Some of You May Die news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak53
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score71% positive
- Total reviews62
- Release dateJul 24, 2026
- DeveloperOctavia Blue
- PublisherOctavia Blue
Genres: Strategy
Company pages: Developer: Octavia BluePublisher: Octavia Blue
Some of You May Die Steam news
Some of You May Die news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Leaderboard Improvements, balancing, QoL improvements and more! - 7 September 2026
Hello everyone! Some of You May Die has been updated to v1.4.2 which contains a few significant improvements! Here's the full changelog: Mobile players are now have a rank and beating them will affect your rank too Async Multiplayer is now ranked on it's own leaderboard Repeatedly quitting ranked matches in the first two turns (to cheese starting a match with an ideal squad) now triggers a timeout with an escalating countdown to encourage good sportsmanship. Balance: Poison stacks applied on attack decreased from 10/22/36 to 5/12/22. Balance: Exploit Injury multiplier decreased from x2.5/5.5/9 to x1.5/3/6 Balance: Bard's Song of Speed halved from 2% to 1% boost Balance: Priest Smite buffed from 40% to 80% of total healing Improvement: Huge numbers of Skeleton archers now distribute their aim more intelligently so you don't have 50 archers all hitting the same target and wasting arrows.…
- Async Multiplayer HAS ARRIVED - 18 August 2026
I'm super excited to announce the first Major Update of Some of You May Die and it contains multiple significant changes! The first big addition is Asynchronous Multiplayer! This means you no longer have to wait for matchmaking. Realtime multiplayer is still available of course, but now you can take on a huge variety of opponents via Async Multiplayer at any time. Find it now in the "Play Online" sub menu in game. Another big feature is Auto Queue. If you prefer realtime matches but don't like to wait, you can now Queue Up for matchmaking and then go and play Solo Trials or even Async Multiplayer while you're still in queue. Then as soon as a match is found, you'll jump into a realtime game! There's a button to enable or disable Auto Queue. Quality of Life Improvements When applying an upgrade if there are two heroes under your mouse, it will ask you who you meant to give the upgrade to…
- Patch v1.1.3 - 28 July 2026
Hello everyone, I'm very grateful for all the feedback I've been receiving. I've been reading everything and have some exciting improvements to announce. The primary improvements: 1. The Matchmaking Ranking System now shows that you win when your opponent abandons a match. This was already the case but the User Interface did not properly let you know that abandoned matches were safe to leave and that you still gain rank when your opponent abandons the match. Additionally, matches may now be safely abandoned before round 2. So for example, if you find yourself facing the same opponent over and over and don't want to go through with the match, you can leave (so long as you do before round 2) without it affecting your rank. And Leaderboard Rank changes are now displayed in Run History - showing which matches caused you to rank up or down and by how much. 2. The singleplayer base difficulty…
- How Launch Is Going & Future Plans - 26 July 2026
It's been 2 days since launch and there's been a ton of great feedback. Thank you all for your comments and messages. I'm reading everything and am planning an update to address many things! The two biggest issues I'm seeing are: It's unclear if you win when someone abandons a match (you do) It's too difficult / unbalanced In order to make an update, I have to work with a few translation teams to update things in all the languages the game supports so I'm planning the first update for a couple weeks from now. I'm also planning to address many quality of life issues that people have been mentioning and many other adjustments. This will also ensure that I have enough time to collect feedback to make sure I address people's concerns / issues. Thanks everyone, it's been so fun to read everything and to play matches with you all! Jo
- Some of You May Die is Available Now! - 24 July 2026
I'm thrilled to announce that Some of You May Die releases today! Experience the full suite of heroes, uncover overpowered upgrade synergies and take on other players in realtime online PvP! We've been working like mad to bring you an Autobattler where each match feels fresh and I'm so proud of what we've created. Get it now on Steam while it's on sale! Best, Jo & Che https://store.steampowered.com/app/4124920/Some_of_You_May_Die/
- Launch Day Stream - 24 July 2026
Join me for a stream of Some of You May Die on launch day!
- Some of You May Die - Releasing July 24th - 29 June 2026
Some of You May Die is launching on Steam July 24th at 9:00 am EST! Assemble the ultimate squad, deck them out with overpowered upgrades and push your build past the limits of other autobattlers! The full game features: 18 hand-crafted heroes, each with their own abilities and synergy potential A full singleplayer campaign with a challenging multi-stage boss fight and endless mode Online Matchmaking for realtime PVP Online invite PVP matches with customizable match configuration A constantly shifting meta-game Wishlist "Some of You May Die" now to be notified when it releases! https://store.steampowered.com/app/4124920/Some_of_You_May_Die/ The battle field awaits you!
- Demo Update v0.36.3 - 23 June 2026
Beta Update (v0.31.0 → v0.36.3) Note: Some of the new features are locked for the demo and will be available in the full version. New Units' Abilities - **Geomancer Reworked** - New **Boulder** ability plus a buffed **Cascade** that now aims at the unit's current attack target instead of firing blind - **Harpy — Savior** - A new ability that lets the Harpy swoop in to rescue a low-health ally - **Herbalist smarter potions** - The Herbalist now skips allies who are already fully capped, so heals never go to waste New Upgrades - **Repel** - Launches attackers through the air - **Second Wind** - Once per battle, a low-health unit has a chance to heal 50% of its health - **Ward** - A luck-based skill that can negate curses and debuffs - **Five rare per-unit runes**, each unlocked when its unit is in the pool: - *Call for Family* (Gremlin) - chance on death to spawn a stat-cloned Gremlin - *…
- Demo Update v0.30.0 - 11 May 2026
This update introduces new content including a multi-phase boss encounter, several new and reworked heroes, a compendium, a cinematic, and quality-of-life improvements. The update also includes localization support (Chinese, Japanese), and numerous balancing changes. Note: some of these features will only be available in the full version of the game and not in the demo. New Content The Old One boss fight: Multi-stage astral realm encounter with tentacles, minions, armor-break phase, and stun-on-emerge mechanics Compendium: In-game browsable panel for units, runes, and skills with filtering by category and rarity Heroes & Balance New heroes: Bard, Ballista, Reaper, Flag Bearer, Burrower, Golem Runes are now faster to level up Doubled match rune pool size for more variety in a given round and reduced rune XP costs Evasion capped at 50% Quality of Life Cursor Ghost: Preview heroplacement w…
- Beat the Dev in PVP - Contest - 16 April 2026
Beat the Dev - Event 👋 Heroes! I'm excited to announce our first player-versus-player event for Some of You May Die, where Steam Gift Cards will be put on the line for 3 lucky winners. This time, the development team will step into the biomes to test your might. Rules & Guidelines: Type your interest in Some of You May Die⚔️〃beat-the-dev-event (this is a first-come, first served format). Once confirmed, you will face the main developer himself, Jordan, in a 1 versus 1 format on the starting date. Winners will receive a $20 Steam Gift Card as a prize. The event starts April 17, 2026 12:00 PM ET and it will end at 3:00 PM ET. ⚠️ Disclaimer: You will have to be added on Steam so that you can be gifted the prize! Due to the security measures on the platform, you might have to wait a couple of days before receiving the Steam Gift Card. The Steam Gift Card can only be received by countri…
- Demo Update: v0.26.3 - 5 March 2026
Huge thanks to everyone who've tried out the demo so far! I've been getting a ton of great feedback and am working on implementing your suggestions. I wanted to get this fix out because one major problem folks were encountering is that the store was the same every time they played. This now fixed! I have a lot more planned so stay tuned!Full Change log: Tutorial: Only show tutorial onceHarpy: New Ability: SwoopMirror Image: Fix clone should be actual copyBalance: nerf adrenaline from 10% to 5%fix: Ensures that the shop rng changes if players skip the tutorialfix: Charm not clearing existing targets arrayfix: Remove damage upgrade for herbalistfix: RunHistory actually saving runsfix: slow death never starts when gamespeed is increasedUI: fix Timeleft stops working when game speed is increased in singleplayerUI: Floating Text: Make heal text smallerUI: DPS: Fix killedByStatKey not being c…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 28 July 2026 | Patch v1.1.3 | 1839041357038924 |
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