- Doomed Crew has a release date! - 19 September 2026
Doomed Crew will release on 11th November, on Early Access.What to Expect during Early Access?It will be a hugely extended version of the demo with unlocked progressions, and more:New MapDoomed Crew will likely feature two maps during the early access release. We are planning to include another one more, but we aren't sure if we can include it before the early access release.Objective VarietyDoomed Crew will feature 6, or if possible, more primary objectives by the early access launch. We are planning to expand and add more unique objectives.Also, you'll experience a lot more variety in the secondary objectives.New Skins/UpgradesMany skins and upgrades will be added in the Early Access release compared to the Demo. We will eventually add more cosmetics and upgrades before full release.When is the Full Release?We can't exactly tell the time, but we are targeting anytime between Q2 and Q3…
- Demo 1.2.8 Update - 10 September 2026
Demo Update 1.2.8A critical issue was fixed from the 1.2.7 update where doors worked erraticallyHealth and oxygen available after being revived are now based on difficultyJoin Our Discord!
- Demo 1.2.7: A Bunch of Fixes! - 9 September 2026
Demo 1.2.7: A Bunch of Fixes!In this update, we have fixed a lot of sounds, enemy movement and spawn issues and the pacing itself in the demo, and the game is more lightweight and optimized than ever!Enemy & Pacing FixesFixed a critical issue where enemies could clip through walls or floorsEnemies will now spawn slightly less frequentlyFixed an issue where some enemy types could either spawn erratically, or wouldn't spawn at all.Mimics are more likely to flee if attacked with certain weaponsAudio FixesFootstep sounds are now accurately timed when runningVolume of running footsteps were reducedAn issue was fixed where jumping would always sound "metallic" regardless of floor typeSound volume of the main menu was decreasedOptimizationWe have managed a ~5-10% reduction of the entire game size in this update. From this patch, it also utilizes slightly less VRAM and CPU usage. And that's why…
- Demo 1.2.6: New Exit Variations, Audio & Visual Improvements - 23 August 2026
Demo 1.2.6: New Exit Variations & ImprovementsExit ImprovementsFake exits are easier to determine nowNew exit types: 3 unique variations of exits might be availableGameplay changesPetrifiers will not collide with each other nowDispenser fuel tanks have much better visibility, and empty fuel is shown more prominentlyFixed an issue where some specific keys could not be bound in optionsVisual ImprovementsDark areas have much better visibility overall, and are even more visible based on difficultyNight vision visuals were changedThe blood color option was replaced with a new gore option that is much more effectiveAudio FixesVoice crackling/buzzing issue was greatly reducedSound volume of the main menu was decreasedWe will continue improving the game based on feedback.
- Demo 1.2.5: Item, UI Improvements & Fixes - 5 August 2026
Demo 1.2.5: Item, UI Improvements & FixesImprovementsAir drop flares now will be available to use again if they are thrown indoorsThe respawn/revive button is shown more clearly across menusIf revive kit is available, it ill be shown across menus FixesWe have added a fix to prevent rare player deaths in lobbiesBug report link is changed to steam community instead of formsWe will continue improving the game based on feedback.
- Demo 1.2.4 Update - 25 July 2026
Demo Update 1.2.4An issue was fixed where multiple players escaping through an exit would not drop itemsPlayers escaping through the Jet Station will drop items nowEnemy spawn & pacing in regular difficulty is slightly changedJoin Our Discord!
- Demo 1.2.3: Objective Improvements & Fixes - 23 July 2026
Demo 1.2.3: Objective Improvements & FixesWe have fixed many objective & item loss related issues in this update. Also, we have improved stability in throwing items.Objective ImprovementsFixed an issue where frequent objective updates would not show properlyItems that are thrown or are dropped in delivery hatches now also count to the objectiveItems will not "float" over the delivery hatch nowFixed an issue where the objective could get updated even when no players were in the objective roomA new animation is added when players deliver itemsObjective dispensers are only accessible when the objective starts, to reduce confusionFixed an issue where objective items could be lost permanently FixesItems of a player who has escaped or has been grinded in a fake exit are now accessible, and will spawn in the exitFixed stability of throwing items in poor & moderate network conditionsAn issue wa…
- Demo 1.2.2 Update - 13 July 2026
Demo Update 1.2.2A new guide is set up at the end phase of the tutorialFixed an issue where secondary objectives could be bypassed, completing them automatically by using soda cansJoin Our Discord!
- Demo 1.2.1 Update - 10 July 2026
Demo Update 1.2.1Fixed jittering of hands during movement in bad networkA fix was done to reduce players showing running animation while standingA "Join Friends" button is added in the host menuA "Invite Players" button is added in the pause menu"Employee of the month" posters can now be destroyed with gunshotsMinor network & CPU optimizationJoin Our Discord!
- New Secondary Objectives - Demo 1.2 - 3 July 2026
Doomed Crew Demo 1.2.0 is LIVE!New Secondary ObjectivesMultiple secondary/optional objectives were added. You will find any two of them randomized per session along with the main objective.Note that: These are entirely optional objectives which carry a bonus if you complete them.There are a total of 5 optional tasks included in the demo. The full game will feature 15+ Randomized optional objectives.New Hosting Option: Friendly DamageFriendly Damage is an option just before you host a lobby.If Friendly Damage is enabled: Melee, throwing anything or shooting teammates will damage teammates. If any teammate is down, don't forget to revive others!If Friendly Damage is disabled: You won't be able to damage teammates.Note That: Shooting teammates will still damage you just like the previous versions. The corporation doesn't tolerate shooting yourselves. Please share your feedback if you think…
- Demo 1.1.6: Pick Up System improvements - 25 June 2026
Demo 1.1.6: Item pick up fixes and ImprovementsWe have completely overhauled the pick up system in this update. This fixed a lot of problems you might have faced earlier. New Pick-up Fixes Fixed an issue where any item would be wiped from existence if 2 players tried to collect it at the same timePlayers will no longer lose items when picking up stacked stuff (like Chemical stacks)Improved picking and dropping items in bad network conditionsHugely reduced chances of items being missing after picking upIn rare cases, some items could not be picked up at all. This issue is now fixed.ImprovementsTrapdoors are now more obvious to understandImprovements in the tutorial promptsShading and Graphics improved in the lobbyMinor sound fixesImprovements in UI before starting game Other fixesFixed an issue where XP values would be incorrectly calculated in single playerFixed an issue where objective…
- Demo 1.1.5: Balancing, Fixes and Improvements - 12 June 2026
Demo 1.1.5 is LIVE! Difficulty Changes & BalancingIncreased the number of real exits in Easy difficultyBalancing improvements for offline/solo players Fixes & ImprovementsNew Field of View (FOV) options are availableFixed an issue where the game would attempt to launch on VR devices (If a VR device was detected). This fix also reduced the size of the game.Fixed a critical issue where progression would get reset within tiersFixed an issue where crouching was not possible in unstable networkFixed an issue where brightness options were showing incorrectlyMore updates coming soon! We are improving the game based on feedback.
- Demo 1.1.4: Difficulty & Progression Fixes - 6 June 2026
Demo 1.1.4 is LIVE! Changes in DifficultyWe have added new "Very Hard" difficulty, high risk, get 2X XP!Easy mode improved, and it is now more beginner friendly.Number of real exits now vary based on difficulty selected. Changes in Progression Higher difficulties now unlock through progression! Play on "Regular" once to unlock "Hard" modePlay on "Hard" once to unlock "Very Hard" mode Tier 2 XP cap is slightly increased. FixesFixed a rare issue where invisible items could spawn on tablesFixed an issue where floor textures in real exits would show incorrectlyAn issue was fixed where difficulty naming were inconsistently showing when starting a game.More updates coming soon! We are improving the game based on feedback.
- 2500 Wishlists! Thank you! What's next? - 4 June 2026
Doomed Crew has crossed 2500 Wishlists!A big thank you to everyone! We will be targeting both minor and major changes on Doomed Crew, soon!What's Next?Difficulty changesWe are planning to include a new, easier difficulty and add difficulty unlocks by progression.Secondary/Bonus ObjectivesThese will give you a considerable bonus, only if you can complete them. These are entirely optional, by the way!New SkinsMore cosmetics are coming, and some of them will be available in the demo!And..Thank you to everyone who gave feedback! We are improving Doomed Crew based on it. You can give feedback from in-game forms, or our Discord!Join Our Discord!
- Demo 1.1.3: Spectator mode tips & death causes - 26 May 2026
Demo 1.1.3 Patch NotesSpectator mode now includes death causes and/or tipsSome death causes of a player will be shown to everyoneNew brightness slider options are availableFixed an issue where some host names in the menu would not show properlyVending machines now react when shotMore updates coming soon! We are improving the game based on feedback.
- Demo 1.1.2: Voice Improvements & Pacing Fixes - 21 May 2026
Demo 1.1.2 Patch NotesNew Mic Volume options are availableReviving & Pinging prompts are much clearer to understand nowEnemy pacing improvements, spawn rate modificationsFixes in multiple areas where enemies would get stuckFixed an issue where voice volume didn't increase after a certain levelPlease Note: Cranking the mic/volume options all the way up may cause buzzing sounds. This is a known issue and we are looking into it.More updates coming soon! We are improving the game based on feedback.
- Demo 1.1.1 Update - 15 May 2026
Demo Update 1.1.1- Enemy movement improvements- Flashlights and equipment now work much better even in bad network conditions- Fixed a bug where respawn kits were available in the lobby- Fixed an issue with objective not showing properly- Fixed a rare issue where stun gun control hack locks the inventory Join Our Discord!
- Revive your teammates - Demo 1.1 - 14 May 2026
Doomed Crew 1.1.0 is LIVE!Revive SystemYow are able to revive teammates now.Teammate down? You will be able to revive them, only if you can reach them safely.New Item: Respawn KitAnyone ended up petrified? Ground in a fake exit? If you have grabbed the respawn kit, you'll get another chance, only if your crew is alive.New Modifier: No RevivesThe old, brutal permadeath mode is always an option. Select "No Revives", get more XP without respawn kits and the ability to revive teammates.Revive is an Objective: Ping everyone when spectatingPing everyone after you're down to share your location. Balancing & ImprovementsMelee weapons are easier to use! Damage to enemies from melee and thrown weapons increased.Network lags and "rubber banding" reduced.Enemy pacing improved.Option menu is now accessible while spectating others.Improvements in player hand animations while starting a game.FixesFixe…
- Revive System: Major Update incoming on May 14th - 8 May 2026
Doomed Crew Demo: Major update incoming!A major update arrives May 14th! The crew will be getting a second chance.Revive SystemYow will now be able to revive teammates, and might get a chance to revive yourself.Teammate down? You will be able to revive them, only if you can reach them safely.New Item: Respawn KitA maximum of 1 Respawn kit is available per player.Anyone ended up petrified? Ground in a fake exit? You still have a chance.New Modifier: No RevivesPrefer the old way? Permadeath is always an option.And more to come...This update will be available on May 14th.
- Demo 1.0.14: New accessibility features, fixes and improvements - 2 May 2026
Demo 1.0.14 Patch NotesNew Head Bobbing options availableFixed an issue where motion blur could not be changedNew Fullscreen support for custom resolutionFixed an issue where the tutorial EMP door didn't show proper promptsFixed an issue where door UI would always show in the tutorialDispenser animations are fixedLobby improvementsMore updates coming soon! We are improving the game based on feedback.