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Teeth Cutter

Teeth Cutter Steam news

Phillip Hubbard | Q2 2026 | game

Released

0players observed · 24 September 2026 - 20:27:30 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive

Teeth Cutter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews15
  • Release dateQ2 2026
  • DeveloperPhillip Hubbard
  • PublisherPhillip Hubbard

Genres: Adventure, Indie

Company pages: Developer: Phillip HubbardPublisher: Phillip Hubbard

Top Steam chartsTop 100 gamesGame directorySteam Store page

Teeth Cutter Steam news

Teeth Cutter news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Tiny Patch 2 - 9 June 2026

    Updated 2 notes in Hangerval Indiana. One didn't have the enter key button shown and the other had text that was too close to the edge of the screen

  • 1.01 Very Small Patch - 1 June 2026

    - fixed some minor bugs here and there - updated "Portal" to have some extra tool tips for the people that didn't process the huge info dump at the beginning of the game. I don't know who thought putting a big ass info dump right at the introduction was a good idea. We should fire that guy. idiot.

  • How Do YOU Help With Development - 6 February 2026

    Hello friends, I know development updates have been slow and sparse but I have been working diligently to try to get this collection finished. After the demo's 3 games there are now 4 more games completed. The plan is to have 10 by April. Then, release soon after. However, this does depend on how well the game does on next fest. If the game does crazy good on next fest i will feel comfortable maybe expanding to add more games but if it preforms poorly i will probably stick to 10 or maybe 8 or 9. If you would like to help with development, as simple as it sounds, WISHLIST the game - then leave a review. This will make it so steam will push the game more during next fest and will help drastically with discoverability. Thank you so much for your time.-Phillip

  • demo UPDATE - 15 November 2025

    Hello friends,I have been having a lot of fun working on Teeth Cutter and just wanted to talk about it for a bit. The demo previously had 2 games and now contains 3. This will be the last update for the demo unless there is a major game-breaking bugs (or regular bugs I guess).The finished game should have around 10 games when it launches. I was also thinking about making the full game early access at around 7, then if the game has a strong reception, expanding the development to 20 or more games. I am unsure about the route, though, as I have never done early access and don't want to feel like I am scamming people. I would be curious to get your opinion on it.Regardless, the marketing itself I am finding challenging. I don't think I am a particularly entertaining person, so I don't think devlogs are the right way for me to market. I generally don't like doing social media in general, an…

Patch notes and updates

S.noRelease datePatch nameGID number
19 June 2026Tiny Patch 21834602721200727
21 June 20261.01 Very Small Patch1833968530897308

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