- Patch 0.96.1 is out now! - 28 September 2026
Salvete, Lanistas!While I’m working on some bigger, exciting additions, many of you have been busy reporting bugs, suggesting quality-of-life improvements, and pointing out missing translations. I didn’t want to keep you waiting for these fixes, so I’ve put together an update to address them.So, without further ado, here are the patch notes for 0.96.1!Save SystemReworked the save system with automatic backups and a save repair feature.Performance & LoadingSignificantly optimized how game data is loaded from the database to improve loading efficiency and help reduce loading times.Gladiators & ProgressionUpdated the starting gladiator roster to include the new cultures and traits. Special characters based on content creators have been preserved.Fixed an issue where Demigods and Legendaries could disappear after joining another Ludus.Matches & CompetitionsFixed a bug that could cause AI-si…
- Update 0.96B & C - 14 September 2026
Fixed a critical Networking issue Improved club selection syncing in Multiplayer Fixed the Confirm selection button not dissapearing correctly in PregameSelection for PVP matches Added new "Downloading save" window with progress when joining an existing Multiplayer game Fixed weapon position of the new spear animations
- Patch 0.96 is out now! - 13 September 2026
Salvete, Lanistas! Today, I have another update packed with exciting additions for you to enjoy! :)Before we get to the patch notes, I want to clear up something important. With version 0.96 now out, you might understandably think the game is approaching a full 1.0 release.To be completely transparent, I didn’t plan the version numbering as carefully as I should have. Even if we reach “1.0” in the near future, that won’t automatically mean the game is leaving Early Access or that development is coming to an end. The game will leave Early Access when it’s ready, and I intend to keep developing it beyond that milestone.Your positive comments, reviews, and enthusiasm have only strengthened my motivation and encouraged me to aim higher. I have more ambitions for the game than ever, and plenty of features I’m excited to bring to it!Thank you for being part of this journey and helping shape w…
- Patch 0.95 is out now! - 3 September 2026
Salvēte dear Roman Citizens! I know this update has taken a little longer than expected, but the new World View required me to rework quite a few of the game’s underlying systems. The positive side of this is that the way Gladiators, Lanistas and Doctores are handled is now much more modular, which also opens the door for potential future systems such as transfers between Ludi and much more. I also decided to take the opportunity to upgrade the game from Unity 2022 to Unity 6000.3 LTS, giving the game a much more modern foundation and allowing for further performance, visual and technical improvements going forward. I know that in my last post I mentioned that improvements to Tactics and Blendshapes would be included in this update. However, I decided to postpone those until the next update, which I intend to dedicate entirely to combat, tactics and Gladiators. These are such integral p…
- Patch 0.94.3 is live! - 15 August 2026
Salvēte Esteemed Roman Citizens!I had initially planned to wait and release a much bigger update, but some of the new features I’m currently working on are rather extensive and need a bit more time. So I figured I would instead release a smaller, but still significant, update with everything that is already ready for you all.Patch 0.94.3 Patch NotesAdded Twitch Integration! Gladiators in the Ludus Exchange can now automatically be renamed based on your selected Twitch settings, while spectators in the Arenas can be named after viewers and display their Twitch messages as chat bubbles directly in the game.Armour and shields with colours will now be coloured based on your Ludus banner background colour.Improved the overall economy management of AI-controlled Ludi.Improved the logic behind how the AI buys, equips and sells equipment.Fixed a Multiplayer bug that could cause the AI to not se…
- Patch 0.94.2A - 10 August 2026
Minor patch to fix 2 bugs and improves the png syncing :) Fixed a rare bug that could make AI get duplicate Gladiators Fixed an issue that would make players wait 30 seconds if rejoining a game Improved custom uploaded PNG syncing for Multiplayer further
- Patch 0.94.2 - 9 August 2026
Did a full library rebuild as Kaspersky antivirus was suddenly flagging the assembly.dll as containing adwareImportant: KasperSky has in the meantime gotten back to me and confirmed they falsely flagged it from their end and it will be fixed Added new shields for the praetorian guard Another attempt at fixing custom uploaded banners/badges for Multiplayer
- Patch 0.94 is out! - 7 August 2026
Salvēte Lanistas!You asked for it - so I delivered!I’m incredibly excited to announce that Ludus Magnatus now features a brand-new Ludus Designer, allowing you to finally create the Ludus of your dreams with the name, colours, banner, and overall look exactly how you want it.This update is fully compatible with your existing saves, but with the amount of new content, balancing changes, and improvements included, I highly recommend starting a new playthrough to experience everything from the beginning. New Features & Major ChangesAdded the Ludus Designer, allowing you to create and customize your own Ludus designs using a fully featured built-in editor. You can also upload your own 512x512 PNG image.Added a new Ludus Upgrade: the Antiquarian. Market progression is now tied to the Antiquarian, with each upgrade unlocking access to higher equipment tiers.Reworked Market progression. Higher…
- Patch 0.93.2C is out now! - 2 August 2026
Salvēte Lanistas!Work on the new content begins tomorrow! :) In the meantime, however, I happened to fix quite a few bugs that I did not want to leave waiting for another update.So, without further ado, here are the patch notes:On Hard and Very Hard difficulties, the AI will now place a stronger priority on purchasing equipment instead of spending its denarii on Ludus upgrades.Fixed an issue that could prevent the Champions Cup from progressing correctly for all players.Fixed prize payouts incorrectly using placeholder text when translated, causing them to display 1,000 denarii.Improved the text layout on several UI buttons to prevent longer translations from extending beyond their edges.Fixed tooltip backgrounds not scaling correctly when displaying longer text.Fixed an issue that caused two different texts to appear inside the button for Training Matches.Fixed Steam Cloud not working…
- 0.93.2B - 31 July 2026
Small update that fixes a bunch of important bugs before the weekend :) Improved how AI manages equipment in long running games Fixed Gladiator customization not syncing correctly in Multiplayer games Fixed the End of season window wrongly using the placeholder text for translations Fixed a minor issue with targetting for combat Enjoy the weekend everyone!
- Patch 0.93.2 is live now! - 30 July 2026
Salvēte Lanistas!May your Ludi flourish, and may your Gladiators look fabulous while claiming victory in the Arena! At the very least, you can now give them a fresh haircut so they look the part!Patch NotesAdded the ability to customize your Gladiators’ hair and beards. This can be done by inviting the Barber through a Ludus Decision and is available in both singleplayer and multiplayer.Added the new Colossus trait. It grants +15% Health and Damage, but reduces Dodge by 20%. Colossus Gladiators are also visually larger, and the trait cannot be taught by a Doctore.Slightly reduced the Dual Wield damage bonus from +15% to +5%, as it was significantly outperforming the other weapon types.Added a new Main Menu setting that resets the tutorial state, allowing the tutorial to appear again when starting a new game.Fixed Very Hard saves incorrectly displaying their difficulty as Easy.Fixed an i…
- Patch 0.93.1 is now live! - 29 July 2026
Another day - Another patch! This patch focuses primarily on improving multiplayer stability, while also adding an option to disable the ageing system for players who prefer to play without it :) Patch NotesAdded an option to disable the ageing system when starting a new game.Multiplayer chat history will no longer reset after returning from a match.Overhauled how multiplayer data is synchronized between players. This should significantly reduce desynchronization issues and provide a more stable overall experience.Fixed an issue where Former Doctores were not correctly added to the recruitment queue in multiplayer games, along with the related inbox messages.Updated the league tiebreaker rules. After head-to-head results, the second tiebreaker is now the highest combined Fame of all Gladiators belonging to the Ludus.Fixed an issue that could prevent VSync from working correctly.Other bu…
- Update 0.93.0 is out now! - 28 July 2026
Salvēte great Roman Citizens! Today I have quite an update for you which adds a lot of improvements, QOL and Bugfixes to the game.I saw the feedback in the forums that the game needed more balancing / provide a bigger challenge for mid and lategame to prevent the player from snowballing as much. The new Gladiator ageing system is a first step in that direction, as now keeping your gladiators forever will no longer be possible. Additionally, I do want to emphasize that them starting to decline by age 33 is just for gameplay purposes and balancing as otherwise players would rarely ever see the impact of Gladiators ageing. As for the Legendaries & Demigods I was a bit on the fence if I should exempt them from having age penalties, but in the end I decided to have them adhere to it as well. Storytelling wise I feel like it makes it more interesting to see and face an ageing Achilles way pas…
- Patch 0.92.7 is out + Price decrease for certain regions - 26 July 2026
Salvēte Lanistas! Another day, Another update and another all-time concurrent record has been broken. No less than 1117 of you are playing the game right now which honestly I wouldn't even had dared dreamt about a week ago! Thank you a million times for this, I promise I will do everything I can to make this game as good as it can possible be!As for the update, I actually was planning to wait and not release one today, but instead make a larger one, but some rather critical bugs was discovered, so I figured you would appreciate those fixes were deployed as fast as possible. Patch notes:Fixed a critical bug, that unequipped inventory could get wrongly deleted when loading a saveImproved savegames being saved as Singleplayer and loaded in Multiplayer and vice versaDisabled the \ hotkey for the next day button, when the rename panel is openRenamed the header saying "Club" to "Ludus" in the…
- Patch 0.92.6 is out now! - 26 July 2026
Salvēte great citizens of Rome!I know I am 100% repeating myself here, but earlier today the game hit a new all-time peak of no less than 931 concurrent players! This is honestly surreal for me and I am really grateful for the level of support so many of you are showing! And now without further ado, lets move on to the reason why you are reading this ;) Patch notes for today are as follows: Fixed a lot of UI elements not being aligned correctly to the top when playing at a 16:10 aspect ratioUpdated the 3:2 aspect ratio to align fully to the screen width, preventing UI elements from extending out of viewAdded \ as a hotkey for the Next Day buttonFixed benched Gladiators incorrectly receiving an energy boost after training matchesFixed a multiplayer issue where starting a training match immediately after a PvP match could cause you to face the other player’s GladiatorsRemoved the requirem…
- Patch 0.92.5 is now live! - 25 July 2026
Salvēte Lanistas!A couple of hours ago a new all-time peak of 748 concurrent players was achieved. Amazing to see so many of you around in the stands!For the ones of you that read the patch notes for version 0.92.4 you might recall I mentioned that the AI is not cheating even though a lot of you kept reporting that it heavily felt like that. Well, turns out you were right and due to the user Arcadius performing a deep dive into the data in one of his save files, it lead me to the cause of the issue which was that in AI vs AI matches, the dead gladiators' equipment would get duplicated and they would then sell these duplicates at the market earning them much more denarii than they should have - Great work there and happy this got fixed! Here's the full patch notes:Fixed AI clubs incorrectly receiving duplicate equipment from dead gladiatorsAdded Multiplayer support for saving each client…
- Patch 0.92.4 is out! + Future Plans - 23 July 2026
Hello dear Lanistas! A couple of hours ago another milestone was hit when the game hit its all-time peak of 619 concurrent players! Truly thank you for all the support - It's honestly overwhelming in the best possible way! Furthermore, I really want to highlight how great it is to see so many of you helping out each other answering questions, and discussing ideas / suggestions in such a civil and polite manner, even when you have different opinions which is so refreshing. Now regarding these suggestions, there's been a lot of very good ones so before we get to the patch notes I wanted to emphasize which ones I have already added to my list and I will be adding in the future: Custom Ludus Designer (Logo & Name)Roster view QOL improvementsHistoric stats of GladiatorsBeing able to view other Ludus details, information, history etc. Makes sense to combine with the one aboveMarket improvemen…
- Patch 0.92.3 is out now! - 22 July 2026
Hello everyone, First and foremost thank you so much for the continued support! 514 players are playing this game now which is a massive achievement for me and I can't stress how proud I am! Furthermore, the review score also seems to slowly be going up towards a more positive one which is equally great! However, that doesn't mean I don't read and try to address all the feedback provided and hopefully this patch like the one yesterday will slightly improve a small part of it for the better. Patch notes:Added the heavily requested "unequip all gladiators" button to the game (It actually is by far the most requested one)Fixed a rare bug that could reset gear & tactics between savesFixed a bug that could make Heavy Training status leak over to other savesFixed a desync bug for Multiplayer when a client was leaving a training match / Exhibition matchBoosted the Easy difficulty from 1500 to…
- Patch 0.92.2 is now live! - 21 July 2026
Hello everyone, First and foremost thank you so much for the overwhelming support, I can see a lot of you are currently playing which is amazing to see! However, this was not the smoothest of launches and that's entirely on me - Hopefully this first patch addresses some of the difficulties players are facing with the game. Boosted the "Easy" difficulty by giving the player's starting Gladiators an additional +10 to all statsAdded new "Disable Permanent Death" option, which makes gladiators become "injured" instead of dyingAttempted a fix for "Hold Formation" tactic instruction which seemed to occasionally make Gladiators act weirdFurthermore I released a bugfix earlier that fixed the following 2 issues:Added a button to minimize the tutorial windowFixed ESC not correctly closing the settings menu in the MainHubIf you encounter any sort of bugs/odd behavior, please post them in the Steam…
- Bugfix patch - 21 July 2026
Patch: 0.92.1A is out now! Please restart Steam if you don't already see it available in your downloads Fixed the following 2 issues: -Settings in MainHub can now be closed with ESC key -Added new Minimize button to the Tutorial Apologies for this one!