SPSTEAMPULSELIVE ANALYTICS
TD Run: Survivors

TD Run: Survivors Steam news

Duck House Studios | Dec 14, 2025 | game

Released

0players observed ยท 5 October 2026 - 20:51:39 UTC

ActionIndieStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

TD Run: Survivors news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews6
  • Release dateDec 14, 2025
  • DeveloperDuck House Studios
  • PublisherDuck House Studios

Genres: Action, Indie, Strategy, Early Access

Company pages: Developer: Duck House StudiosPublisher: Duck House Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

TD Run: Survivors Steam news

TD Run: Survivors news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • July 2026 Patch 1 - 3 July 2026

    Enhanced basic gun upgrades mildly Fixed leaderboard display bug Removed invincibility when taking damage, but lowered enemy damage Added more knockback to enemies when hitting a player Lowered UFO threshold for initiating boomerang Added additional gear accumulation at spires Fixed multiplayer matchmaking bug

  • Multiplayer release and fixes - 16 March 2026

    Games are more fun with friends.Non-exhaustive list of adjustments and additions besides multiplayer:Cap mobs at 175Hasten tower spawnMultiplayer leaderboardsTurret demolished on host may not be on clientLasers fully syncedAdd shop location to minimapPrevent host from crashing at endRescale mobs for multiplayerElixirs maybe still not disappearingParalyze from paralyze turret not applying statusBoss HP bar not updated in multiplayer to reflect higher max hpNew character cardsTurret cloud not transparent on clientAdd gears to end metricsSome DPS (fire, poison) not applying to only the correct userMobs killed not uniqueAllow reviving the fallen

  • Update Notes March 2026 - 4 March 2026

    Additions and fixes are too numerous to mention in detail. Major changes include 1) Alterations to each biome and making each biomes difficulty variable to when it appears in the game. 2) Fully functional multiplayer system for up to 4 players co op. Some notes on this The basic flow of all aspects of the game have been verified to work in 2 players. I expect bugs to surface in niche cases, but they are not known and thus not addressed. Multiplayer stress testing is not complete and may lag at high process loads. I've gone through extensive optimizations with unique coding implementations to minimize lag allowing this game to be online co-op, a rarity for the genre.

  • Turret System Overhaul - 17 January 2026

    The amount of adjustments here are too numerous to list, but the main changes are the following:Turret upgrades are no longer lone entities, but stack onto one of your two turret slots insteadTurrets now require gears for purchasing rather than coinsGears are acquired by defending towers that spawn near a hero character once every minute.Mobs now have more HP to account, requiring players to maximize their particular hero's upgrade routes in order to maintain character-specific DPSMax HP scaling increased for all charactersDamage scaling increased for all mobsRevives have been migrated from buyables to a 1 minute timer in gameThe underlying code has been shifted from single player to peer-based multiplayer. Official, functional multiplayer is still in development, however.

  • New content update - 18 December 2025

    Patch Notes:Slightly lowered boss HPLower bribe to open shop costTreasure opens immediatelyFixes glitch on revive screen not opening in the center all the timeHP replenishes to 1/3 rather than to 1 after death cheat activationAdded Random effectChanged poison and fire damage calculationFixed poisoned icon from not removing after 2nd instance of poison on same mob.Added 5 new turretsReorganized the turrets to 2:2:2 formation in shopModified stats/price of some turrets to fit new formationCorrected lasers from turrets from occasionally not deleting when doneAdded additional distance in the boss area equal to 2 biomes lower the overall DPS check on the game. Added features to elitesAdded crit hit to thorns for SteveFixed rounding issue on highest difficulty completed

  • Initial patch - 15 December 2025

    Wrangler unlock correctionAdded additional close method to some menu tabsFixed glitch where ESC would not unpause gameInfo panel now closes automatically when unpausingAdded land mines to desertGave regular mobs more HP late gameModifications on some pistolsFixed issue with chained bullets spawning from pierces or bouncesTweaked stats on some pistols and riflesAdded delay and smoothness to suck animation

  • The runs begins - 14 December 2025

    The launch of TD Run is upon us. Gear up boys and girls and try to survive!

Patch notes and updates

S.noRelease datePatch nameGID number
13 July 2026July 2026 Patch 11836506165571569
24 March 2026Update Notes March 20261826362059919558
315 December 2025Initial patch1818752592133979

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