- Minor Update - 8 August 2026
There were requests to change the background color of either the Maid or the Butler to green in the intermission screen, on the grounds that two grays under the same sky simply cannot coexist.So I decided to settle the matter through a democratic process to determine who would become green.The Butler won, and her background color has been updated to green accordingly.I've attached a recording of the fierce and hard-fought battle.
- Demo Update - Tutorial Added, Feature Improvements - 6 August 2026
TutorialThe game will now ask whether you'd like to play the tutorial when starting for the first time. This prompt only appears once. If you're new to the game, I recommend going through the tutorial first. A new tutorial has also been added to show you how to use the clock (located in the upper left of the screen) to skip time.Auto-Move to the Next RoomA new option has been added to the Preferences menu. When enabled, you'll automatically move to the next room upon reaching a certain point in the current room. When disabled, you'll need to click with your mouse to move to the next room.Enjoy the newly updated Slaughterhouse demo, and feel free to leave any questions or suggestions in the Discussions. Thank you!
- MAJOR UPDATE!!!!! - 2 August 2026
Chinese (Simplified & Traditional) SupportWishlists from China, Taiwan, and other regions have been climbing recently, so added Chinese language support. That said, this was done using translation tools, and since I have no knowledge of Chinese myself, I can't guarantee the accuracy of the translations. If you spot any mistranslations, please let us know and I'll fix them.Intermission At the end of each day, an intermission will play. The five characters will each advance their own agendas throughout the day, increasing a progress meter. If the meter reaches its maximum, it's game over. (Since the demo only covers one day, the meter will not reach its maximum in the demo.) Talk: Converse with a staff member to increase their affinity toward you. Comfort: Comfort a staff member to reduce their fear level. Persuade: Negotiate with a staff member to recruit them as an accomplice. Reassign:…
- Minor updates - 17 July 2026
Fixed an issue where the tutorial was not completing.The location of the flowerpot in front of the stairs on the second floor has been moved.The assistant's explosion effect has been added. Please enjoy the fireworks!
- Demo Update - Time to give the Assistant what she deserves! - 16 July 2026
The mansion has been redesigned. Some areas have a new look, but it won't affect gameplay. Just a general atmosphere refresh.There are flowerpots scattered around the house. Eight of them in total. Not sure who's been tending to them, but either way, she's going to have a busier day ahead.The methanol that was sitting out on the second floor has been moved into a storage cabinet. You shouldn't leave hazardous chemicals just lying around, after all. Oh, and there's a trowel in there too.Two new rooms in the mansion are now accessible: the dressroom and the vault.The dressroom can be entered directly from the bedroom, and the vault is hidden behind a secret door in the library. Rumor has it grandfather stashed some treasures in there... what could they be?Combine the right traps and you can now bring the Assistant to justice.She's the mastermind behind the plot to steal your fortune. So t…
- Control Improvement Notice - 22 June 2026
An option has been added to move using WASD instead of the keyboard arrow keys.When moving to a different room, you must now click the destination point to proceed (intended to prevent wasted time due to accidental clicks).Overall mouse operation convenience has been improved.The mouse cursor changes depending on the current situation.If you click a destination point or a door in a room, the character will move to that location and then immediately move to another room.
- Slaughterhouse Wishlist 1,000 Reached! + About Control Improvements - 21 June 2026
During Steam Next Fest, Slaughterhouse reached over 1,000 wishlist items.Thank you very much for supporting my game. I'll come back with a great gameStatistically, wishlist additions have gone up a lot in the US. I think it's because there are a lot of people who have memories with the 16-color EGA graphicsI've received some feedback on the controls, so currently working on improving themFirst, created an option to control using WASD in addition to the arrow keysAnd from the previously automatic movement when moving to a specific point in the room, I changed it so that you can move to other room only when click that part with a mouseThe same applies when controlling with the keyboard. Given that moving between rooms takes time, this measure is intended to prevent accidental waste of timeThese updates are scheduled to be implemented soon, and I will post a notice regarding them as soon a…
- Slaughterhouse Participate in Steam Next Fest in June 2026 - 15 June 2026
Steam Next Fest begins on June 15 (PST). Slaughterhouse is participating in Steam Next Fest! Please watch the gameplay video and download the demo to enjoy!Please leave any inquiries, suggestions, or bug reports regarding the game in the forums.
- Slaughterhouse Demo Now Available! - 3 June 2026
You are the young heir of a wealthy family. Isolated in a snowbound mansion, you must eliminate five employees one by one — those who murdered your parents and plot to seize the family fortune. Combine household objects to set deadly traps, and protect what is yours. Not a single one of them can be allowed to leave the mansion alive.Demo ContentTutorialFull Day 1The demo concludes at the beginning of Day 2NotesThe intermission feature (NPC conversations after each day ends) is not yet implemented and will be available in the full release.Please leave any bug reports or suggestions in the Discussion board — we'll do our best to address them.The full release is planned within Q3–Q4 2026.Thank you for playing!
- Slaughtehouse: The Mansion - 28 November 2025
The mansion that serves as the backdrop of the game is a luxurious estate deep within the mountains, originally built in a European style around 60 years ago, long before in 1990. The mansion was once a holiday retreat for a wealthy family, who used to spend holiday here together. Now, the only remaining member of the family is the young heir, who plans to turn this mansion into a "Slaughterhouse", burying all his enemies within its walls.For now, placeholder artwork is featured in trailers, but soon, the visuals will be updated to a more detailed look. The illustration above is the newly created artwork, and below is a 3D rendering of the mansion.Please continue to follow the development process going forward.Thank you!
- Characters in Slaughterhouse - 13 November 2025
Slaughterhouse features six characters, including the player character, "The Heir", are stranded in an isolated mountain lodge. Each has their own motives — none of them are innocent.The HeirThe son of a powerful conglomerate chairman, now in his early thirties. He grew up with everything handed to him and followed his father into the family business. But one day, his parents died in what the media called a tragic accident. In truth, it was an assassination — a conspiracy hidden in plain sight.He tried to expose the truth, but with no concrete evidence, his efforts were in vain. Inheriting his parents’ fortune, he ascended to the helm of the company — only to realize that the very people who had his parents killed now covet what he possesses.When they invite him to spend a “quiet holiday” together at a mountain villa, he accepts. A record-breaking blizzard traps them there for eight lon…
- Slaughterhouse will be featured at the Indie Live Expo in November 2025 - 4 November 2025
Hello, everyone.My third game, Slaughterhouse, will be featured on Indie Waves at the Indie Live Expo.Slaughterhouse is a point-and-click game recreating the graphics and sound of the EGA era. Eliminate five enemies trying to take your property and protect what's yours.The broadcast begins on November 29, 2025.Thank you!