at the end of the draft phase, you have to choose 2 Hexes to round up your deck. These used to always be the same, but now the game will introduce more complex card types as you play. For the first time, you'll be able to draft Hexes, Chants, and even Pacts too!The way to unlock them is through the new Milestones system, which are small challenges you can perform as you play. In this version of the demo there are 10 Milestones, each with a new unlockable card. More Milestones will be added in future updates!Another very important change in this update: the Ascension 1 encounters have been rebalanced. Previously, the AI would play Pact cards t…
- The Custom Cards update is live in the demo! - 18 July 2026
I get so many requests for cards every day that there's no way I can implement all of them, so with this update I'm giving you everything you need to create your own custom cards! This was a massive update that took quite a bit longer than regular updates, but it's an entirely new system that will be expanded over time. Please try it out and let me know what you think!How Custom Cards workYou'll now be offered the option to create a custom card as one of the 3 offered card rewards.You can customize the artwork with any colors you'd like. Soon, you'll also be able to upload and use any artwork!Each custom card has a certain amount of Ink to spend on its Power and Effects. Adding more Power and better effects spends more Ink, but adding Costs and Conditions will help you recover.New artworks, triggers, effects, conditions and costs will be added over time to expand even more the kinds of…
- Reunite Dante & Beatrice in the latest Demo update - 15 June 2026
One of the most requested features for the longest time has been updating and adding the in-game story events. With the latest update, I'm adding 2 new events:A Rebel's SacrificeThis is the first time you're able to heal, but at a terrible cost: you must leave one of your Souls behind.The Red Rose VanguardBeatrice is a brave knight that charges into battle the moment she's summoned. She can join the rebellion, as long as you're willing to help her find Dante.She also has an exclusive fusion with Dante -- check it out on your next run!Quality of Life updatesThis update also introduces a new "Check field" mode that can be entered at any moment during your or your opponent's turn. When in that mode, you can check the field freely, as well as any cards in your hand or in limbo. No more wondering what that trap card did!New help guidesI've heard some feedback that the game is confusing, so I…
- Ascensions are now available in the demo - 31 May 2026
One of the most common things I hear from demo players is that the AI encounters don't put up much of a challenge. This is intentional! I tuned down the difficulty for the first few duels so players can figure out the mechanics and learn about the fusion system without long tutorials.However, once you beat the boss once, you unlock Ascension I, and that's where the challenge begins.There are 3 available ascensions, and each of them introduces a modifier that makes the game significantly harder. Enemies have more health, activate more traps, and force you to figure out more complex lines to OTK or to just survive!Each Ascension you beat will also unlock a new card reward that can be drafted in following runs. I've designed these so you have more options to interact with some mechanics that are more common in higher Ascensions like enemy buffs, face down cards and pacts.The Ascensions are…
- Assembly Complete: Constructs have joined the Rebellion! - 18 May 2026
In the first major update to the demo, Constructs can now be recruited into your deck! But why would machines want to rebel? Could they have their own goals?Constructs are special in 3 big ways:1 - They are experts in fusion. The Voltaic Dog allows you to gain additional fusions each turn, and the Patchwork Gremlin draws you cards whenever it's summoned. If you like a combo-heavy playstyle, draft some constructs to gain even more gas for your combos!2 - They have a special mechanic, Install. When you fuse a construct, they install their effects into the fusion result, meaning you can chain them to create fusions with crazy combinations of effects.3 - Every fusion with a construct always results into another construct, not an Aberration (except for Echo + Construct fusions). They will mechanize everything so you can keep chains of installs going for as long as you can.They're live now on…
- Try the Soulsworn Demo! - 4 May 2026
The Soulsworn Demo is finally live. You can just click the "Play Demo" button on the store page to try it.You can also leave a review on the separate Demo page, and I'd really appreciate it! It really helps to get more visibility to the game.FAQ:Q) I already played the playtest. Is there any difference in the demo?A) If you've played the playtest in the past few weeks, then you've already seen everything the demo has to offer. However, if you haven't played in months, there's plenty of things for you to discover, such as an entirely new summoning mechanic (Rituals) and a new Origin (Beasts)!The playtest is experimental, might be broken, and changes constantly. It's intended for risk-takers and early birds!Q) Will the demo get any updates?A) Yes! I'll keep the demo up to date as the game evolves with more cards, fusions, mechanics and polish, but it'll always be limited to just the first…
- Ritual Summoning is here! - 25 April 2026
Fusions are really cool, but they're not the only way to bring powerful Souls to the field. Now introducing: Ritual Souls!Ritual Souls are cards that require a Ritual Hex. When you activate it, you must sacrifice Souls from your field whose combine Power match the Power of the Ritual Soul you want to play. This means if you want to play a 2000 Power Soul, you can use a single 2000 Power Soul as the entire sacrifice, or 2x 1000 Power Souls, or 3x 700 Power Souls.The first ritual card, the "Eclipse Sorcerer", can already be found in the latest version of the playtest!
- The Draft has been redesigned! - 21 April 2026
For the next few updates, I'm looking to upgrade some of the original screens and systems from the game that aren't quite as polished as the most recent ones, and the previous Draft screen really was the worst offender. BEFORE:AFTER:Now, there's a fancy animation when you draft your army at the Soul Pyre before heading out to an Expedition! It also shows a short video tutorial showing how each card plays, plus every fusion you've discovered that can use that card. If you haven't unlocked all of a card's fusions yet, try drafting it to see what you're missing!
- Beasts have joined the Rebellion! - 11 April 2026
New Card Origin: Beasts (Available on the playtest branch, v0.1.33) Beasts have arrived in Soulsworn! These souls belong to feral creatures doomed to wander the halls of Hell, unaware of the reason for their damnation. Even though they lack understanding, the rebellion finds them invaluable for their immense power, provided you are willing to take a risk.New Mechanic: Risk and Reward Every Beast card features a coin-flip mechanic. When played, you either trigger a game-changing ability, or the Beast may bite the hand that feeds. New Fusions Discover 5 new fusions featuring the Beast cards! Unlike standard Beast plays, these fusions are safe to use even in critical moments, since they will always provide a helpful effect. However, a little luck can push their power to even greater heights.
- New Expedition: Frosthollow! - 5 April 2026
Frosthollow is Soulsworn's second Expedition, and it opens up the game in lots of ways.The spirits here can stun your Souls, steal your cards, and cast pacts that require specific answers. You'll face swarms that multiply when destroyed, and also enemies that siphon power from your cards. The deeper you go, the more these mechanics get mixed together, and the more creative your solutions need to be.Join our closed beta today to try it: https://discord.gg/7T9JSTKTVp
- The Closed Beta is here! - 26 March 2026
DISCORD LINK: https://discord.gg/7T9JSTKTVpThe closed beta for Soulsworn is up and running! If you want to try the game early, hop into our Discord and grab a key from the SentinelBot: Fair warning: Right now you're getting a single level, and bugs are expected! We're shipping updates and bugfixes several times a week, so come check it out and let us know what we should build next :)The main thing we'd ask is that if you play it, tell us what you think! Drop feedback in the Discord. We read everything and actually reply.Come hang out with the other sworn!