Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4083960 |
| Live current players | 0 |
| SteamPulse tracked peak | 28 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Jan 29, 2026 |
| Developer | 戒斗 |
| Publisher | 戒斗 |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Mostly Positive |
| Positive review percent | 75% |
| Positive reviews | 15 |
| Negative reviews | 5 |
| Total reviews | 20 |
| Steam recommendations | Not available |
| Achievements | 20 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4083960/ |
Short description
A long-form fantasy RPG with turn-based battles, beginning with the legend of the god dwelling in the World Tree and its conflict with humankind.
About this game
Story “ILL FLOS” is a full-length RPG set in a fantasy world featuring the World Tree and magic. It follows the journey of Shaar, a young hunter whose job is to defeat monsters and protect people. Alongside his companions, he sets out to unravel the mystery of Insania, a flower that causes monsters to become violent. Eventually, he uncovers the truth hidden within the world. Overview Developed using RPG Maker VXAce, this is a 2D turn-based RPG. It features a system where SP earned by defeating enemies can be freely allocated to acquire skills. A key strategic element is the ability to freely swap party members during combat, expanding tactical possibilities. While there is only one main ending, multiple sub-events delve into the backgrounds of the colorful cast of companions, allowing players to freely enjoy the story. Features All background music (BGM) featured in the game is original, created exclusively for this title. A soundtrack containing every piece of music is also available. Regarding battles, a unique skill called “Timing Skill” exists. After activating a skill, there is a delay before it can be used again. Both allies and enemies can utilize this mechanic, creating battles where anticipation is key and strategic depth is paramount. Estimated Playtime 20 hours+ The concept is a well-paced play experience that can be enjoyed bit by bit in your spare time. The game is also designed so that players can experience all content within the game regardless of their playstyle. Translated with (free version)
Supported languages
Japanese
