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Tulip Season

Tulip Season Steam news

Poppy Labs | Q3 2026 | game

Released

1players observed · 6 October 2026 - 02:09:53 UTC

CasualSimulationSteam Store

  • Latest observed players1 · 6 October 2026 - 02:09:53 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Tulip Season news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 6 October 2026 - 02:09:53 UTC
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews17
  • Release dateQ3 2026
  • DeveloperPoppy Labs
  • PublisherPoppy Labs

Genres: Casual, Simulation

Company pages: Developer: Poppy LabsPublisher: Poppy Labs

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Tulip Season Steam news

Tulip Season news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Localisation update and Companion Falls for You festival - 24 September 2026

    Hey all!I have been lucky to participate 2 festivals at the same time, how cool is that?! The new one is Companion Falls for You with many great games that can play idle:https://store.steampowered.com/curator/46305779/sale/CompanionFallsforYouAlso, now Tulip Season fully supports more languages: German, French, Russian and Japanese! I am happy and very grateful to people who contributed to the translation and proofreading!Cheers,Tatiana.

  • Stronger Together event and Demo update - 22 September 2026

    Hey everyone!I am happy to share that Tulip Season is participating the "Stronger Together Demo Showcase", which you can check out here:https://store.steampowered.com/curator/46283057/sale/StrongerTogetherDemoShowcaseTo celebrate the event, I have updated the Demo to fully represent the first hour of the full game. If you will like how the things are going, you can buy Tulip Season (at a discount!) and continue seamlessly from your save game :)

  • Tulip Season is a part of Games Composed in Germany - 20 July 2026

    Hello everyone!Just a few days before the release, Tulip Season got into a festival! Yay!I am located in Berlin, so the game is legit composed in Germany, along with many other cool titles:https://store.steampowered.com/sale/Games-Composed-in-Germany

  • Demo is back live! - 30 May 2026

    Hey all!I have made and, to the extent of my capabilities, tested the changes to the gameplay that I was talking about in the last post. Now, you get the points from blooming flowers every day, instead of reaching new maximum of beauty. I hope this makes the game simpler and more enjoyable. I also fixed a few bugs and added a couple small quality-of-life features. What is in the demo:20 levels to progress through (out of 100+ in the game)Chats and small quests from villagers that reward you with the field decorationsFlower breeding

  • Demo is down, but playtest available - 27 May 2026

    Hey everyone!An update with respect to the latest Steam page changes.About two weeks ago, I released my first Steam Demo. I was quite happy and hopeful about it, because the recent playtest data was very promising, as well as the survey feedback.However, the demo results so far showed me some crucial flaws in the game design which I plan to rectify. Therefore, the current demo doesn't represent my intent anymore, so I blocked it for the time being. For the next couple of weeks I will be running playtests instead, so that by the upcoming Nextfest the Demo is new and shiny.Still hopeful,Tatiana.

  • First broadcast - 5 March 2026

    Hey all!I'm participating a couple of Steam events, and decided to put a broadcast to show off how the game looks now, since the trailer is a bit outdated by now.

  • Devlog: what's growing - 7 January 2026

    Hello everyone!I have just remembered that people can make devlog updates on Steam, so here I am! A lot of things were done since the launch of the page, but the most important ones are the progression system, idle mode, and new field beauty calculation.Field beauty calculationMy favorite decision of the game so far. The inspiration came from playtesting the game among friends and them commenting on some points that made me thinking how could I make the field beauty calculation clearer and more rewarding. I hope compression doesn't kill it entirely:Progression systemOn levelling up player will be able to unlock a lot of things: flowers, decorations, various perks and features. Many of those are not implemented yet, but the system itself works! And the plan is that the progress tree will contain at least 40 elements.Idle modeThe game now can play without you making any actions! You set t…

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