SPSTEAMPULSELIVE ANALYTICS
The Dungeon Of Horror

The Dungeon Of Horror Steam news

KiberKreker | Aug 9, 2026 | game

Released

0players observed · 12 October 2026 - 17:13:17 UTC

AdventureIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

The Dungeon Of Horror news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateAug 9, 2026
  • DeveloperKiberKreker
  • PublisherKiberKreker

Genres: Adventure, Indie, RPG, Strategy

Company pages: Developer: KiberKrekerPublisher: KiberKreker

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The Dungeon Of Horror Steam news

The Dungeon Of Horror news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 2 - 1 October 2026

    BugfixesPossibly fixed turn desync for druidPossibly fixed wrong lantern indication of previous level ups in townsFixed animation bug for monsters after receiving damageFixed inconsistent indication of action pointsRemoved ability to endlessly gain actions points for archerFixed wrong stats for the scroll of pullingVarious fixes for the sorcerer's bookAdditionsA new tile - River cannot be gained already placed in the dungeon moves all creatures with the flow at the start of their turnPressing end turn again will release the lever, allowing you to continue your turn in multiplayerA new T tile variant with rootsChangesIncreased default rounds number between dungeon events from 15 to 16Limited trap event "teleportation" radius to 5 tilesLimited dungeon event "teleportation" radius to 10 tiles Dungeon event "teleportation" now teleports each player independently New texture/animation for jo…

  • Update 1 - 21 August 2026

    BugfixesVarious desync bugfixes related to items, units and animations.Monster allies should now better follow you in the dungeon.Fixed text for the turning tile.Various translation corrections.Fixed hard crash if host dies first.AdditionsAdded more visuals for attack animations, to better understand who attacks who.ChangesGhosts can now see global events messages, just like living.Changed move animations because the old ones were causing desyncs with minor chance.Archer's perk no longer works in the ghost form.Future plans:A few new roomsA few new itemsA few new high level monstersDruid reworkmore stable multiplayer with 3+ peopleFeel free to join my Discord for small updates, WIP stuff and future plans.

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