DUMPLing news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateApr 26, 2026
- DeveloperPidginhole Studios
- PublisherPidginhole Studios
Genres: Action, Adventure, Indie, Strategy
Company pages: Developer: Pidginhole StudiosPublisher: Pidginhole Studios
DUMPLing Steam news
DUMPLing news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- v2.1.0-260906 Update - 6 September 2026
Changes:ENEMIES:Added 3 new enemy types:Dasher periodically winds up, displays a red warning line, then rapidly dashes toward the player.Exploder chases the player, stops within range, grows/pulses during a wind-up, then explodes and damages the player and nearby enemies.Lurker hides and becomes untargetable, moves closer while invisible, then fades in, fires a projectile, and disappears again.Added unique behaviour/state machines for each new enemy type.Added enemy-specific visual and audio feedback, including dash warnings, explosion effects, lurker fade effects, hit sounds, death sounds, and attack cues.Changed the enemy system to support multiple specialized enemy behaviours while retaining shared health, damage, knockback, drops, audio, and death systems.Dynamic Enemy SpawnerAdded a completely new Dynamic Enemy Spawner system.Added phase-based enemy spawning, allowing the game to p…
- v2.0.0 Update - 6 September 2026
Changes: UI Graphics Change (Image to striped background) in scenes:Settings (collection)Credits (credits)Character Selection (freeplayCharSelector)UI Menu Redesign UI Scenes merged (3)Removed character unlock systemChanged Scroll Sensitivity for Skills Tab 1 -> 15Changed Bloom Calculation method in Enemy.csChanged Bloom Dirt Texture none -> JellyChanged Bloom Intensity 7 -> 5Changed Bloom Dirt Texture intensity none -> 1Changed Version Text to include copyright and all rights reserved textUpdates Credits TextSamosa Explosion Dash Scale 1 -> 3Reorganized Samosa Status Icons into correct Art assets folderCONTROLLER SUPPORT: (developer note: work in progress, controller still not supported)Left Joystick: MovementRight Joystick: AimNorth Button: Toggle AutofireSouth Button: DashL1: Sprint+ Symbol / Options: Upgrades and Skills panel (currently forced into one controller input)GUOTIE CHARAC…
- v1.2.2 Patch - 27 August 2026
Changes: Reworked campfire prefab and configured settings Added Seed Generation to environment, 9 prefabs changed (Seed PRIVATE) Added Archives Section in Main Menu Added Archives Scene Removed Damage Rush Mode Section in Main Menu Realignment for Main Menu UI buttons Configured performance optimization Configured physics calculation Cleaned up internal folder(s)
- 1.2.1 Patch - 19 July 2026
Changes: New formula for calculating effective damage New formula for calculating day night cycles Added Night Hunter upgrade to upgrade pool Added Freeze Chance upgrade to upgrade pool Added Freeze Chance upgrade to upgrade pool Changed upgrade list culmulative damage display text to Mint color Removed Miniboss 1 Removed Miniboss 2 Bug Fixes: Fixed bug where minibosses would be kicked outside of arena with knockback Fixed bug where an unused skill (glass cannon) from a supply crate would show up as a loot option Fixed bug where an unused skill (berserker soul) from a supply crate would show up as a loot option Fixed bug where an unused skill (double damage half speed) from a supply crate would show up as a loot option Fixed bug where an unused skill (damage trail) from a supply crate would show up as a loot option
- v1.2.0-260717 Update - 18 July 2026
Changes: Rotating Bamboo Stick 30 -> Effective DamageKebab of Chaos 75 -> Mathf.Max(10, Crit Chance * 3)Boba Pearl Gun 40 -> Mathf.Max(10, Crit Chance * 3)Choco Stick Spear 100 -> Mathf.Max(10, Crit Chance * 3)Corn Kernel Volley 35 -> Mathf.Max(5, Base Damage * 0.5f)Fried Egg Bomb 120 -> Max HP * 5Carrot Spiral 20 -> Mathf.Max(5, Crit Chance * 0.8f)Wasabi Mine Field 60 -> Effective Damage * 3Sushi Roll Boomerang 40 -> Travel Distance * 8Hot Pot Bubble 25 -> Max HP * 2 Added Special Damage Text for Rotating Bamboo StickAdded Special Damage Text for Kebab of ChaosAdded Special Damage Text for Boba Pearl GunAdded Special Damage Text for Choco Stick SpearAdded Special Damage Text for Fried Egg Bomb Added Special Damage Text for Wasabi Mine FieldAdded Special Damage Text for Spinning CarrotsAdded Special Damage Text for Bubbling Hot Pot RingAdded Special Damage Text for Sushi Roll Projectile…
- v1.1.2-260712 Patch + v1.1.2+-260712 Critical Fix - 12 July 2026
Changes: Credits text scroll speed 30 -> 50Boss 1 spawn time -> 155tBoss 2 spawn time -> 300tBoss 3 spawn time -> 500tBoss 4 spawn time -> 700tGlass UI for Classic modeTemporarily disabled Damage Rush modeRain effect when raining (can be disabled if fancy visuals setting is off)4th Boss added "D.U.M.P.L +++"Glass UI:Refraction Strength (px) 0.3Dispersion Gain 0.6Glass Thickness (px) 90Reflection Factor (IOR) 1.15Glare Range 6Glare Hardness 0.8Glare Convergence 0.3Glare Opposite Fac 0.8Glare Angle (rad) -0.85Glare Intensity 1.9Fresnel Range 5Fresnel Hardness 0.2Fresnel Intensity 0.2Enable Outer ShadowShadow Range (px) 70Shadow Hardness 0Shadow Intensity 0.65Shadow Offset (px) X 0 Y -7.17 Z 0 W 0Effect Intensity 1Critical Fixes: Fixed missing shader Kuwase Blur shader in executable
- v1.1.1-260703 Patch - 3 July 2026
Rotating Bamboo Damage 3 -> 30 Rotating Bamboo Description changed Added Button Hover Effects to Character Play Buttons in Freeplay Character Selection Lowered Boss Fight Music Volume 0.5/1 -> 0.3/1 Added achievements: DAMAGE_100 — Ruinous: Have a base projectile damage of 100 in any run RANGE_100 — Farsight: Have a base projectile range of 100 in any run FIRERATE_HUNDRED — Brisk: Have a base fire rate of 100 in any run Added Cinematic Mode Option (Default: Off) Camera: Cinematic - Passive Enemy Pull Strength: 0.35 Enemy Max Distance: 10 Midpoint Smooth: 1.8 Drift Amplitude: 0.08 Drift Speed: 0.4 Cinematic - Auto Zoom Combat Zoom In: 0.6 Zoom Smooth: 0.8 Cinematic - Hit Impulse Hit Impulse Strength: 0.1 Hit Impulse Decay: 12 Cinematic - Combo Snap Tilt Snap Start Hits: 3 Snap Max Angle: 2 Snap Speed: 18 Snap Decay: 6 Cinematic - Death Death Duration Multiplier: 1.6 Death Extra Tilt: 8 D…
- v1.1.0-260626 Update - 26 June 2026
Changes: Added Double Rice Ball Speed upgrade to upgrade poolAdded Pierce Adds To Damage upgrade to upgrade poolAdded Half Damage Double Pierce upgrade to upgrade poolAdded Overflow Damage upgrade to upgrade poolAdded Combo Chain upgrade to upgrade poolAdded Hot Pot Bubble upgrade to upgrade poolAdded Wasabi Mine Field upgrade to upgrade poolAdded Sushi Roll Boomerang upgrade to upgrade poolAdded Freeze Chance upgrade to upgrade pool Added Double Rice Ball Speed upgrade to upgrade pool imagesAdded Pierce Adds To Damage upgrade to upgrade pool imagesAdded Half Damage Double Pierce upgrade to upgrade pool images Added Overflow Damage upgrade to upgrade pool imagesAdded Combo Chain upgrade to upgrade pool images Added Hot Pot Bubble upgrade to upgrade pool imagesAdded Wasabi Mine Field upgrade to upgrade pool imagesAdded Sushi Roll Boomerang upgrade to upgrade pool images Added Freeze Chan…
- v1.0.4-260524 Patch - 24 May 2026
Changes: Main Menu Logo changed with glow effect Main Menu added disabled button for Multiplayer Mode Main Menu added "Game is still in Development" text Credits Text changed
- v1.0.3-260503 Patch - 3 May 2026
Changes: Baozi Max HP 20 -> 22 Mantou Max HP 12 -> 15 Pelmeni Max HP 8 -> 10 Camera Base Zoom 7.7 -> 10 Camera Max Zoom 10 -> 12 Heart Spawn Time start 80 seconds -> 40 seconds Dumpling Spawn Ring enemy count 15 -> 10 Added Spring Onion Variant Bug Fixes: Fixed Bug 2 Extra Campfires upgrade not supported in Damage Rush Mode Fixed Bug Able to Spawn Torches when game is paused
- v1.0.2-260429 Patch - 29 April 2026
Changes: Damage Rush Mode Debug Startup Enabled -> Debug Startup Disabled Heart Pickup calculated by collider -> Heart Pickup calculated by distance to player Corn Kernel Upgrade Damage 10 -> 30 Carrot Spiral Upgrade Damage 3 -> 20 Explosion Upgrade from 3% Projectile Explosion Upgrade sound effect volume 1 -> 0.2 10 Upgrade Points Suggestion Arrow Text line count 3 -> 2 Upgrade Panel Upgrade Button sprite update Square -> 2026_02_08_0mt_Kleki (1) Aligned DMGCOUNTERBETA with Text (TMP) to both -> Y=64 Changed Next Upgrade Text formatting No Underline -> Yes Underline, Y=153 -> Y=170 Bug Fixes: Fixed Bug Fried Egg Bomb upgrade not supported in Damage Rush Mode Fixed Bug Carrot Spiral Upgrade not supported in Damage Rush Mode Fixed Bug Corn Kernel Upgrade not supported in Damage Rush Mode Fixed Bug Able to press enter in a non-first scene load of Menu Fixed Bug Loot Crate panel upgrades r…
- v1.0.1-260428 Patch - 29 April 2026
Changes: Jiaozi (Chaperone) Shield 3 HP -> 2 HP Jiaozi (Chaperone) Shield 5 seconds for 1 HP regeneration -> 20 seconds for 1 HP regeneration D.U.M.P.L 3 Spawn Enemy Type Evil Crumplers -> Evil Floatlings D.U.M.P.L 3 Attack Cooldown 4 seconds -> 2 seconds D.U.M.P.L 3 Projectile Speed 12 -> 6 Rain Volume 0.6 -> 0.4 Evil Dumpling 3 Damage -> 2 Damage Heart Spawn Algorithm 1 Heart every 80 seconds -> 1 Heart every 80 seconds + (Hearts Spawned x 5 seconds) Torches 7 -> 9 Enemy Walk -> Enemy Walk with Wobble
- DUMPLING is RELEASED! - 27 April 2026
DUMPLing, a fast-paced arena survival game where chaos meets cuisine, is RELEASED! Fight your way through endless waves of dumpling enemies, build insane upgrade combos, survive as long as you can, and push your skills to the limit in this flavorful roguelite experience. Key Features:Intense top-down arena combatUnique food-themed enemies & environmentsWild upgrade combinations every runFast, replayable sessionsSkill-based survival gameplay6 different charactersCan you last just one more round?Play NOW!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 27 August 2026 | v1.2.2 Patch | 1842212951301083 |
| 2 | 19 July 2026 | 1.2.1 Patch | 1838407329263707 |
| 3 | 12 July 2026 | v1.1.2-260712 Patch + v1.1.2+-260712 Critical Fix | 1837955055361943 |
| 4 | 3 July 2026 | v1.1.1-260703 Patch | 1836506165570975 |
| 5 | 24 May 2026 | v1.0.4-260524 Patch | 1833334318575385 |
| 6 | 3 May 2026 | v1.0.3-260503 Patch | 1831432155575984 |
| 7 | 29 April 2026 | v1.0.2-260429 Patch | 1831432155566211 |
| 8 | 29 April 2026 | v1.0.1-260428 Patch | 1831432155563896 |
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