NO ENTRY news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score88% positive
- Total reviews26
- Release dateFeb 13, 2026
- DeveloperJeistar
- PublisherJeistar
Genres: Casual, Simulation
Company pages: Developer: JeistarPublisher: Jeistar
NO ENTRY Steam news
NO ENTRY news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Femme Fatality - 15 June 2026
This is the next Jeistar game. Like NO ENTRY it has a lot of stat management, but it is focused on a single character. This is a prequel to my first game, Liminal Void. You basically play as an assassin who targets men. An incremental of sorts as the end goal is to reach 1 billion followers. There are minigames and a lot of visual novel elements. Lore drops, too, duh. There will be a new update to NO ENTRY prior to release.
- You can change the mouse cursor size - 20 March 2026
I passive aggressively made the maximum size of the cursor unnecessarily huge. Size matters to some. We all had that phase. Also fixed the intro video player issues, which caused crashes to some users. Fingers crossed, baby! Eid Mubarak.
- More Filters - 12 March 2026
Made the energy drink requirement easierChanged some visualsAdded a crt filter option in the options menu, different profiles/presets, and intensity adjustments. I will be experimenting more.Sorry for the eyesores! This was a very tricky update for me but I will be fixing more and adding stuff. If you like the game kindly leave a nice review :)
- The Bottle Girl Update - 1 March 2026
Fixed the Rapid Cool Drain bug during break time.Made some texts more legible.Added Bottle Girl Dialogue and Sequence.Still more updates to come. I likely did a lot more than what I said, but I have been all over the place.Thank you again! The release sale is over! Soon will be the soundtrack release.If you like my style of music, check out the recent Landmine Princess OST release.You can also check out my works for the Liminal Void OST. Both are on all streaming platforms including Spotify.
- Added a Tutorial - 18 February 2026
The learning curve is hit or miss so I added a tutorial in the main menu.Camera and Zooming is also very hit or miss so you have options to adjust that in the options menu.You can also use mouse scroll to zoom in closer.I messed with the UI to make it slightly more organized.I also adjusted some gameplay parameters such as DJ effects.Stay tuned for more updates. If you like the game, please leave a positive review. If not, any feedback would be much appreciated.Thank you everyone :)
- NO ENTRY IS OUT - 13 February 2026
Right now, I am very tired. If there are bugs, I apologize. This is a $9 game, but on sale for around 7.I am really out of energy. I wish I had more to say but not really. No press teams. No PR. Just ads and social media. But this is one of the games released under the radar. It was delayed twice so Steam told me to wank myself when it comes to rescheduling release dates. They just told me to release it whenever and I stuck with Feb 13. The algorithm gods are against me.I will be hotfixing it all week after. But tomorrow is Valentines Day so I will be busy. I want to thank everyone from the bottom of my heart for wishlisting it, sharing it, buying it, and leaving positive reviews. Because the development and release is unorthodox, chances are this game will get major updates later. When Liminal Void came out, it was a buggy mess. Still is. But I doubled the content since release. Landmi…
- small fixes - 9 February 2026
Hello everybody! I apologize for any newfound bugs. This is a very interconnected game. So occasionally, when one bug is fixed, it causes another appear. I will make it all go away by 02/13. A lot of updates and development behind the scenes. I truly hope the resolution and window errors are gone. Hope it works in windowed mode but its not a priority. It's a fairly minimal style game. But some quality of life stuff s needed for some other UI stuff. Feel free to comment here any thoughts and feedbacks of the latest build.
- More updates before launch - 6 February 2026
Busy time for me. Scanning mode has a color filtered.Still experimenting accessibility and resolution settings.DJ Effects are not fully functional because soundtrack needs to be fixed. Hopefully more stuff soon.Archetypes have more effects to club stats. You will find them in the compendium. Just gotta fix the UI and visibility next update. Sorry for the squinting. Basically, it's about worthiness.How is the camera feel? Game over screen should provide better info on how you got game over.This is coming out 02/13, the day before Valentine's Day. Big Oof.Still working on dialogue stuff. It's a little incoherent because of a scripting issue I've held off until bugs are fixed.Did you buy the gun, yet? The Taser?There are ban limits for archetypes. You can't ban all of them. I just want to thank all the support thus far. It's not finished until release day. It may feel chaotic but it will a…
- Recent Updates Two Weeks Before Release - 30 January 2026
Noticed a music track transition issue that probably spiked outta nowhere. Fixed that in the default branch! Currently has latest build. If you are press, kindly ignore the Playtest branch and stick to default.Minor UI Tweaks such as more visible dialogue and placements.You'll notice some slightly more deviation in camera and animations for your manager, bartender, and DJ. Lore Compendium and Archetype Compendium, accessed by the Bartender and DJ respectively. You can ban archetypes now via the compendium. Too bad you can't do that with memories...The Lore Compendium will be fully released by release day, so right now it may feel very empty. Soundtrack is still being worked on, so don't expect additional tracks. That's my bad.The writing/story isn't fully implemented. That's my bad. Mostly focused on fixing bugs and making sure things don't get boring. It will get done. However the main…
- Hello playtesters and press - 21 January 2026
Updating writing is taking a little longer due to newfound glitches, but working on it!music is still being updated/recorded but i fixed the spacial stuff with the club music. it won't be just one ear in bouncer mode anymoreif you reached the ending kindly reach out to me. it's the hardest part of playtesting for a game like thislore drop will be expanded end of this weekanimation for manager is a bit more...experimental. there will be some animation fixes restart night on game over is still bugg, best to press ESC then go to main menuas usual, report any bugs!
- This game comes out Feb 13 - 15 January 2026
NO ENTRY was meant to be released December. Then it was rescheduled to January. Now Feb 13. There is no going back. But it is still in the midst of revisions to ensure it is bug free and top quality.If you are playing this before release you are either a playtester or press.Important things to know:Soundtrack is incomplete. I just need more time so I delayed it. I spent more time programming.Writing is incomplete. I felt the original to be too vague and there wasn't a coherent story. As the days pass, you will see different dialogue. It is important to note that Dialogue for Bartender, DJ, and Manager are different based on your Aura. Similar to Liminal Void.YES, you are meant to see similar models with differing stats/descriptions. This is sort of a mixture of random generation, limited assets, but mainly a commentary on the concept of how intrinsic and superficial apperances are. The…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 20 March 2026 | You can change the mouse cursor size | 1827626365756516 |
| 2 | 9 February 2026 | small fixes | 1823825466504249 |
| 3 | 30 January 2026 | Recent Updates Two Weeks Before Release | 1823191198606257 |
| 4 | 21 January 2026 | Hello playtesters and press | 1822556746157725 |
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