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TheDarkSeraph | Feb 13, 2026 | game

Released

0players observed · 5 October 2026 - 23:05:55 UTC

AdventureIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Scrap Inc news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateFeb 13, 2026
  • DeveloperTheDarkSeraph
  • PublisherTheDarkSeraph

Genres: Adventure, Indie, Strategy

Company pages: Developer: TheDarkSeraphPublisher: TheDarkSeraph

Top Steam chartsTop 100 gamesGame directorySteam Store page

Scrap Inc Steam news

Scrap Inc news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Quality Settings Added - 4 March 2026

    Added a 6 quality settings which handle adjusting shadow and Anti Ailiasing. Due to URP in unity, settings have to be premade. The higher the quality setting the better the shadow and AA. No shadows or AA on the lowest setting.

  • Faster runtime, win x32 support, even less stutter on 120fps - 28 February 2026

    Build with il2cpp for faster runtime. Added build for windows 32 bit. Removed the minor stutter on 120 fps.

  • Smooth Movement Patch - 19 February 2026

    Added interpolation to make movements smooth even on low fps (prevents stutter like movements). This is applied to player, enemies and things that are pushed. Now even on 30 fps it is possible to finish within time limits. Detail: Due to how the movement of the game is (move one tile, then calculate next move) it stuttered every full step (visible on fps lower than 60). This was fixed with adding interpolation to movement, so extra movements pass on to the next step so that no jitter or stutter occurs. Also this speeds up movement by getting back lost displacement due to the pause and snapping that was removed. Multiple levels were tested, and behaviour of objects were tested at least once. Some key levels were tested, along with a few others. Hopefully no levels break, not unexpected behaviours introduced (Prayge). Game should run nearly the same on 60fps though.

  • Linux + Full controller support - 18 February 2026

    Made keyboard to support using controller only through the game. Uploaded first linux build of game.

  • Full Controller Support - 18 February 2026

    Added keyboard input to make game fully support playing with controller only.

  • Feature Add, Fixes - 16 February 2026

    Added pause when controller disconnect or steam overlay open. Fixed some translation. Fixed some issues with navigating UI with keyboard/controller. Updated 2 levels.

Patch notes and updates

S.noRelease datePatch nameGID number
14 March 2026Quality Settings Added1826362059919589
228 February 2026Faster runtime, win x32 support, even less stutter on 120fps1825727806713962
319 February 2026Smooth Movement Patch1825093633186003
418 February 2026Linux + Full controller support1825093633183205
518 February 2026Full Controller Support1825093633182313
616 February 2026Feature Add, Fixes1824644522845740

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