Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 4120530 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Coming soon |
| Developer | ZariesuProject |
| Publisher | ZariesuProject |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/4120530/ |
Short description
A new 3D action game where “stopping” is the key to victory! Avoid the boss’s deadly “Snipe” by “not moving!” Time your stop to raise your “Evade Rank” and blast nearby enemies. The more you “stop”, the stronger you become. Please experience the action where stillness and motion intertwine.
About this game
※ This work is a game created for my portfolio. It is not for commercial purposes, and its completeness and content are part of my learning and self-expression. 【Sales Period】 November 25, 2025 (Tue) – March 31, 2027 (Wed) [492 days] ※ The sales period may be extended. 【Supported Language】 Japanese 【Game Overview】 In existing action games, the act of " stopping " is often considered a negative element. However, by introducing a system where " if you stop in sync with an enemy’s attack, you can wipe out the enemies ", this 3D action game allows players to fully enjoy the act of " stopping ". To put it simply, this game is like " Darumasan ga Koronda " the Japanese version of " Red Light, Green Light ". The player must advance toward the boss while defeating small enemies and avoiding the boss’s unavoidable attack " Snipe ". Defeating the boss clears the stage and allows progression to the next one. If the player’s HP reaches zero, it’s game over. The player is constantly being targeted by the boss. The " Snipe " attack cannot be avoided by moving or hiding behind obstacles, but it can be " automatically dodged by standing still without performing any actions ". By not just stopping, but timing the stop precisely with the " Snipe ", the player earns a " Dodge Rank ". The Dodge Ranks are divided into four levels: " PERFECT ", " GREAT ", " GOOD ", and " CHICKEN ". If the player achieves "GOOD" or higher, a shockwave is released that blows away nearby enemies. Additionally, the boss’s countdown speed is divided into five stages, and the speed is determined based on the player’s "Dodge Rank".
Supported languages
Japanese
