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When will I get Home?

When will I get Home? Steam news

ZForgeGames | Jul 2, 2026 | game

Released

0players observed Β· 6 October 2026 - 03:19:49 UTC

IndieSimulationSteam Store

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When will I get Home? news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 2, 2026
  • DeveloperZForgeGames
  • PublisherZForgeGames

Genres: Indie, Simulation

Company pages: Developer: ZForgeGamesPublisher: ZForgeGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

When will I get Home? Steam news

When will I get Home? news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Ending Requirements Adjusted - 4 October 2026

    Ending Requirements Have Been RebalancedHi everyone!I’ve made a small balance adjustment to the ending requirements in When Will I Get Home?After looking at player results, the previous system turned out to be a little too unforgiving. Too many players were reaching the Bad Ending despite completing most of the game successfully.The new thresholds are:0–5 mistakes: Good Ending6–9 mistakes: Medium Ending10+ mistakes: Bad EndingPreviously, the thresholds were:0–3 mistakes: Good Ending4–6 mistakes: Medium Ending7+ mistakes: Bad EndingWith 42 anomalies across the full game, the previous balance punished mistakes too heavily. The new system should make the endings feel more proportional to how well you performed throughout the entire run.The endings themselves have not changed β€” only the number of mistakes required to reach each one.Thanks to everyone who played, shared feedback, and helped…

  • A Small Anomaly Update - 9 August 2026

    A small update has arrived!One of the anomalies that was particularly difficult to notice has been replaced with a new one. The new anomaly should be easier to spot, while also adding a slightly creepier moment to your journey home.Good luck spotting it! πŸ‘€

  • A new update is live! πŸŽ‰ - 31 July 2026

    Patch Notes 😊 Changes:βœ… Fixed an issue where some collectibles could not be obtained.πŸ‘€ Rebalanced 3 anomalies to make them easier to spot for a smoother gameplay experience.✨ Added 1 brand new anomaly to discover!Thank you all for playing When Will I Get Home? and for your feedback! πŸ’™

  • Slovak Language Update is Now Live! πŸ‡ΈπŸ‡° - 27 July 2026

    The latest update for When Will I Get Home? is now available and adds Slovak language support.If your game doesn't update automatically, simply restart Steam to download the latest version.Thank you for your support, and enjoy the game!

  • Minor Gameplay & Ending Fixes - 8 July 2026

    Hi everyone! A small patch is now live for When Will I Get Home?. This update includes: minor fixes to gameplay information adjustments to ending logic and related issues Thanks to everyone who played the game and shared feedback. It helps a lot. πŸ–€

  • When Will I Get Home? is out now! - 2 July 2026

    When Will I Get Home? is out now on Steam! πŸšοΈπŸ”My first solo game has officially launched.When Will I Get Home? is an anomaly-hunting horror game set in an eerie Eastern European apartment block, where careful observation matters more than reflexes. Watch for subtle changes, question what you remember, and decide whether something is wrong before moving on.What to expect:anomaly-hunting horror focused on observation and tensionan eerie Eastern European apartment block settingincreasingly deceptive anomaliesmultiple endings based on your performanceIf you’ve been following the game, wishlisting it, or trying the demo, thank you. It genuinely means a lot. ❀️Get it here:

  • πŸŽ‰ Demo Update: Turkish Localization & New Option! - 29 June 2026

    ✨ What's New πŸ‡ΉπŸ‡· Turkish localization added.πŸ‘οΈ Character blinking can now be toggled ON/OFF. Thank you for all your feedback and support!The full release is now only a few days away... ❀️

  • Demo Updated - German Language Support - 14 May 2026

    The demo has been updated!This update includes:- Added German language support- Localization improvements- Minor bug fixesThank you for the support and wishlists!

  • Major Demo Update – Progress & Settings Saving - 10 March 2026

    A new demo update has just been released!One of the most important features has now been added to the game: progress saving.The demo now automatically saves your progress, allowing you to return and continue your exploration exactly where you left off. This makes investigating the building and discovering its secrets much smoother.The settings system now saves properly as well, so your preferences will remain the same every time you launch the game.This update required significant internal changes and is an important step toward the full version of the game.Alongside these improvements, several visual upgrades and small fixes have also been made to improve the overall experience.Thank you to everyone who has played the demo and shared feedback so far β€” it genuinely helps shape the development of the game.If you enjoy the demo, please consider adding the game to your wishlist. It helps t…

  • Demo Update – Controls, UI & Elevator Fixes - 15 February 2026

    What’s new and improved:Invert Y-axis option added for mouse inputHead bobbing can now be toggled on or offCollected collectibles can be reviewed by pressing TABFixed an issue where the player could occasionally fall out of the elevatorSmall changes, better comfort β€” and less unintended gravity horror. Thanks for the feedback, it genuinely helps shape the game. πŸ™

  • Demo Update – Improved Run Flow & Anomaly Pacing - 6 February 2026

    The demo has received a gameplay-focused update aimed at making each run feel more consistent and engaging. What changed: Each run now contains 5–7 anomalies across the playable floors Reduced empty downtime between events Runs are now framed as Day 1, Day 2, etc. Quotes appear on a dedicated black screen before each run The goal was simple: smoother pacing, clearer structure, stronger atmosphere. Thanks for playing β€” and feel free to share feedback.

  • One Week After Demo Release - 28 January 2026

    It's been a week since the When Will I Get Home? demo was released.A minor update has also been released in the past few days:An anomaly fixA more compact, cleaner UI (still in development)Minor tweaks and pacing changesThe demo is a slow-paced horror experience, where the tension is not built through immediate effects, but through repetition, observation, and gradual changes in the environment.If you've already played it - thank you! If you haven't, the demo is still available now.Headphones are recommended for the desired experience.

  • πŸ‘‰ Demo update - 26 January 2026

    A small demo update is available.β€’ Fixed an anomaly.β€’ UI improvements for better clarity at different resolutions.β€’ Minor tweaks and stability changes.For the best experience, it is recommended to play with headphones.

  • Demo feedback & bug reports - 22 January 2026

    If you find any issues in the demo, please report them here. For faster feedback and updates, feel free to join our Discord: https://discord.gg/grrhe4F7

  • Demo Available Now! - 21 January 2026

    The When Will I Get Home? demo is now available on Steam. This demo is a short, replayable preview of the full experience.It features a limited number of anomalies that are randomly selected each playthrough. The full game features over 40 unique anomalies and multiple endings.If you enjoy atmospheric horror based on observation and suspense, feel free to try the demo. πŸ‘‰ Play the demo and wishlist the game to stay up to date.We welcome feedback in the Steam discussion. For faster feedback and updates, feel free to join our Discord: https://discord.gg/grrhe4F7

  • Update - 15 January 2026

    Extras:- player blink effect- player sounds (cough, yawn, etc.)- +2 anomalyWork in progress!

  • News. - 17 December 2025

    A report and a smaller mini test can be read on the Hungarian PC Guru site. Check it out!Articles on the PC Guru site.https://www.pcguru.hu/hirek/when-will-i-get-home-indie-horror-jatek-anomalia-kereso-keresos-steam-pc-trailer-demo-britpopper/97512https://www.pcguru.hu/hirek/when-will-i-get-home-beszamolo-demo-indie-horror-jatek-anomalia-kereso-keresos-steam-pc-trailer-teszt-britpopper/97565

  • Update 0.2.9 - 20 November 2025

    Fixes:- trigger boxes- ambient sounds- two anomalies have been refined- Hungarian translation improvedA few days and it will be in version 0.3.0! : )

Patch notes and updates

S.noRelease datePatch nameGID number
19 August 2026A Small Anomaly Update1840310314348921
227 July 2026Slovak Language Update is Now Live! πŸ‡ΈπŸ‡°1839041357034917
38 July 2026Minor Gameplay & Ending Fixes1836506165579765
429 June 2026πŸŽ‰ Demo Update: Turkish Localization & New Option!1836506165560088
514 May 2026Demo Updated - German Language Support1832700592788339
615 February 2026Demo Update – Controls, UI & Elevator Fixes1824644522843165
726 January 2026πŸ‘‰ Demo update1822556746166478
815 January 2026Update1821922921812104
920 November 2025Update 0.2.91816849002011055

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