The Forsaken Tomb news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews1
- Release dateMar 3, 2026
- DeveloperMashed Pixels
- PublisherMashed Pixels
Genres: Adventure, Indie, Simulation, Early Access
Company pages: Developer: Mashed PixelsPublisher: Mashed Pixels
The Forsaken Tomb Steam news
The Forsaken Tomb news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Price confirmed: $5.99 USD (and yes, Dave.exe approved it) - 15 January 2026
Price confirmed: $5.99 USD (and yes, Dave.exe approved it) We’ve finally locked the price in a secure vault, guarded by ancient curses, modern spreadsheets, and one extremely judgemental mascot. The Forsaken Tomb will launch on 3rd March. And when it does, it’ll cost $5.99 USD. Cheap enough to impulse-buy, expensive enough that Dave.exe can’t claim it was “free” and start “optimising” things. What we’d love you to do next: Play the demo (it’s on our store page right now). If you enjoyed it, please leave a positive review on the demo. It helps a ridiculous amount. If you can’t leave a positive review yet, don’t force it. Instead, hop into our Discord and tell us what’s not working for you so we can fix it. Join our Discord: discord.gg/mashedpixels PS: Dave.exe says he “values feedback”. We’re pretty sure he means “feeds on it”, but either way, it helps.
- Join our Discord: Help shape the game (and keep an eye on Dave.exe) - 15 January 2026
Join our Discord: Help shape the game (and keep an eye on Dave.exe) Want a direct line to the studio? Come join the Mashed Pixels Discord where we actually read feedback, ship fixes, and occasionally have to reboot Dave.exe when he starts making “creative decisions”. Why join? Give feedback that genuinely helps us improve the game (and the studio). Get updates first: patches, demo changes, release news, the lot. Report bugs/anomalies (in-game and otherwise). Hang out with the community and watch us pretend we’re organised. Join here: discord.gg/mashedpixels PS: If Dave.exe welcomes you personally, just nod and agree. It’s safer.
- v0.1.0 Hotfix Patch Notes - 12 January 2026
v0.1.0 Hotfix Patch Notes You spoke. We listened. The tomb stared at us in silence. So we shipped a hotfix faster than we probably should admit. What’s changed Intro and outro text is now faster (less dramatic waiting, more actual game). New: Press any key/button to advance to the next line once you’ve read it. No more being held hostage by the soundtrack’s vibes. Still included: Hold to skip the entire intro after your first playthrough (because you’ve earned that right). We originally said this would land “in the coming weeks”. Turns out it landed as a hotfix, because apparently half of you were ageing in real-time during the intro and we felt responsible. As always, keep the feedback coming. If you spot anything weird (other than the anomalies, obviously), tell us.
- We Hear You! - Planned Updates - 11 January 2026
Intro Text: “Let Me Read Faster Than The Music, Please” We’ve seen the feedback about the intro text pacing, and yes: we timed the lines to the music… which has apparently caused some of you to age five years in the first 60 seconds. Right now, after you’ve watched the intro once, you can already hold to skip the entire intro on future runs. But we agree that’s not quite enough if you’re reading faster than the dramatic timing. Planned update We’re working on an option that lets you press any key / button to advance to the next line as soon as you’ve finished reading, instead of waiting for the next timed beat. Cinematic pacing for first-timers Instant “next line” for everyone else Less waiting. More tomb. More sanity. We’re aiming to get this in as soon as possible (target: the next couple of weeks), assuming Dave.exe stops “adding atmosphere” by inserting extra pauses when we’re not l…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 12 January 2026 | v0.1.0 Hotfix Patch Notes | 1821288646584896 |
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