SPSTEAMPULSELIVE ANALYTICS
Turok 2: Seeds of Evil

Turok 2: Seeds of Evil system requirements

Iguana Entertainment, Nightdive Studios | Mar 16, 2017 | game

Released

26players observed · 21 September 2026 - 23:35:29 UTC

ActionAdventureFPSClassicDinosaursSteam Store

  • Latest observed players26 · 21 September 2026 - 23:35:29 UTC
  • SteamPulse tracked peak888
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive

Turok 2: Seeds of Evil system requirements organize the minimum and recommended Windows, macOS, and Linux specifications published in Steam metadata.

  • Latest observed players26 · 21 September 2026 - 23:35:29 UTC
  • SteamPulse tracked peak888
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive
  • Total reviews2,780
  • Release dateMar 16, 2017
  • DeveloperIguana Entertainment, Nightdive Studios
  • PublisherNightdive Studios, Atari

Genres: Action, Adventure

Company pages: Developer: Iguana Entertainment, Nightdive StudiosPublisher: Nightdive Studios, Atari

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Turok 2: Seeds of Evil system requirements

Turok 2: Seeds of Evil system requirements organize the minimum and recommended Windows, macOS, and Linux specifications published in Steam metadata.

System requirements

Minimum requirements

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 (64-bit required) Processor: Intel or AMD Dual-Core at 2.0 GHz Memory: 1 GB RAM Graphics: GPU with OpenGL 3.2 or DirectX 10 support Storage: 1 GB available space Sound Card: 100% DirectX compatible sound card or onboard sound Additional Notes: Intel CPUs rendering graphics may not be OpenGL 3.2+ compatible.

Recommended requirements

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 (64-bit required) Processor: Intel Core i5-2300 2.8 GHz/AMD Phenom II X4 945 3.0 GHz or equivalent Memory: 2 GB RAM Storage: 1 GB available space Sound Card: 100% DirectX compatible sound card or onboard sound Additional Notes: Intel CPUs rendering graphics may not be OpenGL 3.2+ compatible.

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