CGA Trek news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews11
- Release dateNov 6, 2025
- DeveloperClassyk Games
- PublisherClassyk Games
Genres: Action, Adventure, Indie, Strategy
Company pages: Developer: Classyk GamesPublisher: Classyk Games
CGA Trek Steam news
CGA Trek news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update notes for 16 March 2026 - 16 March 2026
Hi everyone,It's been a rough week for me. So I thought I'd cheer myself up by doing a new release for CGA TREK! A lot of these changes have soft launched over the last few months but I thought it would be a good time to bundle them up into an official release.The two big additions to the game this release are gamepad support and wormholes. Full changelog below.Accessibility in software is a major motivator for me. I firmly believe "people don't have accessibility problems, software has accessibility problems". That's been an interesting task for CGA Trek because I really wanted to hearken back to the original gameplay of the other Treks -- mostly that means that beautiful 8x8 grid. Is it an input design we would use today? Not really. We're more likely to let the player select the square they want to move to directly rather than making them select a number on an axis and then a number…
- Update notes for 9 Jan 2026 - 9 January 2026
Hi everyone,Welcome to another big update for CGA Trek. I'm in no hurry to implement every feature every Trek-like game has ever had but as I play CGA Trek I'm enjoying adding stuff that I am certain improves the feel of the game. Most of these changes have already gone live over the last month but I'm batching the news in one big news item.The big changes since the last update are:Enemy wessels now reinforce from neighbouring sectors. This makes it important to pay attention to the surrounding sectors when you pick a battlefield as what appears to be an easy kill can suddenly become a lot more complicated! As well as adding a bit of strategic decision making to your play, it also alters the tactical situation. All up I'm VERY happy with this feature (and also I think it looks so cute when they warp in).I've reworked how energy usage is calculated (eg by warp engines, shields and the en…
- Updates notes for 23 Nov 2025 - 23 November 2025
Hi everyone,Welcome to the first post-release update for CGA Trek. CGA Trek is my small fast-paced version of a classic "Trek" game. It's not meant to be the definitive space game with every single feature known to humanity but I do want to add stuff that makes the game fun and interesting. There is a bunch of new stuff but the two big items this release are:ShieldsMore CGA. Yes, MORE!ShieldsI was happy with the first version of CGA Trek BUT every time I went into battle I was itching to raise shields. Shields are such an integral part of Star Trek (the show) and Trek games so it was my number one feature. But I don't want to add stuff unless it improves the game. In CGA Trek when you raise your shields it gives you a barrier around your ship that the enemies can chip away at. I think it really gives the player more options for tactics.Starboard shields failing? Swing round and let your…
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